January 21, 2020 Pgc London Good Job Games has the highest amount of video ad share on the App Store Mobile Action's Aykut Karaalioglu shared details during PGC London
January 17, 2020 Game Changers Learn how hypercasual and social games are changing the industry at Pocket Gamer Connects London 2020 One of 15 tracks at the conference
January 13, 2020 Next Big Thing Rollic, hyper-casual publishing star of 2019, launching its SDK equipped with analytic features powered by AI Rollic co-founder and managing director Burak Vardal tells the story behind the huge scale his company achieved in less then a year, and Rollic's plans for 2020
January 8, 2020 Sensor Tower Hypercasual specialist SayGames sees a 453% rise in downloads over 12 months Facebook and Google top non-specific mobile game publishers
January 3, 2020 Circle Complete Hyper-idle dev Fumb Games adds Paul West as new CEO London developer scaling up
December 24, 2019 2019 In Review Exient CEO Dave Hawkins on what follows peak hypercasual UK company moved into publishing
December 11, 2019 Pvp = $$$ Casual drives downloads but competition is what you need for monetisation Crunching the data with App Annie
November 18, 2019 Fast Fingers SayGames' Sand Balls was the most downloaded hypercasual game in October Developer had two games in top five
November 14, 2019 New Location Update: Voodoo expands 'beyond hyper-casual' with new Montreal studio Mehdi El Moussali will lead the team
October 23, 2019 Top Game Gismart's Cool Goal! rakes in 35 million downloads The game was one of the top three hyper-casual titles in September
September 26, 2019 Moving Fast Following the success of Cool Goal, Gismart is looking to partner with more hypercasual game devs New strategy is paying off
September 12, 2019 Zynga Zooming M&A, hyper-casual and chat app gaming: Zynga COO talks future strategy Zynga has had a busy few years
September 5, 2019 East And West What we learned at the Bridge between East and West summit in association with Mintegral Speakers deliver sessions on hyper-casual, monetisation and the opportunities available in China’s mobile games market
August 28, 2019 Speaker Spotlight PGC Helsinki: Gametapas’ Juan Gril to host talk on game depth in hyper-casual games Pocket Gamer Connects Helsinki takes place from October 1st to 2nd
August 28, 2019 Seed Funding Hyper-casual competitive gaming platform Ready secures $5 million in seed funding round led by Bitkraft The money will be used to expand the company’s audience of engaged players
August 27, 2019 Speaker Spotlight PGC Helsinki: Homa Games’ Jon Hook to discuss the future of hyper-casual games Pocket Gamer Connects Helsinki takes place from October 1st to October 2nd
August 15, 2019 Sensor Tower Good Job Games’ Fun Race 3D tops downloads for hyper-casual games in July Voodoo’s Aquapark.io slides to second spot
August 13, 2019 Jaffajam New Zealand hyper-casual start-up JaffaJam wants to shake up the sector Studio soft-launches new title Mountain Madness built on its own BubbleGum toolset
August 5, 2019 Hyper-casual Voodoo’s ad monetisation and the recipe for hyper-casual success Thanks to the Mintegral-led campaigns, the ad fill rate for Voodoo’s titles increased from 30 per cent to a high of 75 per cent
August 1, 2019 Acquisition Ubisoft acquires majority stakes in Green Panda Games 70 per cent stake in hyper-casual mobile specialist
August 1, 2019 European Expansion Interview: Hyper-casual specialist Voodoo opens new Istanbul studio “The move to Istanbul follows recent studio openings and that growth really demonstrates our drive to develop the sector and expand the hyper-casual market”
July 23, 2019 Hyper-casual In China Google, Voodoo, JoyPac and more to speak at hyper-casual games summit in Shanghai on August 1st Google, Voodoo, JoyPac, App Annie and Tenjin to speak at seminar
July 5, 2019 Indie Investment Crazy Labs investing $500,000 in hyper-casual indie developers “Hyper-casual is by far the most dynamic line of games we ever worked on”
July 4, 2019 Pgc Videos 5 videos from Pocket Gamer Connects Seattle 2019's Instant Games and Hyper-casual track The series of talks from the track, which was sponsored by Facebook Gaming, features speakers from Mintegral, Double Coconut, Microsoft, East Side Games, Metamoki and more
June 26, 2019 Instant Games And Hyper-casual Check out the Instant Games and Hyper-casual track at Pocket Gamer Connects Hong Kong Pocket Gamer Connects Hong Kong will run from July 17th to 18th
June 25, 2019 West Meets East Global trends, market insight and hyper-casual games: Inside West Meets East at Pocket Gamer Connects Hong Kong Pocket Gamer Connects Hong Kong will run from July 17th to 18th
