April 21, 2020 New Feature GameRefinery adds new ad monetisation tracking feature Users can see in-app monetisation trends
April 17, 2020 Money Money Money Keywords revenue was up 30% in 2019 Firm saw a higher adjusted EBITDA, but dividend payment dips
April 16, 2020 Kick Your Bot Adjust's new survey finds that 41 per cent of mobile gamers have used bots Bot spending is $65 on average
April 15, 2020 Slapping Downloads Slap Kings racked up the most mobile downloads in March 2020 Voodoo had three entries
April 8, 2020 Data Driven Five Chinese and Japanese mobile gaming myths investigated GameRefinery gets out its magnifying glass
April 2, 2020 Cultist Simulator Sales One year on: A deep dive into Cultist Simulator's sales since launch Playdigious communication manager Mathilda Gabrilot takes a close look
March 31, 2020 10 Years On Average price of announced iPad games is $3.52 Price premium to exisiting iPhone versions is $1.42
March 19, 2020 To The Top Only one-third of CEOs in games started their working lives in the industry Tim Sweeney mowed lawns before becoming a developer
March 11, 2020 Play Games! More than 50% of gamers would rather play games than watch TV Mobile is the favoured platform
March 10, 2020 Data Deal Digital Development Management acquires Digi-Capital's data platform No value placed on the deal just yet
March 5, 2020 Words With Lawyers Zynga struck with lawsuit regarding Words with Friends data breach Estimated 173 million usernames and passwords hacked
February 26, 2020 Esports Predictions Esports revenue will exceed $1 billion in 2020 China will generate the most revenue
February 25, 2020 Jobs In Games Jobs in Games: Kolibri's Chris Ling on how data can impact a game's development "Analysis means providing insight and recommendations - not just a chart"
February 18, 2020 Aided Advertising Adjust launches new feature to simplify mobile advertisement The control centre is part of the Adjust Automate suite
February 12, 2020 Most Downloaded Johnny Trigger racked up the most downloads in January 2020 SayGames had two titles in the top five
February 5, 2020 Top Media Sources BlueStacks and TikTok offer substantial ROI for mobile game UA So says new Singular report
January 16, 2020 Mobile Games Spending Mobile gaming ‘whales’ spending more than ever, according to GameAnalytics GameAnalytics CEO Ioana Hreninciuc digs into the data to find that high spending players are spending 20% more today than they were in 2016
January 16, 2020 Golden Data Time for a new free app analytics tool New ways to track what’s going on
January 15, 2020 Gameanalytics Benchmarks+ GameAnalytics announces powerful new Benchmarks+ features Benchmarks+ releases several new features, including regional filtering, sub-genres, top 2-4% performance quantiles, and more
January 6, 2020 Still Got It Mobile is the most popular games platform for Americans over 50 More women than men play games in that age group
January 3, 2020 Superdata 2019 Summary Pokemon GO, Candy Crush Saga and Honor of Kings push mobile to $64.4 billion revenue in 2019 Free-to-play model continues to grow across all platforms
January 2, 2020 Christmas Cheer Mobile games spending reached $210 million this Christmas, increasing by 8% year-on-year 76 per cent of all revenue across the mobile platform
December 10, 2019 Monthly Cut The battle pass is a hot trend in mobile games that looks like it’s here to stay GameRefinery looks at a new trend
November 21, 2019 Great Insights Now Get a 30% discount on GameAnalytics’ new real-time data Benchmarks+ platform Data from 87,000 mobile games with 1.2 billion active players
November 20, 2019 Mobile Leads The Way Soaring to over $4 billion, southeast Asia is the fastest-growing games market Up 14% in 2019
November 18, 2019 Fast Fingers SayGames' Sand Balls was the most downloaded hypercasual game in October Developer had two games in top five
November 7, 2019 Dropping Numbers Microtransactions down for console, steady for PC, only rising for mobile games Superdata's data
November 7, 2019 Ups And Downs Mobile and DLC maintained US game spending despite a 23% decline in hardware sales 2019 to-date up 1% to $28 billion
November 6, 2019 Hey Little Spender The hard data behind Supercell’s decision to can Rush Wars Sensor Tower spills the beans
November 1, 2019 Data Preteens start with tablets and move to console 87 per cent of parents think games are educational
October 29, 2019 Young Guns Gen Z plays fewer mobile games but loves Supercell Conclusions from App Annie report
September 30, 2019 Go Low, Go Big Why tens of millions more Android gamers are playing PUBG Mobile than Fortnite New number from Newzoo
September 27, 2019 Pole Position Mario Kart Tour races to 20 million downloads in 24 hours Nintendo's best-ever launch on mobile to date
September 25, 2019 Deep Data Five key takeaways from GameAnalytics H1 2019 mobile benchmark report Crunching 1.2B MAUs and 100k games
September 23, 2019 Ghosting Is Apple stopping data companies tracking Apple Arcade downloads? App Annie and Sensor Tower shooting blanks
September 16, 2019 Blockbuster Numbers Minecraft surpasses 112 million players each month Over 176 million physical copies have been sold around the world
September 13, 2019 Squeezed Funnel GameAnalytics: Top 25% mobile games have average Day 28 retention of 4% New report takes data from 1.2 billion monthly active players
September 13, 2019 Industry Report Sweden’s game industry grew 42% in 2018 New report shows revenue increased to EUR 1.9 billion
August 16, 2019 Npd Numbers Nintendo Switch remains the best-selling console of 2019 in the US Fire Emblem: Three Houses was the highest selling game on the Nintendo Switch in July
August 5, 2019 Data Leak E3 organiser ESA leaks contact details of journalists, influencers and analysts US trade body has apologised for the, er, "inconvenience" that this has caused attendees
July 12, 2019 Hyper-casual Rise 11.2 billion mobile games were downloaded in Q2 2019 reports App Annie PUBG Mobile claims highest average MAU
June 19, 2019 Data Cultist Simulator generates $226,000 on mobile in less than two months 61,671 downloads across the App Store and Google Play
June 18, 2019 Lot Of Bottle Caps Fallout Shelter accumulates $100 million in player spending on mobile 63 million downloads across the App Store and Google Play
June 13, 2019 74 Per Cent Of Spending One-third of all mobile downloads in 2018 were games according to App Annie State of Mobile: 2019 and beyond report published this week
June 13, 2019 Region Focus Region Focus: How China’s big game freeze has made local developers more internationally minded “It has been a battle to survive the approvals drought and studios have had to get creative”
June 11, 2019 1,500 People Surveyed Globally Redbox Mobile: Over 35s more likely to download apps via adverts 55 per cent opted to install via paid advertisements
June 7, 2019 Spectating Trends Mobile the most popular games platform among millennials Millennials are also spending the most money on games per month
June 4, 2019 Casual Expansion WeQ: Investment in ad tech, development and publishing sets us apart from hyper-casual competition Ad tech company has acquired Booster Studios to develop and publish in-house and third-party hyper-casual games
May 30, 2019 Moba Mobile Legends bucks the US MOBA decline by growing revenue to $5.8 million in Q1 But the bigger picture proves that the competitive genre just isn't landing in the region
May 17, 2019 New Research Tapjoy: Mobile games have gone mainstream in the US 63 per cent of mobile gamers were found to be women