April 15, 2021 Making Bank Pixel Federation generated $56 million in 2020, up 52% Diggy's Adventure was top seller
March 25, 2021 Making Bank Tencent had profits of $19.5 billion in 2020 Helped by Honor of Kings and PUBG Mobile
March 25, 2021 Money Bags Keywords Studios had revenues of $441 million in 2020 "As we enter 2021, we are very confident in the Group's opportunity for growth"
March 24, 2021 Making Bank Ten Square Games saw $153 million in revenue last year Fishing Clash was the driving force
March 17, 2021 Show Me The Money Playstudios predicts $269.9m in revenue for 2020 It expects myVegas to aid performance in 2021
March 16, 2021 Money Bags Team17 experiences sixth straight year of growth thanks to new releases Revenue grew 34% to £83 million
March 11, 2021 Money Bags Skillz continues to grow having seen revenues of $230m in 2020 “Our first quarter as a publicly-traded company was our twentieth consecutive quarter of revenue growth"
March 5, 2021 Making Bank KamaGames experiences sixth straight year of growth A revenue increase of 38.4% year-on-year
March 4, 2021 Money Money Money My.Games' revenue grew 30% in 2020 Grand Hotel Mania and War Robots were key drivers
March 3, 2021 Making Bank Roblox predicts $1.5 billion in revenue for 2021 A potential growth of 56% to 64% year-on-year
March 3, 2021 Money Money Money InnoGames saw record-breaking revenues of $266 million in 2020 The pandemic and mobile titles have been cited as the driving force
February 25, 2021 Money Money Money NetEase had a successful fourth quarter with $3 billion in net revenue "We maintained steady development across our primary businesses"
February 22, 2021 Money Bags Rovio continues to see good profitability despite drop in revenue The Angry Birds creator generated $329.7 million in 2020
February 18, 2021 Money Bags Netmarble saw substantial growth in 2020 It generated $2.25 billion in FY2020
February 11, 2021 Money Bags Zynga experiences record breaking year with $1.97 billion in revenue "In an unprecedented year, our talented and resilient teams finished Q4 strong, delivering our highest quarterly revenue and bookings in Zynga's history"
February 9, 2021 Money Money Money Nexon experiences great year as it generates $2.8 billion in 2020 "Nexon looks forward to multiple catalysts in 2021, including new games, on new platforms, coming to new markets"
February 9, 2021 Take Two Take-Two Interactive 'highly invested' in mobile space, could develop new IP "We're very tapped into it and we're investing more and more"
February 9, 2021 Money Money Money Glu Mobile hit $540 million in revenue last year "Our financial results reflect the tremendous progress we made throughout the year"
February 5, 2021 Deja Vu Blizzard confirms "multiple" free-to-play World of Warcraft games are on the way "We intend to deliver more frequent premium content"
February 5, 2021 It's About Time King president confirms Crash Bandicoot: On the Run launches in March "We're super excited about working on this very iconic IP"
February 1, 2021 Money Money Money Nintendo generated $13.4 billion between April 1st and December 31st Mobile generated around $400 million
January 28, 2021 Money Money Money Apple experiences record-breaking quarter as it generates $111.4 billion “Our December quarter business performance was fueled by double-digit growth in each product category"
January 13, 2021 Money Money Money Fyber experiences best ever Q4 as it grosses $108.2 million “2020 brought about unique challenges and significant uncertainty, and Fyber’s success in navigating these challenges is a true testament of the resilience and diversity of our business"
January 12, 2021 Money Money Money Animoca Brands had a record breaking 10 months in 2020 It generated $38 million by October 31st
January 5, 2021 Money Money Money Ten Square Games hits nearly $50 million in Q4 2020 “This has been another great quarter for Ten Square Games"
November 26, 2020 Money Money Money Fyber sees 94 per cent year-on-year growth in Q3 "We will continue to focus our efforts in this direction and expect further growth in the share of revenue from video advertising"
November 26, 2020 Financials CD Projekt Red generates $27.8 million in sales revenue for Q3 Gwent: The Witcher Card Game was a contributing factor
