March 4, 2022 Tis The Season Sensor Tower: Half of top grossing mobile games in 2021 feature season pass Ad removal is the most widely used monetisation mechanic
February 23, 2022 Dynamic Segmentation IronSource launches new feature to change ad strategy in real-time Claims will improve user engagement and maximise revenues
February 18, 2022 Master Monetisation Why hypercasual gaming app marketers need their own playbook Adjust's Alexandre Pham breaks down the monetisation of hypercasual games, player retention, and in-game ads in a new world of privacy
February 14, 2022 Pg Connects London PG Connects London: How to monetise beyond the App Store and Google Play Xsolla's Miika Luotio and Black Block's Robin Squire talk ways to take back financial control from app marketplaces
January 19, 2022 Still Completely Free Rocket League Sideswipe swiped 20 million downloads in 40 days Reached number one in US and UK for December 2021
January 12, 2022 Player First Always How to balance game monetisation with a player-first mindset Meta Audience Network explores the ways in which leading developers and publishers utilise monetisation strategies to complement the player experience and drive engagement
January 11, 2022 No Mystery Here Case Study: How Panteon bucked the hypercasual trend with ironSource LevelPlay Panteon got 100 Mystery Buttons back into the top of the charts with increased installs and ARPDAU thanks to a partnership with ironSource
January 10, 2022 Strategic Signing Azerion extends partnership to exclusively publish Ubisoft Nano titles Will manage distribution and monetisation of titles
January 6, 2022 Hyping Hypercasual Apple’s privacy changes level the playing field for hypercasual games Moloco's Henry Wang details the shift in hypercasual growth models under Apple’s new privacy policies, and how savvy marketers can strike while the iron is hot.
December 28, 2021 Meta Money What does the future hold for mobile games advertising? Playable Factory's Gökçe Nur Oguz presents her tips for disrupting the mobile games advertising space.
December 27, 2021 Gaze Into The Crystal Ball PocketGamer.biz’s predictions for 2022 mobile gaming NFTs, the metaverse, and hybrid monetisation
December 8, 2021 Make That Money Hypercasual mobile monetisation in 2021 Matthaus Krzykowski, Co-Founder of Growth FullStack, details the out-of-the-box options that led the charge for indie and mid-sized publishers to monetising hypercasual games in 2021
December 6, 2021 Global Mobile How to plan and build a successful mobile game Fuelled by Game IQ, App Annie’s new Mobile Gaming Overview report gives developers all of the data required to plan and build a winning title
December 6, 2021 Naughty Or Nice? N3TWORK explains how to leverage the holiday spirit to boost mobile game revenues How can developers and publishers use the spike in games over the holiday period to drive greater revenue? N3TWORK offers some suggestions for a happy holiday season
November 30, 2021 It Could Be You Yodo1 mobile game competition: enter today and win up to $1000 Cash prizes and coaching on offer to winning developers in gameplay, game design, music and monetisation categories
November 29, 2021 In-game Insight How in-game ads have taken APPS to the next level In the first of a new Knowledge Base series, in partnership with Anzu, PocketGamer.biz explores how APPS implementation of in-game ads reimagined the studio's monetisation
November 23, 2021 Happy Holidays What does the holiday season have in store for developers and publishers? Fyber digs into the data for the holiday season to help us understand the opportunities coming up in 2021
November 23, 2021 What's Next? Why hypercasual publishers should start exploring IAP monetisation Matina Thomaidou explains the options
November 15, 2021 Pgc Digital Next PGC Digital: How to monetise mobile games beyond the app stores Xsolla’s Miika Luotio talks how to expand monetisation methods
November 15, 2021 Monetisation Mix Anchor your game monetisation strategy around these 4 pillars Meta Audience Network explores the key elements for developers and publishers who want diversify and add resilience to their monetisation mix
November 15, 2021 Pgc Digital Next PGC Digital: How to monetise your virtual real estate using in-play ads Admix's Samuel Huber talks maximising viewability and the importance of virtual real estate
November 10, 2021 Bidding Wars GameAnalytics launches mediation platform HyperBid Promises developers will get the highest bid from the highest offer every time
October 25, 2021 Ad Insight How to prepare your game’s monetisation strategy for the future Learn about the growing trends in app monetisation and what you can do to stay ahead of the curve in Episode 5 of the PocketGamer.biz Podcast
