August 6, 2015 Console Quality Concept Art House CEO James Zhang on helping Supercell make its Super Bowl ad Game art is getting better and more expensive
August 6, 2015 Discount Finnish Cheapest tickets for PGC Helsinki 2015 finish midnight Friday 7 August Want cheap entry to September 7-8 conference? Better hurry...
August 4, 2015 Speak Out Or Miss Out Final chance to speak at Pocket Gamer Connects Helsinki 2015 Bring the learns, we'll bring the crowd
July 29, 2015 Vbip @pgc Calling all mobile, wearable, or VR game devs: enter the Very Big Indie Pitch at PGC Helsinki 2015 Get free conference passes, your game noticed, and a chance to win big
July 24, 2015 Those Who Can, Speak Final call for speakers at Pocket Gamer Connects Helsinki 2015 Just a few slots left to share your knowledge at 7-8 September conference
July 22, 2015 Brand Intro HyprMX's Dan Laughlin on bringing big brand advertising to mobile games Into the mainstream
July 22, 2015 From The Top You can't be lazy about monetisation, says Unity Ads' Mickey Maher Not an add-in extra
July 21, 2015 Ad Attack Appodeal's Pavel Golubev on the future of mobile advertising A deal just for you
July 20, 2015 Pgc Hearts Sf Pocket Gamer Connects lights up San Francisco with over 650 delegates, sponsors, and speakers First event in the US continues conference series' successful run
July 20, 2015 Create Your Own Fabzat's Florent Pitoun on the opportunity for game devs in the $10 billion 'phygital' merchandising market New streams
July 16, 2015 Jet Fuel 6 ways to fund your startup Ignited Artists' Danielle Deibler runs through the options
July 16, 2015 Piggybacker Why Supernatural is the ideal TV brand for mobile game exploitation TinyCo's Jeremy Horn talks licensing
July 16, 2015 Making A Noise Why you need to build your game's community months before it's released Shark Punch CEO reveals some tricks
July 15, 2015 Helping Hands Does your game need a publisher or not? Publishers make the case at PGC San Francisco 2015
July 15, 2015 Do It Yourself How Seriously built the Best Fiends' brand from scratch Matt McMahon on the journey so far
July 14, 2015 Levelling Up Amazon's Mike Hines on moving from players and IAPs to fans and alternative revenue streams A new way to play
July 14, 2015 Innovation Through Convention Zombie Match Defense wins the Very Big Indie Pitch at #PGCSanFran But VR wins the war
July 13, 2015 Small Screen Heroes How to harness the volatile power of YouTubers Seriously’s Phil Hickey on influencing the influencers
July 13, 2015 Nascent The challenges and opportunities of Apple Watch development William Volk sees good and bad
July 11, 2015 History Ain't Bunk How DomiNations used world history as IP, while being a notch more complex than Clash of Clans Tim Train on more interesting decisions
July 9, 2015 Futureshock Four technologies that will change the aesthetics of game development Benjamin Sutherland is looking ahead
July 9, 2015 Real Objects Real Cash We're enabling all developers to do a Skylanders, says phygital toy outfit FabZat Florent Pitoun on a new revenue stream
July 9, 2015 Next China? With 300 million smartphones expected by the end of 2015, now is the time to enter India Amit Khanduja sets out the opportunity
July 9, 2015 Golden Gate To Success Why the Bay Area is a such as sweetspot for social game development SGN's Josh Yguado on the right location
July 8, 2015 A #pgcsanfran Marvel From Marvel Contest of Champions to Frozen Free Fall: Disney on the power of its brands Disney's Chris Heatherly explains all
July 8, 2015 Big Vision VR will be big but AR will be four times bigger by 2020, says Digi-Capital Tim Merel's looking into the future at #PGCSanFran
