March 2, 2021 Welcome To The Family Vungle snaps up analytics specialist GameRefinery "We couldn't be more excited to join Vungle's team"
March 1, 2021 Hand It Over Judge orders Valve to provide Apple with sales figures As part of the iOS creators Fortnite battle with Epic
February 25, 2021 Masterclass Appfluencer's Brett Bauer on how collecting the right data at the right time can make your game more profitable with less work "Collecting the earliest data will tell you more about the users who were organically attracted to your game and who could provide the most valuable insights."
February 16, 2021 Dream Team Newzoo forms partnership with Apptopia "Together, we aim to create unique and valuable insights into the world of mobile games and beyond"
February 9, 2021 Pgc Digital PGC Digital: The state of mobile games in 2021 "People were hungry for new apps and new games"
February 8, 2021 Pgc Digital PGC Digital: 28 million more people are playing mobile games in the US since the pandemic began A 28 per cent increase year-over-year
February 8, 2021 Pgc Digital PGC Digital: JUMP's Carlos De Las Heras Peña on the benefits of content micro-personalisation "Becoming a data-driven gaming service is no easy task."
February 2, 2021 Insight And Growth Dive founder Elad Levy on the growing need for "custom analytics" "Dive is the only data insights and live ops platform in the industry that allows all the client's data to reside on their own servers"
February 2, 2021 Top Dog SuperData: Oculus Quest 2 shifted 1 million units in Q4 "The Quest 2 benefitted from a lower price than its predecessor"
January 29, 2021 Data Protection Apple rolling out privacy changes in "early spring" "Privacy means peace of mind, it means security, and it means you are in the driver's seat when it comes to your own data"
January 28, 2021 Impressive Mobile users generated 143 billion app installs last year A 23.8 per cent increase year-on-year
January 28, 2021 Get Real Simulation games revenue was up 62% in the US last year The casino genre was most popular for downloads
January 22, 2021 Mentally Strong 62% of parents believe mobile games help mental health "We're heartened to see the national conversation about self-care has expanded to include playing mobile games"
January 20, 2021 Play Time There are nearly 239 million mobile gamers across the US and Canada "Mobile is the most popular platform in the video game industry, with wide and increasing appeal across all age groups"
January 18, 2021 An Imposter! Among Us reigns supreme as the most downloaded game for December 2020 Call of Duty: Mobile saw its most installs since November 2019
January 15, 2021 Down Under Animal Crossing: New Horizons tops the charts in Australia Games sales were up 35 per cent in the country
January 11, 2021 Money Money Money European consumers spent $14.8 billion on mobile apps last year $9.6 billion was generated through games
January 8, 2021 One Of Us Among Us tops worldwide download charts for 2020 PUBG Mobile was the most lucrative mobile title last year
January 7, 2021 Proving Popular Over 28 million Americans became mobile gamers last year "Our latest Facebook Gaming Marketing Report showed that the unpredictable nature of 2020 led to a significant increase in gaming audience and player engagement"
January 6, 2021 Money Money Money Digital games spending hit $126.6 billion in 2020 The majority was generated via mobile
December 22, 2020 Going Digital The digital games market grew 15 per cent in November Mobile was up nine per cent year-on-year
December 17, 2020 Claim A Freebie GameRefinery makes its iOS downloads and revenue data free "2020 has been a tough year for everyone, and so we're delighted to offer our iOS revenue and download data free to all customers this Christmas"
December 11, 2020 One Of Us Among Us picks up the most downloads in November It generated 53.2 million installs
December 10, 2020 Get Teh Facts Newzoo furthers its games engagement insights "The games business is moving at such a rapid pace that it's increasingly difficult for brands and game publishers to keep up with and understand what is driving trends"
December 10, 2020 A Better Place Over 80 per cent of Zynga mobile gamers play to escape reality "Our passionate community of players have built deep, long-lasting connections"
December 9, 2020 Big Year Consumer spending on mobile hit $112 billion in 2020 $81 billion came from games
December 4, 2020 Money Money Money Publishers earning below $1m account for 2% of App Store games revenue 89.8 per cent of companies earn below $100,000
December 3, 2020 Growing Market The Asia-10 market will have 826 million gamers by 2024 It is expected to generate $42 billion in 2024
December 1, 2020 Wanna Play More US consumers over the age of 45 are playing games "This year, video games is one of the most consistent growth categories in terms of overall participation and investment relative to 2019"
November 23, 2020 Make An Impact Genshin Impact was the highest-grossing digital title in October 2020 Mobile spending was up 15 per cent year-on-year
November 17, 2020 Under Attack Capcom hit with a ransomware attack Past and present employee data is at risk
November 12, 2020 So Popular The demand for mobile games rose by 45 per cent this year “It’s not a surprise that we saw a massive increase in new players trying games for the first time"
November 9, 2020 Pgc Digital PGC Digital: iOS games have better D7 retention than Android "The lockdowns have had a significant impact on the industry"
November 9, 2020 An Imposter! Among Us surpasses 200 million downloads It has generrated $39 million in player spending
November 6, 2020 Apocalypse Now Post-Apocalyptic games brought in $384 million in the first nine months of 2020 An increase of 106 per cent year-on-year
November 4, 2020 Money Money Money Newzoo now projects the games industry to generate $174.9 billion this year Mobile games revenue has increased to $86.3 billion
October 30, 2020 Going Mobile Mobile gaming on the rise as 70 per cent of gamers are playing more than before People aged 18-to-34 are the most likely to play games
October 29, 2020 Going Virtual SuperData: Oculus quest was the best-selling VR headset last quarter Investment in VR and AR firms will hit $915 million this year
October 29, 2020 Tag! GameRefinery rolls out automatic tagging for over 100,000 iOS games "This latest automated tagging feature ensures that GameRefinery can provide its customers with even richer insight and data on a scale yet to be seen in the mobile games industry"
October 29, 2020 High Impact Genshin Impact has hit $245 million in player spending on mobile The biggest launch of a mobile RPG in the US
October 22, 2020 Play Time Gen Z mobile users more likely to play games, but spend less time in top titles Those 25 and over are more likely to stick with the same game
October 20, 2020 Remote Working Why Lion Studios' Amy Choi believes studying data analytics is a must for aspiring game developers "Most roles in game development benefit from a solid understanding"
October 15, 2020 Top Dog Voodoo was the top hypercasual publisher through downloads in Q3 2020 GameJam Co experienced the most growth
October 15, 2020 Just A Stream US consumers are spending around $20.78 on app subscriptions Adjust has launched its new Subscription Tracking tool
October 9, 2020 Money Money Money Consumer spending on mobile games hit $20 billion in Q3 2020 Pokemon Go was the top-grossing game
October 6, 2020 Shake Up Tencent's Chinese iOS game revenue drops $125 million as Lingxi and Lilith see strong growth Trends in the world's largest market
October 1, 2020 Join The Fight Call of Duty: Mobile saw nearly one billion monthly hours at peak "The success of Call of Duty: Mobile reflects the combination of bringing one of the world's most beloved entertainment IPs to mobile devices"
September 24, 2020 Nation Of Billions There will be 2.5 billion mobile gamers by the end of 2020 So predicts Newzoo
September 24, 2020 Ex-cell-sior Former Sega and Sumo Digital director James Back joins Supercell Back previously acted as product director for over a year
September 24, 2020 Money Maker Scopely's Marvel Strike Force leads the way in US RPG boom Generated $144 million from January to August 2020