October 21, 2021 Idle World How N3TWORK grew Idle Inn Tycoon’s revenue to $2 million in three months The Idle Opportunity
October 13, 2021 Monetise The Metaverse Anzu partners with Roblox creators, bringing in-game ads to platform Will provide an additional revenue stream for creators
October 7, 2021 In Play Insight How mobile games can monetise to their full potential with In-Play Admix's Chloe Cave and Natalia Pakhomova share their insights on how to make the most of brands' unprecedented focus on gaming
October 7, 2021 Open To Offers The Offer Wall brings new opportunities for publishers and advertisers Create more seamless monetisation
September 29, 2021 Pgc Digital #8 PGC Digital: How to balance monetisation and increase retention Facebook strategic partner managers talk boosting ad exposure
September 29, 2021 Pgc Digital #8 PGC Digital: How to design in-game ad placements AdInMo head of game design Nathan Bell gives 8 top tips
September 23, 2021 Listen Learn Love PGbiz Podcast #5 - The future of app monetisation with Facebook Imran Khan from Facebook Audience Network joins the team
September 22, 2021 Tapping Into Video Tappx acquires video generation and monetisation platform PlayOn Content Will expand operations outside of Spain and Latin America
September 8, 2021 Residual Value Calculator How much are your players really worth? What is your residual cohort value - and why is it important? Pollen VC highlights the real value of your existing user base
September 8, 2021 Smashing Times PopCap co-founder Jason Kapalka on bringing web hit Shell Shockers to mobile Finding the sweet spot
August 11, 2021 Plugged In Publishing From concept to creation: Plug Head, a hypercasual hit game How Sunday supported the creators of Plug Head through rejection, to achieve their dream and build a hypercasual hit
August 5, 2021 Stream For Success Why the mobile games industry should start caring about cloud gaming GameStream co-founder explores the rapidly evolving streaming games market
July 29, 2021 Disruption Sparks Innovation Disruption accelerates three shifts for gaming businesses Facebook's Michael Bertaut explores new opportunities for success in the rapidly evolving global mobile market
July 7, 2021 In-game Awesome Rovio VP of advertising Jarkko Rajamäki discusses in-game ads approach "There is necessarily no one size fits all solution..."
July 7, 2021 Roll The Dice How to grow a profitable audience within a niche genre How taking a holistic approach to user acquisition and monetisation helped WildCard grow the audience for its classic games
July 1, 2021 Kill Your Darlings How To Evaluate Mobile Game Ideas How can developers evaluate the potential of new game concepts, before committing time and resources to them? AppMagic explains
June 25, 2021 Pgc Profile Facebook's Michael Bertaut talks the future of app monetisation PocketGamer.biz profiles Facebook Audience Network's EMEA regional director as a speaker at PocketGamer Connects
June 23, 2021 Shake Your Moneymakers Introducing MoneyMaker, an exciting new fringe event for Pocket Gamer Connects Digital #7 Pairing developers and publishers with monetisation companies
June 7, 2021 Sponsored ByteBrew open beta attracts over 1000 developers The ByteBrew platform offers a suite of features to help developers and publishers better understand their games and players.
June 7, 2021 In-game Innovation Interview: AdInMo CEO Kristan Rivers As part of In-Game Ad Month, the founder and CEO of AdInMo speaks to PocketGamer.biz about the company's innovative approach to in-game advertising
April 20, 2021 Check Those Ads Vulcron partners with ADInMo for Pixel Strike 3D monetisation Earning more plus better retention
April 8, 2021 New Tricks Mastering Monetization: Using Facebook solutions to build resilience and sustainable growth An industry conversation with Facebook Audience Network - 22 April at 2pm BST
April 6, 2021 Trust, Scale And Arpdau How Zynga manages its ad strategy in an era of consolidation In conversation with MoPub
March 23, 2021 Welcome To The Family Digital Turbine to acquire Fyber for $600 million "Fyber has delivered impressive growth over the last quarters"
March 23, 2021 Jobs In Games "Monetisation outside traditional ad formats in the games industry is sometimes received with a lot of scepticism" Pollfish COO Andres Vourkos discusses his route into games
February 18, 2021 Webinar Webinar: Join Tenjin, Gamejam and Mintegral as we look forward to mobile in 2021 The webinar kicks off on February 18th at 6pm GMT
February 9, 2021 Pgc Digital PGC Digital: 'Community management is a great support system towards monetisation,' says Gear Inc game producer Saumya Iyer The advice was shared as part of a panel on 'Lessons Learnt in Game Monetisation'