April 21, 2014 Interview Why Aeria Games ditched PC to reboot as F2P mobile publisher PlayNext Going for maximum growth
April 21, 2014 Perfect World spends $100 million to join group taking Shanda Games private Complexity in China
April 21, 2014 Interview Forget installs - what’s your game’s deep engagement event? Midverse's Jim Rainey talks replacing CPI with CPE+
April 17, 2014 Interview Crops with Clans: How Zynga rethought FarmVille 2 for the post-Facebook generation Planting a new set of seeds
April 14, 2014 Promiscuous Gamer The invasion of IP: Star Wars, Game of Thrones and Family Guy This guy will play anything as long as it's free
April 10, 2014 Time To Grow Fuse Powered: Developers need to get to grips with their advertising Darren Keyes on making the most of FuseBoxx and AdRally
April 10, 2014 Building A Bridge How AppFlood’s RTB smarts will help unlock China’s mobile ad market PapayaMobile’s Chris Hanage on the opportunities
April 9, 2014 On The Up Kabam expects 2014 sales to be at least $550 million That's growth of more than 35%
April 9, 2014 Next Up Aeria Games rebrands for mobile F2P as PlayNext Launching into RPGs and sports management
April 8, 2014 Open Doors AppFlood rolls out RTB platform to bring China into global ad ecosystem Powered by Amazon for low latency fulfilment
April 8, 2014 New Wave Publishing Why Tilting Point’s success will come from talent, marketing, and data
April 8, 2014 Monetiser Special Comparing the monetisation efficiencies of Boom Beach and Clash of Clans
April 8, 2014 End Of The Road? Little Worlds Studio: Mana Crusher's Kickfailer is our last chance for survival Time running out for French developer
April 7, 2014 Intergame 2014 Tackle outsourcing and recruitment challenges at Intergame 2014 in Estonia Bridging northern and eastern Europe on 14-15 May
April 7, 2014 Sharing The Success NHN Singapore and Cherry Credits deals double number of publishers with rights to Million Arthur Square Enix's hit comes to 5 new Asian markets
April 6, 2014 Diary Of A Promiscuous Gamer Week of the Big Uninstall This guy will play anything as long as it's free
April 4, 2014 Reaching Out Our business is 40% mobile, but it will be 70% by year's end, says Crobo CEO Growing UA outfit on market transition
April 3, 2014 Another Ipo Chinese app distributor Cheetah Mobile files for $300 million IPO Kingsoft subsidiary stepping up
April 3, 2014 As designers Clint Hocking and Kim Swift join up, Amazon Game Studios sneak peaks 8 new games Splinter Cell and Portal designers are now onboard
April 2, 2014 Japanese, Korean and Chinese mobile market growth will drive total games industry to $120 billion by 2017 Asia is the engine, says Digi-Capital
April 2, 2014 Thrills and kills: How Industrial Toys reimagined the shooter for the touchscreen 5 million ways to accelerate the vision
April 1, 2014 Acquisition News UA outfit Crobo acquires rival TrafficCaptain Start of German consolidation
April 1, 2014 Core tablet game developer Industrial Toys raises $5 million Accel Partners leads the charge
March 31, 2014 Capcom takes a $48 million charge on underperforming mobile and PC online games FY14 net income downgraded by $19 million
March 31, 2014 Welcome to the jungle: 10 challenges and opportunities in the Chinese mobile game market GMGC 2014 raises a fist to your ear
March 30, 2014 Opinion 43 reasons why differentiation is the key challenge for Chinese developers Generic heroines ahoy
March 27, 2014 Gmgc 2014 Trends in mobile games advertising 2014 Going native with programmatic sophistication
March 27, 2014 Gmgc 2014 If you want to IPO in China, you have 6 months, says Ourpalm VP Market sentiment is cooling
March 27, 2014 Gmgc 2014 We need to find growth that's not based on more users, says Youzu CEO Better IP means more higher value opportunities
March 27, 2014 Gmgc 2014 ZQgame announces $100 million M&A investment fund Looking for equity in devs, publishers and distributors
March 26, 2014 Gmgc 2014 Chinese web game developers on their mobile false start Gamewave, Dovo, Youzu and Manyougu reveal their pain
March 26, 2014 Gmgc 2014 Tencent aims to dominate Chinese market with new Tencent Mobile Game Platform Will launch with 40+ games
March 26, 2014 Gmgc 2014 Chinese developers need to let PC games go, says LineKong CEO Welcome the new age of mobile opportunity
March 26, 2014 Boom Times Chinese mobile games market grew 156% in 2013 to $2.2 billion Estimated to be worth $6.9 billion by 2016
March 25, 2014 Opinion Game journalism and my part in its decline From Edge to the diary of the Promiscuous Gamer
March 24, 2014 Video Report Bonanza GDC 2014 Short Cuts: The rise of VR, the potential of wearables, and more or less F2P Lights, camera, action
March 24, 2014 Let The Betting Begin Creative Mobile signs up for Cashplay's real-money wager tournaments in Drag Racing Go head-to-head or pay for big skilled-based events
March 24, 2014 Tested By Millions Get more from your publishing platform with PikPokPlus Veteran developer opens up for all
March 24, 2014 Hot Five Top 50 Developers, 3 guys making BioShock in a garage, and the power of FUUU Last week's top five stories
March 24, 2014 Profitable Move Mobile games generate $100 million for Tencent in Q4 2013 While FY13 revenues rise 38% to $9.9 billion
March 21, 2014 Financial News Shanda Games sees FY13 mobile revenues rise dramatically to $79 million But Q4 is down 21% as Million Arthur player churn
March 21, 2014 Chart Of 2010-2014 The six ever-present companies in our Top 50 developer lists And the eight ranked between 2011-2014