September 21, 2015 Grow Your Own How to save money by growing a userbase organically Who needs to advertise?
September 20, 2015 Cloudy Day IBM on the benefits of cloud infrastucture in games Get your head in the clouds
September 18, 2015 Lucid Lessons Lucid Labs on what it learned developing Roto Important lessons for first-time devs
September 16, 2015 Virality Does your game encourage virality, asks Oscar Clark If you build it, they will tweet
September 16, 2015 Be Free Don't be a prisoner of indie games, says Christophe Comparin I am not a number
September 15, 2015 Targetting Is India's imagination worth capturing? India's developers talk it over
September 14, 2015 Notice Me Simple marketing tricks for indie devs Getting noticed and getting downloaded
September 8, 2015 Lolcats Indie game Nom Cat pulls 2M downloads in 2 months with no UA spend but famous feline approval Herdije Zhou takes to the stage at PGC Helsinki.
September 8, 2015 Balancing Act Leo's Fortune publisher Tilting Point on how to balance skill in free-to-play Jesse Divinch takes to the stage at Pocket Gamer Connects Heksinki.
September 8, 2015 Opportunities Starting with China, how Kabam is looking to boost Asian revenues beyond 10% Chris Petrovic on Marvel Contest of Champions' debut
September 8, 2015 N.i.c.h.e Don't fear targeting a niche, says Slitherine's Marco Minoli Nothing too small
September 8, 2015 Vision Thing Unity's Helgason on the importance of stupidity, going against the grain, and focus, focus, focus for mobile success PGC Helsinki's fireside chat
September 8, 2015 Look Out How to find inspiration for your next game Guardian Games Editor Keith Stuart takes at PGC Helsinki
September 8, 2015 Name Game Indian devs on the potential and risks of developing for branded IPs What's in a name?
September 7, 2015 Finnovation We don't make clones. We'll make our fresh F2P games a success or die, says PlayRaven CEO Lasse Seppänen on death or glory
September 7, 2015 Serve Me Right 20% of Samurai Siege revenue came from customer service, says Space Ape Games Simon Hade takes to the stage at Pocket Gamer Connects Helsinki
September 7, 2015 Double Take You’ve been talking about UX all wrong Graham McAllister takes to the stage at Pocket Gamer Connects Helsinki
September 7, 2015 Building Up We built a strong team culture before SimCity BuildIt, says Johannes Peltola Johannes Peltola takes to the stage at PGC Helsinki.
September 7, 2015 Everything's Hard The grass is not always greener on PC and console, warns Rami Ismail Sage advice from PGC Helsinki
September 4, 2015 Socio-media Very Big Indie Pitch runner-up Socioball's designer on lessons learned during development How to get the ball rolling
September 3, 2015 Important Lessons Leading Indian mobile game developers discuss how they found success Education, education, education
September 2, 2015 Final Call Just 5 days to go until Pocket Gamer Connects Helsinki 2015 Final PGC conference of the year on 7-8 September is shaping up to be unmissable for members of the mobile gaming industry
September 1, 2015 Building Up #PGCHelsinki speaker Johannes Peltola on rebuilding SimCity for the F2P generation What to expect at PG Connects Helsinki 2015
August 31, 2015 Finer Details Mech Mocha on why Indian indies have to get smart about the "other stuff" in F2P games It's not just about the game
August 28, 2015 Call To Action Can you use post-call ads to boost revenue and retention? Power of voice
August 25, 2015 Keep In Touch Make sure your player segmentation isn't too granular, says Fiksu "They just need a little nudge."
August 25, 2015 Global Lowdown Unity's David Helgason and Kabam's Chris Petrovic lead PGC Helsinki's East Meets West track The essential world market overview is back, bigger and better
August 24, 2015 Moving Pictures AdColony's Thorbjörn Warin on best practices for video ads Short and to the point
August 21, 2015 Big Spenders Amazon's Mike Hines on how the top 50 games are driven by superfans Keep your fans close
August 21, 2015 From The Horse's Mouth #PGCHelsinki speaker Peter Willington on trends in mobile games PR from a journalist's point of view What to expect at PG Connects Helsinki 2015
August 21, 2015 Reward Drive POKKT on how to make the most of reward-based advertising How to win friends
August 20, 2015 Pitch Up And Pitch How indies can get into Pocket Gamer Connects Helsinki 2015 for free Limited offer ends midnight Friday 21 August
August 20, 2015 Ad-vantage How best to monetise freemium gamers, according to Google IAPs are not the only way
August 19, 2015 App-y Days Google, Amazon and Microsoft talk app store best practices Get noticed and make money
August 18, 2015 Dynamic F2P market is evolving faster than game diversity, argues #PGCHelsinki speaker Lasse Seppanen What to expect at PG Connects Helsinki 2015
August 18, 2015 Om Nom Knowledge How Zeptolab distilled 150 ideas into 50 prototypes, 5 soft launches, and one King of Thieves There's no pleasing some people
August 18, 2015 Indie Ideas Her Story dev, Boomlagoon, Tilting Point and The Guardian give Indie Inspiration at PGC Helsinki Details of developer-focused track revealed
August 17, 2015 Bird Brand Rovio's Mighty Eagle Peter Vesterbacka on why brands are best As since proved by Angry Birds 2
August 13, 2015 Snakes And Ladders How Finland created the mobile games industry The house that Nokia made
August 13, 2015 Play Nice #PGCHelsinki speaker Shin Kanaoya on why western games need to be more shinsetsu to Japanese gamers What to expect at PG Connects Helsinki 2015
August 12, 2015 Pgc Is Key Everything you need to know about September's Pocket Gamer Connects Helsinki 2015 And why you ought to be there...
August 11, 2015 New Game In Town DeNA West CEO Shintaro Asako on why Nintendo's 'free-to-start' games will be successful in Japan, China and the west PCG San Francisco's Superstar Sessions
August 11, 2015 Super Soap Box What does Rami Ismail think about indie mobile gaming? Find out at #PGCHelsinki As he delivers Superstar Sessions keynote
August 11, 2015 Concentrated Data #PGCHelsinki speaker Allison Bilas on the secret sauce for F2P game success What to expect at PG Connects Helsinki 2015
August 10, 2015 Always On #PGCHelsinki Finnovator speaker Aki Järvilehto on the wearables opportunity What to expect at PG Connects Helsinki 2015
August 7, 2015 Fan Powered Crowdfunding isn't going away, says Double Fine's community manager James Spafford It's taken us up and down
August 7, 2015 Finnsential Five tracks at PG Connects Helsinki 2015 that’ll knock your socks off Pocket Gamer Connects returns to Finland bigger and better