May 20, 2022 Cites Regulatory Crackdown Tencent revenue growth slows to a crawl following China’s crackdown on tech companies Net profit fell to 23.4 billion yuan in Q1 2022 – down 51 per cent year-on-year from 47.8 billion yuan
May 17, 2022 Take-20 Take-Two to release 20 mobile games separately from Zynga Mobile release of GTA: The Trilogy – The Definitive Edition seemingly delayed, scheduled within fiscal 2023
May 16, 2022 Fertile Battlegrounds Krafton: PUBG Mobile accounted for 75% revenue in Q1 2022 Of record-high $405.7 million revenue for the period, mobile title recorded $307.1 million alone
May 13, 2022 Football And Fighting Nexon predicts doubling of mobile revenue following Q1 2022 financials Record year for FIFA ONLINE 4 M and launch of Dungeon&Fighter Mobile bolster Nexon's mobile confidence
May 12, 2022 Ubisoft Alone Ubisoft to bet on mobile, F2P as annual sales fall CEO Yves Guillemot moves to quash acquisition rumours in investors call
May 11, 2022 Take Me On A Journey Rovio targeting one major, Angry Birds Journey-scale, release annually Alex Pelletier-Normand and René Lindell, CEO and CFO of Rovio respectively, open the Rovio capital markets day 2022 with a profile of Rovio’s growth opportunities
May 11, 2022 Fi-fuh? Electronic Arts sees 82% increase in mobile revenue in fiscal year 2022 FIFA Mobile sees 80% growth in new players, as EA ends partnership with the football association
May 11, 2022 Where Is The Money Call of Duty Mobile’s $1 billion consumer spend attributed to China despite highest spend in US Activision Blizzard states 650 million downloads for mobile title now rivals console/PC player bases
May 10, 2022 Revenue Results Higher revenue and lower costs for Zynga in Q1 2022 $691 million revenue marks a 2% increase over Q1 2021
May 5, 2022 Stats From Sweden More than three-quarters of Stillfront’s Q1 revenue came from mobile games Q1 2022 interim report reveals net revenue of $172 million
April 29, 2022 Catapulting Rovio sees 26% revenue growth against mobile F2P decline Revenue increased to €85 million in Q1 2022, a year-on-year increase from €67.1 million
April 29, 2022 $3 Billion Losses Zuckerberg warns metaverse losses will continue until 2030s Meta’s Reality Labs operated at $3 billion loss in Q1 2022
April 25, 2022 Do Not Activate Activision Blizzard Q1 financial results reveal substantial decline “Robust growth at King” unable to offset the considerable $500 million difference in revenue between Q1 2021 and 2022
April 11, 2022 Best Q2 Yet MAG Interactive Q2 2022 revenues reach $8.1 million, up 6 per cent Strongest second quarter in company history
March 30, 2022 Record High Nexters saw record high revenues of $434 million in 2021 Also reported record high Q4 bookings and revenue
March 23, 2022 Towering Over Tencent games revenue up 9.9% in 2021 to almost $33 billion Solidifies position as largest games company worldwide by revenue
March 9, 2022 Revenue Rise Flexion sees 52% Q4 revenue growth to $13.8 million Strongest quarter in company history
February 25, 2022 Casual Control Playtika revenue grew 8.9% to $2.58 billion in 2021 Board of directors considering the sale of the company
February 25, 2022 Saved By Q4 Netmarble scraped 0.8% revenue growth in 2021 to $2.12 billion Q4 revenue climbed 20.4% to $656.6 million
February 24, 2022 Strong Growth NetEase revenue jumps 19% to $13.75 billion, mobile games do $9.6 billion Boosted by new titles such as Harry Potter: Magic Awakened and Revelation
February 23, 2022 Region Lock Region Lock: Turkey's hypercasual truimph, and what it means for its young population PocketGamer.biz takes a look at the meteoric rise of Turkey as a mobile games behemoth, and what it means for the country’s young workforce
February 17, 2022 Goods Of Growth Embracer Group's Q3 net sales increased 135% to almost $600 million Nine month performance increase of 78.3% to over $1.2 billion
