November 2, 2020 Financials Sony generates $20 billion in its second quarter "Expected strong performance of game applications for mobile devices"
October 30, 2020 Financials Rovio sees a drop in revenue as it generates $79.3 million in Q3 2020 "As a result of the moderate level of UA investment and stable games revenues, the profitability continued to be at a high level and improved significantly year-on-year"
October 30, 2020 Financials Activision Blizzard had a great third quarter with $1.95 billion in net revenues "Our teams continue to execute our growth plans with excellence during incredibly challenging circumstances"
October 26, 2020 Quarter Success My.Games up 33% year-on-year as revenue hit $145 million in Q3 "Despite the lifting of global COVID-19 lockdowns in June and people making the most of the summer, we have still seen steady growth throughout Q3"
October 21, 2020 Money Money Money MAG Interactive brought in nearly $25 million over 12 months "Q4 revenues grew more than 28 per cent compared to the same period last year"
October 6, 2020 Money Money Money Ten Square Games sees record breaking quarter in Q3 2020 "The third quarter, in particular July, was yet another period of strong sales for Ten Square Games"
September 7, 2020 Financials CD Projekt's revenue increases 70% year-on-year "The mobile editions of our games – another first for us – have met with very positive reception among gamers"
August 31, 2020 Master The Meta Master the Meta: How Razer is transforming its business beyond hardware News and insights from the Master the Meta team
August 25, 2020 Walk This Way Square Enix experiences strong start to financial year, generating $818.2 million Dragon Quest Walk was a key part of its growth
August 14, 2020 Financials NetEase generated $2.6 billion in revenue for Q2 2020 "We saw healthy gains across our business in the second quarter"
August 14, 2020 Financials Rovio's games revenue increases 2.2 per cent year-on-year in Q2 2020 "We had an eventful Q2 and continued delivering on our strategy on multiple fronts"
August 14, 2020 Financials Netmarble experiences great growth in Q2 2020 as Seven Deadly Sins continues to perform well "Netmarble had a very strong second quarter with strong performances from games launched in the first half of the year"
August 13, 2020 Financials Tencent's revenue up 28 per cent year-on-year as it generates $31.5 billion "We achieved generally robust operating and financial results in the second quarter"
August 12, 2020 Financials Stillfront Group revenue up 148% year-on-year in Q2 2020 The growth has been attributed to recent acquisitions
August 11, 2020 Financials Sega Sammy experiences a loss in Q1 FY2021 despite increase in free-to-play revenues F2P titles generated $98 million
August 10, 2020 Financials DeNA's game profits are on the rise earning $200.5 million in Q1 FY2020 Overall revenue dropped four per cent year-on-year
August 7, 2020 Financials Nexon has its best Q2 to date as it generates $610.4 million "Nexon is performing exceptionally well"
August 6, 2020 Financials Zynga generates a record $452 million in Q2 2020 though suffers a net loss of $150 million "We delivered tremendous results in Q2"
August 6, 2020 Financials Nintendo experiences strong year-on-year growth in Q1 FY21 as it generates $3.4 billion in net sales "The mobile business showed steady growth compared to the same period of the previous year"
August 5, 2020 Financials Glu Mobile's Q2 2020 revenue increases 40 per cent year-on-year to $133.3 million "The second-quarter financial results were the best in Glu's history"
August 5, 2020 Financials Activision Blizzard experiences a record breaking second quarter as it hits $1.9 billion in revenue King boasted 271 million monthly active users in Q2
August 4, 2020 Sony Financials Sony kicks off its fiscal year with $17.9 billion in revenue for Q1 Visual Media and Platform segment accounted for $419.7 million
August 4, 2020 Financials Take-Two grows revenues 54 per cent year-on-year as it generates $831.3 million in Q1 FY21 "Fiscal 2021 is off to a terrific start with first-quarter operating results that significantly exceeded our expectations"
