August 3, 2017 Natter Away Communications-as-a-service firm Agora.io launches mobile gaming voice chat SDK Agora Mobile Gaming SDK will brink real-time voice chat in just a few lines of code
July 25, 2017 Chain Reaction Guns of Boom blasts past 10 million downloads two months after global launch Over 100,000 YouTube videos made of it
July 19, 2017 Crash-tastic Not Doppler's Crash of Cars smashes 10 million downloads four months after launch Over 750 battles have taken place
July 6, 2017 Besieged With Competition Simutronics on Siege: Titan Wars and 30 years of multiplayer gaming CEO David Whatley on the journey from MUDs to mobile PvP
June 1, 2017 Boom There It Is Game Insight's Guns of Boom shoots past five million downloads in two weeks Over 100,000 five-star reviews on Google Play
April 10, 2017 Not Bad Not Doppler’s Crash of Cars cruises to four million downloads in two weeks .io games alive and well
March 10, 2017 Clash With Friends Supercell shaking up Clash Royale's competitive scene with new 2v2 mode Clan Battles could add a new dimension to tournaments
March 7, 2017 Grow Up Ubisoft acquires massively-multiplayer sandbox game Growtopia Already has 20 million registered users
February 15, 2017 Monetisation Tips 3 ways to monetise a real-time multiplayer mobile game Designing with competitive play, IAPs and ads in mind
January 13, 2017 Multiplayer Cost Nintendo Switch will have a subscription charge for online play Subscribers will get a free NES and SNES game each month
January 10, 2017 Real-time Team-up Why Kiz Studios is betting on real-time mobile co-op multiplayer with Dash Galactic Director of Publishing Craig Albeck on Dash Galactic
January 5, 2017 The Real-time Is Now Netmarble talks real-time multiplayer on mobile and its FPS Final Shot Final Shot Game Director Jung Ho Lee reveals all
September 6, 2016 The Hunt Is On "My goal as the CEO is to be the dumbest guy in the company" TreasureHunt CEO Kyle Smith talks hiring the perfect team and drawing inspiration from Pixar
September 5, 2016 Crashing Head-on Why Richard Hazenberg left Lunagames after 12 years to pursue real-time game Destruction Derby Multiplayer Swapping casual for synchronous PvP action
August 9, 2016 Bossa Investment Bossa Studios raises $1.35 million for new multiplayer and VR games London Venture Partners fronts the cash
August 5, 2016 Multiplayer Made Easy New V-Play feature lets devs implement real-time and turn-based multiplayer for free Multiplayer implementation with less than 100 lines of code
July 26, 2016 4-minute Esports London-based "coffee-break eSports" developer Koyoki seeks Multiplayer Map Designer Craft the battlefields in the upcoming Forces of Freedom
March 30, 2016 Trump That GameDuell switches focus from casual to cross-platform card and board games Shuts down internal studio
February 23, 2016 Bigger, Bolder... Fewer Kabam lays off 8 percent of staff in multiplayer refocus Exact numbers still vague
February 23, 2016 Industrial Gunslingers Industrial Toys spins off sister company Gunslinger Studios to develop RPG Exiles of Embermark Getting the focus right
February 17, 2016 More Options How far can your core game stretch? Torulf Jernström on getting elastic
January 25, 2016 Live Well And Prosper 7 mobile gaming trends to help get you rich in 2016 Dmitry Terekhin on the year ahead
June 30, 2015 Vr Together How Sony is evolving VR control and social interaction in Project Morpheus Richard Marks explains the goal
November 21, 2014 Investment Pushing synchronous multiplayer mobile gaming, Flow State raises $1 million SparkLabs Global lead the round
September 24, 2014 Interview From charity to $3.5 million: How Grantoo became Fuel to drive competitive casual gaming Driving the virtuous circle of player engagement
August 26, 2014 Opinion Rethinking design, monetisation and skill for successful local multiplayer gaming Oscar Clark wants you to make an appointment with play
July 8, 2014 Develop 2014 Shared tablet gaming is a "whole new creative experience", says Alistair Aitchenson Share the love
May 29, 2014 Money matters: Skillz multiplayer cash tournament platform launches for iOS Powered by over 150 games
April 29, 2014 Increasing by a factor of 2048: Nextpeer adds 1.5 million users a day to Android multiplayer network Team is 'racing to keep up'
April 15, 2014 Guest Column Kickstart your game's longevity and profitability with multiplayer Grantoo's Tyler York makes the argument
October 29, 2013 Nexon didn't care about ARPDAU but whether our games were fun, says Rumble CEO Richardson Reason behind $17.5 million investment round