July 1, 2013 The Charticle: 17 million-strong Fast & Furious 6 races away on iPhone, doubling iPad revenue Generating over $2 million in a month in US alone
June 28, 2013 Dollar rules: Apple rolls out new 99p/0.99 euro price points to UK/European App Stores Nudges devs to embrace 0.99 minimum
June 28, 2013 [Updated] Playmob incentivises play and giving with launch of its charity coin system Now available in Blitz's Paper Titans
June 28, 2013 PlayFirst gives Diner Dash a competitive F2P twist, with high score-focused Diner Dash Rush Heading the weekly leaderboard is the goal
June 28, 2013 Up the Ouya: Google working on an Android-based game console Unconsole fever is spreading says WSJ
June 27, 2013 Upcoming months will be a tipping point for HTML5 gaming, says Ludei Key publishers about to launch key titles
June 27, 2013 Short Cuts: Doodle Jump creator Igor Pusenjak on the business of building a global brand We're creating a personality now, not a game
June 26, 2013 Curiosity solved Godus' discovery problem, but player retention will be down to game design, says Molyneux Stepping stones to success
June 26, 2013 Ludei raises $1.5 million to accelerate its HTML5 vision Says with WebGL, standard is ready for primetime
June 26, 2013 Appfuel launches to maximise your traffic and/or cash requirements Early birds get no fees for 12 months
June 26, 2013 EA, Wargaming, NaturalMotion and 22cans announced for inaugural D.I.C.E. Europe Happening in London 24-25 September
June 25, 2013 Havok's free Project Anarchy game engine for iOS, Android and Tizen now available Get the same toolset as the big console boys
June 25, 2013 Voice engagement platform Appington raises $1.2 million seed round Building out the audio advertising opportunity
June 25, 2013 Grow Mobile launches platform to bring transparency to high volume mobile app promotion GREE and Zynga already inboard
June 25, 2013 The Charticle: Does charging $20 for a brand like XCOM: Enemy Unknown work on iOS? Attempting the straight port shuffle
June 24, 2013 Our team's increased from 4 people to 20, says Puzzle & Dragons' producer Still the most profitable headcount in gaming
June 24, 2013 Supercell on mobile: We're competing with 'the smartest guys on the planet' CEO Paananen on why there's room for rivals
June 24, 2013 Short Cuts: Supercell, GungHo and Rovio talk the secrets to mobile success Videos from Free Your Play 2013
June 21, 2013 Adeven raises $4.3 million to extend its mobile analytics platform Capnamic and Iris cash in
June 20, 2013 New outfit Playground asks, Do you want to build a marketing team or work with a publisher? Maarten Noyons on being a different sort of publisher
June 19, 2013 Make in-game item prices high because they will only fall over time, says Supercell #freeyourplay Tricks of the F2P kings
June 19, 2013 SponsorPay's revenue goes majority mobile; can now burst 300,000 installs in 24 hours Meanwhile CEO relocates to SF to drive business
June 19, 2013 Mobile has disrupted console, but what's next? says Ben Cousins #freeyourplay We're half-way through the current cycle
June 18, 2013 In the Mouse's House: Behind the scenes with Where's My Mickey? How Disney synergised its 200 million-strong franchise
June 18, 2013 New deals see Rovio break the 500 partner barrier for Angry Birds licensing Something for everyone
June 17, 2013 [Updated] Short Cuts: Videos from E3 2013 With King, Industrial Toys, Green Throttle, GameStick...
June 17, 2013 HTML5 gaming still has the potential to disrupt the industry, says Russian browser outfit Playtox COO Dmitry Sergeev looks to seamless deployment
June 15, 2013 E3 2013: It's not about the controller. It's about the games, says GameStick CMO Johnson is looking towards a new generation
June 12, 2013 E3 2013: We can make money on our $79 unconsole says GameStick CMO Anthony Johnson explains
June 12, 2013 E3 2013: We're very excited about Apple's controller news, says Green Throttle CEO Charles Huang looks beyond Android
June 12, 2013 E3 2013: Platform holders need to deal with high user acquisition costs says Ubisofts Chris Early Panel conclusions from Nvidia, Microsoft, Sony and Sega
June 7, 2013 The outliers: Why App Annie needed a new model to track Puzzle & Dragons' success Had to be more forward-looking
June 7, 2013 Jason Citron on bringing accessible MOBA gaming to tablets with Fates Forever OpenFeint co-founder returns to his roots
June 7, 2013 Supercell and GungHo celebrate their incredible success with gaming mash ups Puzzle & Dragons, Clash of Clans and Hay Day love-in
June 6, 2013 Tarsier Studios diverges its outsourcing work; Ola Holmdah to lead Malmo office forwards LittleBigPlanet Vita outfit splits for focus
June 6, 2013 First wave: Israeli core strategy gaming outfit Plarium launches iOS debut Total Domination is Reborn
June 6, 2013 Lights, camera, action: Kamcord's in 100 games, generating 500 million gamer video clips Gameplay video sharing solution gains traction
June 6, 2013 Windows cross-promotion network AdDuplex raises $500,000 seed round Pratica Capital stumps up
June 6, 2013 Real-money tournament platform Skillz boosts GnarBike Trials' ARPPU by $5.16 Plus 7-day retention up 27%
June 5, 2013 Claro Brazil rolls out PlayPhone's Android gaming platform Social, discovery and carrier billing all integrated
June 5, 2013 CEO Andy Yang on how Staq.io deal will speed PlayHaven's expansion Real-time analytics provides non-trivial advantage
June 5, 2013 AdTruth underlines growth, as its mobile ID tech supports one trillion ad impressions per month Got your number (in a privacy-compliant manner)
June 5, 2013 Antix's pervasive gaming service integrated with Turbosat's Icecrypt STB range First boxes available in Tesco stores now
June 5, 2013 Russian mobile browser MMOG outfit Playtox raises $3 million for expansion Looking to US and HTML5
June 5, 2013 PlayHaven boosts its analytics acquiring team behind Staq.io San Francisco start-ups now holding hands
June 4, 2013 Opinion: Don't cry for Zynga's fallen - the pink slip is just part of the business If you don't want the sack, join the government
June 4, 2013 Actoz Soft raises $67.6 million for global mobile games expansion Plus paying off existing debts
June 4, 2013 Yandex continues its Android assault with global launch of Yandex.Shell homescreen Customisation UI acting as services Trojan Horse?