August 3, 2020 Master The Meta Master the Meta: How Electronic Arts and Roblox are shattering records News and insights from the Master the Meta team
July 31, 2020 Apple Financials Q3 Fy20 Apple revenues grow 11% to $59.7 billion for Q3 2020 Incremental growth across every segment and region offset increased costs
July 31, 2020 Money Money Money EA generated $378 million in revenue for Q1 of its 2021 fiscal year "This was an extraordinary quarter, and we're deeply proud of everything our teams at Electronic Arts are doing for our players and communities"
July 23, 2020 Money Money Money My.Games sees a revenue increase of 46% year-on-year for Q2 2020 Mobile accounts for 67 per cent of all revenue
July 9, 2020 Money Money Money Animoca Brands hits record breaking revenue in the first four months of 2020 It earned A$10.5 million
July 6, 2020 Money Money Money Ten Square Games experiences its best quarter yet with $43 million "We have been successful in scaling up and optimizing marketing expenses to acquire new players for our games"
June 30, 2020 Financials MAG Interactive sees a 34 per cent growth in net sales for Q3 2020 "This is the highest turnover in a quarter for MAG since the company went public"
June 26, 2020 Financials RuneScape subscriptions hit all-time high as Jagex revenues hit $137.6 million "2019 was an extraordinary year," says CEO Phil Mansell
June 17, 2020 Great Start Team17's older titles soar in coronavirus lockdown Firm reports increased sales and playtime in social and multiplayer titles
May 26, 2020 Pride Netmarble sales up 11.6% as Seven Deadly Sins: Grand Cross starts strong "We are anticipating significant growth in sales and profitability in our second quarter"
May 21, 2020 Full-year Financials Take-Two Q4 profit rises by 116% due to "people sheltering at home" Net revenue reaches $3.09 billion for the year
May 20, 2020 118 Games In Development Embracer Group's games division grows by 31% but total profit falls by 10% YoY "I genuinely believe that we have one of the industry’s most exciting pipelines of upcoming games"
May 20, 2020 Netease Financials NetEase's mobile games catalogue pushes revenue to $2.4 billion Mobile represented 70.3 per cent of all online games
May 14, 2020 China Hit Worst Nexon's revenue and profit falls year-on-year in Q1 due to Covid-19 pandemic "Nexon has been spared the turbulence due to minimal physical contact with consumers"
May 14, 2020 Strong All Around Sega profits rocket by 421%, video games up 50% too "Strong competitive mobile enviroment"
May 14, 2020 Square Enix Financials Dragon Quest Walk and Romancing SaGa Re;univerSe help lift Square Enix mobile revenues to almost $1 billion Profits rise by 9.38% overall
May 13, 2020 Tencent Financials Tencent sees a 26 per cent revenue increase year-on-year in Q1 2020 Mobile games generated ¥34.8 billion ($4.9 billion)
May 7, 2020 Finns Are In Posting record sales thanks to Empires & Puzzles, Zynga pays $122 million earnout to Small Giants Q1 2020 financials are booming
May 7, 2020 Nintendo Financials Q4 Fy19 Nintendo's mobile business grows by 11.5% year-over-year, Switch tops 55 million Revenue up nine per cent year-on-year
May 6, 2020 Candy Crush Growth Activision Blizzard revenue drops but profit increases over Q1 2020 Two new games utilising existing IP revealed too
May 6, 2020 "prove The Value" EA's faith in live services rewards a nearly 200% increase in profit Revenue rise of 11.9 per cent year-over-year
April 28, 2020 Rovio Financials Q1 Fy20 Rovio profits soar to $14 million as UA spending is cut by almost half Angry Birds 2 sees a very small increase in bookings despite the lack of UA
April 23, 2020 Money Money Money My.Games revenues rose 13.4 per cent in Q1 2020 Mobile made up 66 per cent of games revenue
April 17, 2020 Money Money Money Keywords revenue was up 30% in 2019 Firm saw a higher adjusted EBITDA, but dividend payment dips
March 19, 2020 Tencent Financials Q4 Fy19 Tencent revenue grows 21% year-over-year to $54.1 billion Total profit jumped by 22 per cent too
March 5, 2020 Dropping Numbers Improbable saw operating losses rise by 65 per cent in 2019 Revenue hit $1.5m but cost of sales came in at $20.6m