June 13, 2019 Region Focus Region Focus: How China’s big game freeze has made local developers more internationally minded “It has been a battle to survive the approvals drought and studios have had to get creative”
June 7, 2019 Interview “Hyper-casual isn’t a phase, it’s a culture shock for the whole mobile industry” Kwalee publishing manager Jack Griffin dives into the state of hyper-casual games publishing
June 6, 2019 Hyper-casual 4 videos analysing China's lucrative hyper-casual games market and how to get user attention Mintegral presents The Bridge Between East & West covering all things China
June 4, 2019 Casual Expansion WeQ: Investment in ad tech, development and publishing sets us apart from hyper-casual competition Ad tech company has acquired Booster Studios to develop and publish in-house and third-party hyper-casual games
May 23, 2019 New Studio Gismart opens internal hyper-casual game development studio Studio aims to deliver 10 games within its first year of operation
May 22, 2019 Expansion Playtika eyes rapid development with new casual games division The Casual games Lab will be based in Tel Aviv, Israel
May 2, 2019 Impressive Numbers Voodoo outpaces hyper-casual rivals with 771 million downloads in six months Lion Studios and Playgendary follow in second and third
April 25, 2019 Network Effects How hyper-casual games use network effects to supercharge growth Tenjin CEO Christopher Farm discusses the attention economy and how publishers attract returning users
April 24, 2019 Jobs In Games Jobs in Games: Voodoo’s Wesley Clarke on how to get a job as a technical lead "Finishing projects should be your goal"
April 9, 2019 Mobile Trends Key mobile games industry trends for 2019 and how they’ll affect the sector in 2020 An overview of leading genres and new user acquisition formats and strategies for the year ahead
March 28, 2019 Speaker Spotlight Speaker Spotlight: Double Coconut’s David Fox to share the secrets to success in hyper-casual at PGC Seattle Pocket Gamer Connects Seattle 2019 will take place on May 13th to 14th.
March 20, 2019 Voodoo Development Magic Voodoo Development Magic: How UK studio Neon Play made a splash with hyper-casual hit Roller Splat This special series focuses on how developers have built mobile's biggest hits, with help from publisher Voodoo
March 13, 2019 Voodoo Development Magic Voodoo Development Magic: In-house Paris studio highlights the power of the number one publisher’s internal production with Ball Mayhem! How Ball Mayhem! went from concept to over eight million downloads
February 20, 2019 Social Gaming Teatime Games: "Mobile games have lost the value of playing together" Start-up launches video communication platform Teatime Live with first title Hyperspeed
February 6, 2019 Facebook Roundtable Roundtable: Discussing the mobile games market's big 2019 trends in hyper-casual, hybrid monetisation models and midcore's future PocketGamer.Biz was joined by Facebook, Wooga, Madbox, Supersolid, Firi Games and Two Way Media at a round table during Pocket Gamer Connects London
February 4, 2019 Hyper-casual TabTale on the state of hyper-casual and how it’s found success The inside track on the industry's trendiest genre, and how Tabtale racked up the downloads for Light I
January 24, 2019 Uh Oh Hyper-casual in 2019 "may be even more complicated to succeed without the product and marketing help from expert publishers” Voodoo's Celine Droit spoke about the coming year in hyper-casual at Pocket Gamer Connects London 2019
January 22, 2019 Magic Voodoo's portfolio of games builds up over 1.5 billion downloads That number grew 50 per cent over the past four months
January 15, 2019 Voodoo Development Magic Voodoo Development Magic: Lighting the spark for Fire Balls 3D’s hyper-casual success This special series focuses on how developers have built mobile's biggest hits, with help from publisher Voodoo
January 14, 2019 Killer Apps Hyper-casual specialist Voodoo taps GameAnalytics to identify hit games How the mobile publisher utilises data to stay on top
January 4, 2019 Feel The Hype Keep it casual: Here’s the lineup for Pocket Gamer Connects London’s Game Changers – Hyper-casual track Track features the leading lights in the hyper-casual and the chat app gaming sectors
December 12, 2018 Spellbound Voodoo Development Magic: Transforming labyrinth puzzler Tenkyu into a globe-trotting hit through simplicity Over 30 million players have downloaded Tenkyu since its launch in July 2018
November 1, 2018 Pgc Videos 6 videos from Pocket Gamer Connects Helsinki 2018's Hyper-casual and Instant Messenger track All the sessions from the Hyper-casual and Instant Messenger track
October 23, 2018 Growth Masters Hyper-casual games publisher Playgendary's IAP revenue shot up 57 per cent during Q3 2018 Bowmasters and Tank Stars bring Playgendary its best quarter yet for revenue and downloads