November 24, 2020 Money Money Money Ten Square Games experiences great revenue stabilisation after Q3 success "We are very pleased with our strong performance in the third quarter of this year"
November 23, 2020 Money Money Money Zynga experiences record-breaking quarter with $503 million in revenue "We delivered strong results in Q3, ahead of guidance across all key financial measures, including our highest ever quarterly revenue and bookings and best Q3 operating cash flow"
November 20, 2020 Money Money Money NetEase experiences a strong third quarter with $2.7 billion in revenue "The strength of our games business is bolstered by our diverse and growing game portfolio with impressive longevity"
November 19, 2020 Money Money Money Skillz experiences a successful quarter with $60 million in revenue "These are exciting times at Skillz. During the quarter, we achieved an important milestone by entering into a business combination agreement with Flying Eagle Acquisition Corp"
November 17, 2020 Money Money Money Netmarble hit $535 million in total sales for Q3 2020 "We continue to see strong results at the end of our third quarter with significant overseas sales coming from our line-up of existing games"
November 13, 2020 Money Money Money Unity experiences 53% revenue increase in first quarter since IPO “We are very pleased to start our public company journey with such a strong quarter"
November 13, 2020 Pgc Digital Tencent generates $18.4 billion in Q3 2020 Online games revenue grew 45 per cent year-on-year
November 10, 2020 Financials Nexon experiences its best Q3 ever with $754 million in revenue "Despite a delay in the year's biggest launch – Mobile Dungeon&Fighter – Nexon delivered our best Third Quarter ever"
November 9, 2020 Money Money Money Square Enix generates net sales of $1.6 billion for H1 FY21 Digital entertainment generated $326 million
November 6, 2020 Money Money Money Electronic Arts brings in $1.1 billion in Q2 FY21 "Our business has grown significantly this year, and we are projecting continued expansion into FY22 and beyond"
November 6, 2020 Money Money Money Take-Two generates net revenues of $841.1 million Q2 FY21 "Our positive momentum continued in the fiscal second quarter with operating results that significantly exceeded our expectations"
November 5, 2020 Money Money Money Nintendo sees net sales of $7.4 billion in first six months of fiscal year Mobile games generated $256 million
November 2, 2020 Financials Sony generates $20 billion in its second quarter "Expected strong performance of game applications for mobile devices"
October 30, 2020 Financials Rovio sees a drop in revenue as it generates $79.3 million in Q3 2020 "As a result of the moderate level of UA investment and stable games revenues, the profitability continued to be at a high level and improved significantly year-on-year"
October 30, 2020 Financials Activision Blizzard had a great third quarter with $1.95 billion in net revenues "Our teams continue to execute our growth plans with excellence during incredibly challenging circumstances"
October 26, 2020 Quarter Success My.Games up 33% year-on-year as revenue hit $145 million in Q3 "Despite the lifting of global COVID-19 lockdowns in June and people making the most of the summer, we have still seen steady growth throughout Q3"
October 21, 2020 Money Money Money MAG Interactive brought in nearly $25 million over 12 months "Q4 revenues grew more than 28 per cent compared to the same period last year"
October 6, 2020 Money Money Money Ten Square Games sees record breaking quarter in Q3 2020 "The third quarter, in particular July, was yet another period of strong sales for Ten Square Games"
September 7, 2020 Financials CD Projekt's revenue increases 70% year-on-year "The mobile editions of our games – another first for us – have met with very positive reception among gamers"
August 31, 2020 Master The Meta Master the Meta: How Razer is transforming its business beyond hardware News and insights from the Master the Meta team
August 25, 2020 Walk This Way Square Enix experiences strong start to financial year, generating $818.2 million Dragon Quest Walk was a key part of its growth
August 14, 2020 Financials NetEase generated $2.6 billion in revenue for Q2 2020 "We saw healthy gains across our business in the second quarter"