July 7, 2015 Meet The Marios DeNA West CEO points to Kim Kardashian Hollywood as example of how its brand-meets-backend Nintendo deal could work 5-game deal is DeNA's "biggest ever"
July 3, 2015 Time To #pgcsanfran Indie-pendence Day! 4 reasons to attend PG Connects San Francisco 2015 Free tickets
July 3, 2015 Smart Calls EEDAR's Patrick Walker on the importance of brands and segmentation in a maturing, global market Times are changing
July 1, 2015 New Tricks Western devs should look east to improve monetisation, says Fuse Powered's CEO What to expect at PG Connects San Francisco 2015
June 29, 2015 Everything, Everywhere Double-edged but brands are crucial to crack the competitive mobile gaming market says Animoca's Chow What to expect at PGC San Francisco 2015
June 26, 2015 Optimise Your Funnel Player Research's Graham McAllister on why you need to hone UX before spending on UA What to expect at PGC San Francisco 2015
June 26, 2015 Key Conferencing Less than two weeks to go: PG Connects San Francisco 2015 is ready to rock Mobile gaming industry gathers on West Coast for inaugural PGC US event
June 25, 2015 Diminishing Returns Is your portfolio diversified against brand and celebrity market saturation, asks TinyCo's Jeremy Horn? What to expect at PGC San Francisco 2015
June 24, 2015 #pgcsanfran Smarts You need to match brand and game quality, says Hitcents' Macy Mills What to expect at PGC San Francisco 2015
June 22, 2015 Power Of Pewdiepie Seriously's Phil Hickey on the new ways of marketing mobile games What to expect at PG Connects San Francisco 2015
June 19, 2015 Deal Or No Deal Final few hours of Mid Term PG Connects San Francisco tickets Updated conference schedule should tempt those still undecided
June 18, 2015 #pgcsanfran Ua Survival Spacetime's Ari Sapriel on helping indies deal with the complex user acquisition ecosystem Doing more with less
June 18, 2015 Finest In Finland Eric Seufert, Antti Sten, Petri Jarvilehto and Lasse Seppanen confirmed for PG Connects Helsinki on September 7-8 First speakers announced
June 16, 2015 #pgcsanfran Fireside Smarts DeNA West CEO Shintaro Asako on the power of 'glocal' That's thinking globally but acting locally
June 16, 2015 Dev Discount [UPDATE] Huge dev-only PG Connects San Francisco 2015 offer now on But hurry: it's a limited one-time deal
June 15, 2015 Supermentors Get the latest on Nintendo's first mobile game, Disney's plans, and more in PGC San Francisco's Superstar Sessions New opening track gets industry heavyweights to deliver conference agenda-setting keynotes
June 12, 2015 Vbip @pgc Making a mobile, VR, or smartwatch game? Enter the Very Big Indie Pitch at PGC San Francisco 2015 You get free conference passes, your game noticed, and a chance to win big
June 10, 2015 Unseen Gems Kongregate's Jeff Gurian on the importance of dark metrics What to expect at PGC San Francisco 2015
June 8, 2015 Indie Advice China is already a top country for The Sandbox downloads, says Pixowl's Sebastien Borget What to expect at PGC San Francisco 2015
June 8, 2015 What Next? What's the future of mobile gaming? Find out at PGC San Francisco 2015 New track for July 7-8 conference
June 5, 2015 Marketing Masterclass Amazon, Google and Tango talk Acquire, Engage, Monetize at PG Connects San Francisco 2015 How to get, keep and monetize players
June 4, 2015 On The Wrist PlayScreen's William Volk on sharing Apple Watch tips at PGC San Francisco 2015 What to expect at PGC San Francisco 2015
June 4, 2015 Educate Us Call for speakers for Pocket Gamer Connects Helsinki 2015 Got expertise to share? Come make others aware
June 1, 2015 Survive & Thrive Sebastian Kriese, Evan Skolnick, and Sebastian Borget lead Indie Survival Guide track at PGC SF Everything you need to know about succeeding as an indie