June 16, 2020 Heading To China Evoland developer Shiro Games teams up with Tencent Cloud for technical solutions when launching in China 11 per cent of Northgard's playerbase are Chinese
June 12, 2020 This Week In China This Week in China: Brawl Stars takes China by storm and Tencent gears up for its Spark More conference The biggest stories straight from Beijing
June 9, 2020 Heading To China Supercell's Brawl Stars officially launches in China "China could potentially be a huge market for the game"
June 8, 2020 Last Week In China Last Week in China: Bilibili plans to launch a satellite and One Punch Man takes the Taiwanese mobile market by storm The biggest stories straight out of Beijing
June 5, 2020 China Regulations Will China’s new regulations push game publishers towards other emerging markets? Nativex general manager Tiffany Ou looks at what's to come
May 29, 2020 This Week In China This Week In China: Game for Peace cracks down on cheaters as the police crack down on in-game gambling The biggest stories direct from Beijing
May 27, 2020 Splash The Cash Tencent is investing $70 billion into tech infrastructures Including cloud computing and cybersecurity
May 26, 2020 Splashing Cash Tencent acquires 20% stake in Japanese games firm Marvelous "In comparison to Western companies, there is a widening abyss in terms of development capability and financial clout"
May 22, 2020 This Week In China This Week In China: NetEase's big reveals from its 520 conference and Chess Rush lands in China The biggest stories straight from Beijing
May 21, 2020 China Covid-19 Growth China’s mobile game revenue reaches $7.7 billion during COVID-19 Yodo1 digs into the data
May 21, 2020 Mygamez Funding MyGamez partners with Small Giant Games on Empires & Puzzles' Chinese Android launch Fingersoft, Small Giant Games, Peter Vesterbacka, and more contribute to new funding round
May 20, 2020 Netease Financials NetEase's mobile games catalogue pushes revenue to $2.4 billion Mobile represented 70.3 per cent of all online games
May 15, 2020 This Week In China This Week In China: ChinaJoy 2020 goes ahead and FriendTimes Inc. changes its name The biggest stories direct from Beijing
May 14, 2020 China Hit Worst Nexon's revenue and profit falls year-on-year in Q1 due to Covid-19 pandemic "Nexon has been spared the turbulence due to minimal physical contact with consumers"
May 13, 2020 Winner Winner App Annie: PUBG Mobile generates largest consumer spend overseas for China-based developers in Q1 2020 Rise of Kingdoms from Lilith follows in second
May 11, 2020 Newzoo Report China games revenue set to exceed $46 billion in 2024 Mobile games revenue generated an estimated $18.5 billion in 2019
May 8, 2020 This Week In China This Week In China: Mahjong Soul sees success in Japan while Love and Producer scores its own anime The biggest stories straight from Beijing
May 5, 2020 Learning From China What western publishers can learn from China's Coronavirus response Nativex's general manager of EMEA Leticia Ye takes a closer look
May 1, 2020 This Week In China This Week In China: Wind Fantasy returns on mobile, and an Animal Crossing: New Horizons grey market is growing The biggest stories direct from Beijing
April 30, 2020 Stricer Regulations China mobile games market update: stricter regulations on the horizon Yodo1 shares tips on making your game China-ready
April 23, 2020 Market Differences The latest differences in casual games between the global and Chinese mobile game market TopOn VP of marketing monetisation Harry Yang compares two high-performing games
April 20, 2020 Brawling Abroad Supercell's Brawl Stars arrives in China this June Multiplayer mobile shooter was approved in March by Chinese game regulator
April 17, 2020 This Week In China This Week In China: Female-focused games are on the rise in China, while Code Dragon Blood is making waves in Japan The biggest stories straight from Beijing
April 14, 2020 Shifting Units Apple shipped 2.5 million iPhones in China last month Five times more than February
April 14, 2020 China Isbn What does China’s tightened ISBN policy mean for developers entering the market? Nativex Europe's general manager Leticia Ye digs in
April 13, 2020 Jobs In Games Jobs in Games: How China convinced Yodo1 business manager Marina Espin to join the industry "When I was little, I never even thought about the existence of a whole industry, not to mention actual jobs there"
April 10, 2020 This Week In China This Week In China: Minecraft adds epidemic prevention content and 37Games plans to raise money for cloud gaming A look back at the biggest stories direct from China
April 9, 2020 Aso In China ASO for China: Intro to localisation practices Yodo1 breaks down some best practices
April 8, 2020 Data Driven Five Chinese and Japanese mobile gaming myths investigated GameRefinery gets out its magnifying glass
April 7, 2020 Pgc Digital PGC Digital: A brief overview of the Chinese mobile gaming market TopOn's Harry Yang takes a glance at one of the biggest markets in the world
April 6, 2020 367 Million PGC Digital: Tencent's largest player base is female in Honor of Kings Up 6.47 per cent from January 2020
April 3, 2020 This Week In China This Week In China: Second wave of game approvals goes through, and Tencent files the first 5G-related lawsuit in the country A look back at the biggest stories direct from China
April 1, 2020 Donations Double Apple doubles its donations to China to aid in coronavirus relief efforts The firm will give ¥50 million ($7 million)
March 27, 2020 This Week In China This Week in China: Chinese gamers are spreading anti-coronavirus messages in Animal Crossing: New Horizons A look back at the biggest stories direct from China
March 20, 2020 This Week In China This Week in China: Over one-third of iOS games could be pulled from the App Store as Chinese games gain ground across Asia Some of the biggest stories of the last week, direct from China
March 19, 2020 Tencent Financials Q4 Fy19 Tencent revenue grows 21% year-over-year to $54.1 billion Total profit jumped by 22 per cent too
March 18, 2020 App Annie China mobile game downloads skyrocketed by 80% in February 2020 63 million installs per week
March 17, 2020 "odds Are Stacked" Update: Apple removes Plague Inc. from China App Store due to licensing issues "Content that is illegal in China"
March 13, 2020 This Week In China This Week in China: ISBN regulations tighten, ChinaJoy 2020 going ahead, and an anti-Plague, Inc. appears The biggest stories directly from China
March 12, 2020 First Approvals Of 2020 China approves 27 games including Brawl Stars, Super Mario Odyssey and Mario Kart 8 Deluxe 16 mobile games, six PC games and five console games
March 3, 2020 China Isbn China App Store ISBN License: non-compliant games risk being delisted Yodo1 offers its advice and expertise
February 28, 2020 Partnership Paramount NetEase profit grows by 15% to $4.53 billion for 2019 Revenue also increased by 14 per cent year-over-year
February 26, 2020 Cinemas Closing Indefinitely Sonic the Hedgehog film stopped in tracks as coronavirus delays China release New date to be announced at a later time
February 25, 2020 New Policy Report: Apple will require all App Store games to have ISBNs in China from July "Games need to be approved by the State Administration of Press and Publication"
February 21, 2020 Mahjong Anyone? The effect of coronavirus on consumer mobile gaming habits in China GameRefinery takes a look at the top mobile games in China
February 19, 2020 Deadly Game The Chinese government is backing a new virus killing game It is available on WeChat and Douyin
February 18, 2020 80 Million Devices Update: Apple sales expected to fall due to iPhone production delay from coronavirus Sales target likely not to be met
February 18, 2020 Growing Ambition Report: TikTok owner ByteDance expected to name Yan Shou as head of games Currently overseeing strategy and investment unit
February 14, 2020 Making Of Pivoting from Super Smash Bros. to Dark Souls: The making of Pascal's Wager TipsWorks founder Yang Yang on the launch and production of its ambitious first game