Rpg Reversal Reverse: 1999 celebrates one year in China with $74 million and "semi-anniversary" in the West
20th Century And Beyond Reverse: 1999 surpasses $50 million with increasingly monetised Japanese audience
February 2, 2024 Fire Emblem Burns Bright 7 years of Fire Emblem Heroes: Evolving beyond an SRPG into Nintendo’s only billion-dollar mobile game Fire Emblem Heroes is seven years old today, and I’m still playing…
January 25, 2024 Atelier Arrival Koei Tecmo’s Atelier Resleriana launches worldwide today The first mobile main series Atelier game releases globally four months on from Japanese launch
January 17, 2024 Gotta Earn 'em All Pokémon Masters surpasses $300 million in lifetime player spending After Pokémon Go, Masters marks The Pokémon Company’s second-biggest mobile game by revenue
January 5, 2024 Week That Was Week in Views - What caught our eyes in the last seven days The Pocketgamer.biz team take their pick of this weeks big news, including the end of service for Kim Kardashian, 2024's AI ambitions and the future of gacha in China
January 3, 2024 Gacha Glimpse Genshin Impact, Fate/Grand Order, Goddess of Victory: Nikke… How would the big gachas fare with a China ban? As Chinese regulations scrutinise gacha mechanics, are the genre’s biggest players making enough elsewhere?
November 27, 2023 1999 Reasons To Play Bluepoch’s debut time travel game Reverse: 1999 reaches $15 million The latest Chinese gacha game is coming out of stealth with impressive early figures
November 3, 2023 Five New Games New release roundup: The best new mobile games from time travelling Brits to cat rescuers We highlight five new games that have broken cover and are all set to do big business
November 1, 2023 A Happy Birthday Goddess of Victory: Nikke celebrates an incredibly lucrative first anniversary After a year on the market Shift Up’s star performer comes out victorious despite complaints and controversy
October 30, 2023 Japanese Journey SinoAlice to close down in Japan two months after SinoAlice Global's end date Another Square Enix mobile game approaches the end of the road as the Japanese game - thought safe - is similarly getting the chop
October 2, 2023 Flagship Festivities mihoyo's Genshin Impact quietly celebrates third anniversary miHoYo’s flagship celebrates three years, but it's clear that Honkai: Star Rail is the new apple of the company's eye
September 22, 2023 Clampdown Uma Musume Pretty Derby yanked from Chinese app stores two weeks after launch The game's sudden withdrawal may be due to the gambling connection of its horse racing themes
September 19, 2023 Revenue Nier Automata collaboration pushes Goddess of Victory: Nikke to a half-a billion in revenue The collaboration saw a 215% increase in sales for the title
September 12, 2023 Millions And Millions Brave Nine successor Brown Dust 2 earns $10 million in two months GempsN and Neowiz’s new game has generated 80% of its revenue in Asia
September 7, 2023 Gust Gacha Atelier Resleriana is Koei Tecmo’s first mobile game of the decade Featuring characters from the Atelier Ryza series on Switch and PlayStation
September 4, 2023 Slipping Square Square Enix’s SinoAlice Global will reach end of service this November Another Square Enix mobile game bites the dust
August 14, 2023 Insights How Genshin Impact's devs were driven to tears MiHoYo's president reveals how comparisons to Nintendo's Zelda Breath of the Wild were a major concern pre-release
August 14, 2023 Ever Crisis Final Fantasy VII: Ever Crisis gets September 7 release date The game finally approaches launch following a successful beta
August 1, 2023 Mihoyo Milestone MiHoYo makes $8 billion in user spending with 73% from Genshin Impact Honkai: Star Rail makes up 6% of the total in just a few months
June 23, 2023 Milestones Goddess of Victory: Nikke passes $400m on mobile Latest figures put it in spitting distance of heavyweights like Diablo Immortal
May 18, 2023 Regulations Major mobile titles not compliant with South-Korean gacha laws Mobile games are part of a list of 16 titles not compliant with voluntary guidelines
February 28, 2023 Gotta Catch 'em All Pokémon Masters EX gives players a free Champion of choice in 3.5 year anniversary celebration Anniversary characters include Marnie, Hop and Bede
December 8, 2022 Lucky Seven Nintendo’s most successful mobile game Fire Emblem Heroes celebrates Version 7.0.0 update Book 7, new characters, in-game celebrations and more
December 6, 2022 Milestones Goddess of Victory: Nikke hits $70m revenue in first month of release The shooter-gacha game has seen massive success, topping even Diablo Immortal and Genshin Impact in the charts
November 30, 2022 Hypercasual Why can’t hypercasual hang onto players in Japan? Although hypercasual sees the most installs in Japan, players are switching off in favour of role-playing, action and puzzle games
October 7, 2022 News Seven Deadly Sins mobile game marks 50 million downloads The game has seen huge success as have other titles based on anime. So, what makes them so appealing to players?
September 5, 2022 Monetising Mario Gacha mechanics to be removed from Mario Kart Tour The game will switch over to a store of revolving items
July 7, 2022 Big Games, Small Devices Midcore games are on the rise GameRefinery report examines the US gaming landscape
June 23, 2022 The Mobile Games Glossary The mobile games industry glossary A living A-Z of mobile games industry terms you should know
June 10, 2022 Subscription Success GameRefinery: creative battle pass implementation found in 60% of the top grossing mobile games Gacha and battle pass elements are integrating into many genres
May 5, 2022 Genshin Growing Genshin Impact surpasses $3 billion mobile revenue milestone The top-grossing mobile gacha averages $1 billion every six months
March 4, 2022 Tis The Season Sensor Tower: Half of top grossing mobile games in 2021 feature season pass Ad removal is the most widely used monetisation mechanic
February 7, 2022 Rpg Revenue Fire Emblem Heroes approaches $1 billion Nintendo's highest-earning mobile game
December 24, 2021 Left Perchance Nexon launches real-time probability monitoring system Nexon Now to be implemented in all upcoming games
March 11, 2020 Go West Fallout Shelter Online potentially revealed for the West, pre-registrations open Philippines App Store points to April launch
March 10, 2020 Reality Gacha Reality Gaming Group partners with Nagemon to bring gacha to Reality Clash Pushing further into Japan with new mechanic
May 7, 2019 Chinese Regulations Loot box design 2.0: Complying with China's new rules The Yodo1 team discusses the latest changes and offers help on figuring out your best strategy for legal monetisation in the country
September 17, 2018 Blurred Lines European regulators claim “blurring of lines” between gambling and gaming in joint statement "We have joined forces to call on video games companies to address the clear public concern around the risks gambling and some video games can pose to children"
December 21, 2017 Cracking Down App Store now requires developers to list loot box odds Apple cracks down on monetisation model following triple-A game furore
December 19, 2017 Back To The Features The big 3 mobile game trends you need to know to boost rank and revenues GameRefinery delves into the data on the most popular gameplay features right now
August 11, 2017 Iap Inspector How does $1 billion hit Summoners War monetise? IAPs from the players' perspective
July 20, 2017 Featured Features Top 5 features games developers should consider to make it big in Japan GameRefinery’s tool identifies the most popular gameplay mechanics
July 19, 2017 Monetisation Royale Brawl Stars versus Clash Royale: Designing a strong gacha Adam Telfer delves into the monetisation of two of the hottest games on mobile
June 16, 2017 Iap Inspector How does Angry Birds: Evolution monetise? IAPs from the players' perspective
June 16, 2017 Guide To Japan The Western mobile developer’s checklist for launching in Japan AppLovin's Johannes Heinze dishes out some key tips