February 16, 2022 Well Sourced IronSource revenue rises 67% to $553 million Projects up to $820 million in revenue for 2022 fiscal year
February 16, 2022 Still Growing Stillfront revenues rise 37% to over $586 million Planning to soft launch 15 titles in the first half of 2022
February 15, 2022 Hard Questions At Supercell Supercell's 45% revenue increase in 2021 follows staff burnout 2021 revenue reached $2.24 billion, and a message about sustainable working from Supercell CEO
February 11, 2022 Birds Boost Rovio 2021 revenues increase 5.1% to $326.6 million, boosted by Angry Birds titles Record high fourth quarter results
February 10, 2022 The Might Of Mobile PUBG Mobile boosts Krafton’s 2021 revenues to record-highs of $1.57 billion Release of Battlegrounds Mobile India and PUBG New State boosted Q4 sales
February 10, 2022 Best Year Ever Zynga reports record-high sales and bookings for Q4 and FY21 Company posts record highs despite greater losses
February 8, 2022 Fallen Fiscally Nexon mobile revenue falls 20% following a year of "building and investment" Looking ahead at upcoming games pipeline in 2022 to boost revenue
February 4, 2022 King Provides Mobile games drive Activision Blizzard revenue Record performance from King as console and esports revenue dwindles
February 3, 2022 To Be Expected Nintendo’s mobile revenue falls 5.2% to $347 million Nintendo Switch sells over 100 million units, overtakes Nintendo Wii
February 2, 2022 Boosted By Mobile EA's mobile earnings jump 78% to $277 million Overall revenues reached $1.79 billion for "largest quarter" in company history
January 19, 2022 Rising Arpdau MAG Interactive Q1 sales increase 11%, despite decline in users Boosted by strong performance of liveops
November 24, 2021 Financial Findings Ten Square Games saw an increase in installs in Q3 2021 Fishing Clash launched in China
November 22, 2021 Steady Growth Leaf Mobile's Q3 FY21 sales up 4% to $15 million Historically the slowest yearly quarter
November 19, 2021 Embracing Acquisition Embracer Group reports game revenues increased 89%, reaching $315 million Plans a "similar amount" of acquisitions within the next 12 months
November 18, 2021 Staying Sanguine Netmarble's Q3 FY21 revenue down 5.5% to $537 million Overseas sales accounted for 70% of overall revenue
November 18, 2021 Heroic Nexters sees Q3 2021 revenues up 77% to $115 million Hero Wars reached over $1 billion in lifetime bookings
November 12, 2021 Domestic Disappointment Tencent's international game revenue up 20% but local restrictions hit domestic growth International revenues spurred by Clash of Clans and Valorant
November 9, 2021 More Eyeballs Zynga sees Q3 FY21 sales up 40% to $705 million Hypercasual games boost ad revenues
November 9, 2021 On The Up Roblox sees Q3 FY21 revenue rise 102% to $509 million Roblox was played for more than 11 billion hours this quarter
November 4, 2021 Up And Up EA reports "strongest second quarter" in company history for Q2 FY22 Net revenues increased 29%, reaching $1.8 billion
November 4, 2021 Cash Up Skillz sees sales jump 70% to $102 million This is its 23rd consecutive quarter of revenue outperformance
November 3, 2021 Candy Crushing It Spurred by Candy Crush Saga, Activision Blizzard see Q3 2021 growth up 6% Blizzzard also on the up
November 1, 2021 Positive Signs Nazara reports H1 2021 revenue growth of 30%, reaching $35 million EBITDA increased by 700%
November 1, 2021 Favourable Financials MTG's Q3 2021 sales up 61% to $170 million Significant growth from its games portfolio and esports earnings
October 29, 2021 Rising Rovio puts Darkfire Heroes into maintenance mode as it announces Q3 2021 sales of $83 million Q3 2021 was Rovio’s best-performing period since 2019
October 28, 2021 Steady Growth My.Games reports steady YoY revenue growth of 2.3% for Q3 2021 Mobile games contribute 75% of overall quarterly revenue
October 21, 2021 Record Revenue MAG Interactive records strongest year in company history, reaching $33.3 million Q4 net sales grew by 26%