Merging Worlds “Mobile is the most accessible platform in the world”: How Jordan Freda built m00m world as a universe anyone can enter
November 18, 2025 Industry Insights Why community management has become a core growth function in game development AppQuantum’s Yuriy Makhanov on why nurturing player community from day one can make or break your game
October 27, 2025 Ad Experiments What five in-game ad experiments taught us about player behaviour and revenue GameBiz Consulting’s Božo Janković shares how small in-game changes led to big surprises in ad performance
October 7, 2025 Live Ops Cutting the wait: How game teams are accelerating live ops Antonina Belova discusses why speed is now a live ops strategy
September 30, 2025 Industry Insights Five ad monetisation tests that didn't match the data GameBiz Consulting’s Božo Janković shares insights from experiments that challenge assumptions in ad monetisation
September 18, 2025 Industry Insights A developer’s guide to negotiating publishing deals Wiggin’s Peter Lewin breaks down what indie developers need to know when negotiating publishing deals
August 18, 2025 Industry Insights From click to commitment: a D30 strategy Experts at Supersonic from Unity break down how to turn new players into loyal gamers
August 6, 2025 Industry Insights Can AI replace ad monetisation managers? GameBiz Consulting’s Damjan Kačar tests if AI can keep up with ad monetisation experts
July 31, 2025 Industry Insights First impressions count: Creating the ultimate first time user experience Elran Ettinger offers insights on creating the best first impressions on players
July 1, 2025 Industry Insights Industry Insights: The future of Xbox, the new platform gold rush, and Supercell's experimental release strategy Analysis from around the industry