November 9, 2011 Ogmento CEO Brian Selzer on the power of combining AR with location-based gaming Doubling down on the real world
November 8, 2011 Generating 79% of revenue from IAP, Gamevil sees sales up 40% to $9 million Lifted by smartphone growth
November 8, 2011 Indie games agency Bandello announces new LaunchPad PR service for developers Prepared for take off
November 8, 2011 Chartboost CEO Maria Alegre on why its direct advertising deal with TinyCo is great for them and for signed up developers Get your ad cash and the 'middle-man's cut'
November 8, 2011 Samsung is working on bada tablets Telling press one thing, developers something else
November 8, 2011 Com2uS' Lydia Heitman on the impact of the new Games section on the Korean App Store A great opportunity for local audience and indies
November 8, 2011 MoVend signs up for appbackr's SmartApps algorithm to populate Asian app stores including Samsung Apps Reckons it can predict the hits
November 8, 2011 THQ posts H1 FY12 mobile revenue of $1.47 million, down 51% Releasing Apples to Apples and Margaritaville Online in Q3
November 7, 2011 Windows Phone will support native code, but only when Windows Phone 8 is released C# will be the standard until mid-2012
November 7, 2011 As it prepares for its most active quarter of releases, Glu CEO de Masi says its scale is crucial for success Big appetite to win
November 7, 2011 Konami highlights its status as the world's biggest mobile game publisher, posting $220 million of mobile revenue for H1 FY12 Now has the top 5 games on GREE
November 6, 2011 PG.biz week that was: Angry Birds does 500m, DeNA's out of beta, GREE's catching it fast, Glu and Tapjoy look to the future, and the Korean App Store gets games It was all happening last week...
November 4, 2011 Glu to support Amazon's Kindle Fire tablet with six launch games We're betting Gun Bros. will be one
November 4, 2011 Zynga updates S-1 form; mobile DAUs up to 9.9 million Expected to float before Thanksgiving
November 4, 2011 Glu Mobile sees MAUs rise to 22.1 million, while average IAP transactions are up 57% to $6.40 34% of its smartphone revenue is now from Android
November 4, 2011 Glu Mobile estimates global smartphone gaming market will be worth $2 billion in 2012 Split 60:40 between iOS and Android
November 4, 2011 As it becomes a majority smartphone company for the first time, Glu Mobile sees Q3 2011 revenues up 9% to $16.9 million Breakeven predicted in early 2013
November 4, 2011 Tapjoy's cross platform consumer app marketplace is 'visionary' and 'disruptive', argues CMO Peter Dille New plan more valuable than the old
November 3, 2011 Qualcomm sees FY11 sales up 36% to $14.96 billion Now sitting on a cash pile of $21 billion
November 3, 2011 With 60 million MAUs, Talking Friends company Outfit7 looks to open up its distribution network Becoming a publisher of family friendly apps and games
November 2, 2011 Capcom reinforces mobile structure; Beeline to expand, now reports direct to Japan GREE and Mobage targets for new domestic teams
November 2, 2011 Capcom becomes a key global mobile player, predicts annual FY12 sales of around $80 million H1 sales up 89 percent year-on-year
November 2, 2011 Gameloft continues its upwards trajectory, with Q3 FY11 sales rising 17% to 40.6 million euros Matches EA Mobile for the calendar period
November 2, 2011 GREE sets up venture fund to invest in SE Asian internet start ups Getting in on the ground floor
November 2, 2011 Ubisoft acquires Trials and DrawRace developer RedLynx Publisher continues its digital download expansion
November 2, 2011 Powering ahead, GREE sees Q1 FY12 sales up 145% to $395 million Net income up 156% to $123 million
November 2, 2011 No name, few details but GREE announces new best-of-breed mobile social gaming platform for 2012 To combine GREE Japan's ARPU with OpenFeint's reach
November 1, 2011 Booyah CEO Jason Willig on rethinking location-based games so check-ins are an enhancement, not a turn off Place as personalised experience
November 1, 2011 BlackBerry's nextgen 'Colt' BBX smartphones already in the hands of game developers Expect early 2012 availability
November 1, 2011 The PG.biz Mobile Gaming Mavens on the prospects for Nokia-fuelled Windows Phones Lumia - a new dawn?
October 31, 2011 DeNA lays out an ambitious plan for Mobage Global including $50m of quarterly IAP sales within 6 months Tiny Tower, Tiny Chef in-coming, plus iOS version
October 31, 2011 Cash continues to flow at DeNA with FY11 Q2 net income up 7% yoy to $105 million Sales static on quarterly basis though
October 28, 2011 US developer Ludei demonstrates triple play, releasing new game on iOS, Android and HTML5 Sumon is everywhere
October 28, 2011 Samsung Electronics boosted by strong sales of Galaxy devices, with Q3 2011 telecoms sales up 37% to $12.5 billion Operating profits up to $2.1 billion
October 28, 2011 Zynga values the price of a Facebook Like as a 2 cent charitable donation Viral feelgood
October 28, 2011 Tapjoy gets around Apple's incentivised download ban for iOS with new web-based platform And there's an app for Android users
October 28, 2011 EA predicts global digital mobile and handheld gaming market will be worth $4.1 billion in 2011 Up to $5.1 billion by 2013
October 28, 2011 EA Mobile sees Q2 FY12 sales up 8% yoy to $55 million, while smartphone revenues are up 87% However sales are down compared to Q1
October 27, 2011 EA Mobile to offer exclusive games package for Nokia Windows Phone Plus free Java games for Asha range
October 26, 2011 Nokia World 2011: Rovio's Vesterbacka: 'People congratulate me but for what? This is only a start.' #NokiaWorld Digital publishing next for Rovio
October 26, 2011 Applifier CEO Jussi Laakkonen on his goal to build the largest cross promotion network for mobile games Building on its Facebook strength
October 25, 2011 ARM sees FY11 Q3 sales up 20% to £120 million, profits up 47% to £56 million Added 14 new customers, 1.9 billion chips shipped
October 25, 2011 BBM social SDK v1.0 released for avatar interaction, achievements and viral app distribution Get your messenger on
October 24, 2011 Gameloft taps up US investors with over-the-counter ADR share listing Available via Deutsche Bank from 27 October
October 24, 2011 Five key gaming takeaways from RIM's BlackBerry DevCon Americas 2011 #bbdevcon This ain't your banker's BlackBerry
October 24, 2011 Opinion: The painful progression of DeNA and GREE's $500 million US expansion Culture clashes, staff unrest, slow tech integration
October 24, 2011 85% of developers in first Pocket Gamer survey are 'positive or very positive' about industry Future's so bright...
October 20, 2011 Our goal was coolmercial: ustwo's mills on the making of Whale Trail Making Willow loop-the-loop
October 19, 2011 BB DevCon 11: Anders Jeppsson, RIM's first head of games, on the opportunities and challenges with BlackBerry #bbdevcon We need to create a healthy ecosystem
October 19, 2011 BB DevCon 11: Magmic on the opportunities of freemium on BlackBerry; top players of Texas Hold 'Em King spend over $5,000 #bbdevcon Playing at the top table