July 17, 2020 Royale Flush Trivia Royale scores over three million downloads in less than a month "We were honestly blown away by the reception"
July 16, 2020 Clash Cash Clash Royale fights its way through $3 billion in lifetime revenue Still behind Clash of Clans
July 15, 2020 Rofl Disney Emoji Blitz lines up $100 million in revenue as it celebrates fourth anniversary Match-three puzzler has accumulated over 25 million installs
July 13, 2020 Run Out Of Steam? Sonic Dash has generated more revenue than the last five Sonic games combined Free-to-play releases generated less than $9 million from player spending
July 10, 2020 Big Money Mobile games consumer spending hit $19 billion in Q2 2020 Overall there were 14 billion installs
July 9, 2020 Money Money Money Animoca Brands hits record breaking revenue in the first four months of 2020 It earned A$10.5 million
July 6, 2020 Not A One Trick Ponyta Four years on and Pokémon GO is still flying high Niantic's AR title nearly replicates its first-year earnings
July 2, 2020 Join The Fight PUBG Mobile shoots through $3 billion in lifetime revenue It has made $1.3 billion so far this year
June 26, 2020 Financials RuneScape subscriptions hit all-time high as Jagex revenues hit $137.6 million "2019 was an extraordinary year," says CEO Phil Mansell
June 26, 2020 Celebrate Roblox Mobile hits $1.5 billion in lifetime revenue The US brought in over $1 billion
June 26, 2020 Bitter Pill To Swallow What happened to Dr. Mario World? Nearly one year on, how has the plumber turned medical professional fared?
June 25, 2020 On The Rise There will be 2.5 billion mobile gamers worldwide at the end of 2020 Overall gamer count expected to hit three billion in 2023
June 24, 2020 Join The Fight Call of Duty: Mobile shoots through 250 million downloads Eight months after release
June 23, 2020 No Go Phoenix Rangers Rovio cancels in-development puzzle RPG Phoenix Rangers after seven months in soft launch Team will be reassigned to different projects within the studio
June 23, 2020 Digital Data SuperData: Digital games spending dropped 3% to $10.2 billion in May 2020 A 14 per cent year-on-year increase for mobile
June 17, 2020 Have A Brawl Supercell's Brawl Stars shoots through $17.5 million revenue in China It launched in China on June 9th
June 16, 2020 Big Money The App Store generated $458 billion through physical sales and advertising in 2019 $63 billion was generated through digital sales
June 10, 2020 Money Money Money PUBG Mobile was the top-grossing mobile title in May 2020 It generated $226 million
May 28, 2020 Rise Of 7.6% Slovakian games industry to reach $60.5 million revenue in 2020 Pixel Federation tops employers across the country
May 27, 2020 Beta Only IronSource opens up Facebook Audience Network to its in-app bidding platform LevelPlay 70 per cent of its mediation traffic expected to run through in-app bidding by the end of 2020.
May 26, 2020 Pride Netmarble sales up 11.6% as Seven Deadly Sins: Grand Cross starts strong "We are anticipating significant growth in sales and profitability in our second quarter"
May 26, 2020 17% Overall Growth SuperData: Games spending cracks $10.5 billion in April, mobile up 14% Kongregate's Peacekeeper earns highest-grossing title for the month
May 21, 2020 China Covid-19 Growth China’s mobile game revenue reaches $7.7 billion during COVID-19 Yodo1 digs into the data
May 21, 2020 Full-year Financials Take-Two Q4 profit rises by 116% due to "people sheltering at home" Net revenue reaches $3.09 billion for the year
May 20, 2020 Quest For Gold Over $100 million has been spent on Oculus Quest content The hardware was released a year ago
May 20, 2020 Netease Financials NetEase's mobile games catalogue pushes revenue to $2.4 billion Mobile represented 70.3 per cent of all online games
May 18, 2020 Money Money Money US games spending achieved an all-time quarterly high in Q1 2020 Market generated $10.83 billion
May 15, 2020 Building Bank Fortnite battles its way to $1 billion on mobile in two years Free-to-play title generated $44.3 million in April alone
May 14, 2020 China Hit Worst Nexon's revenue and profit falls year-on-year in Q1 due to Covid-19 pandemic "Nexon has been spared the turbulence due to minimal physical contact with consumers"
May 13, 2020 Tencent Financials Tencent sees a 26 per cent revenue increase year-on-year in Q1 2020 Mobile games generated ¥34.8 billion ($4.9 billion)
May 13, 2020 Mobile Dominance The mobile games market faces the least disruption from coronavirus according to Newzoo It will generate $77.2 billion in 2020
May 13, 2020 Enough To Afford A Butler Gardenscapes helps grow Playrix's downloads to 1.1 billion $1.9 billion revenue accumulated from player spending
May 11, 2020 Newzoo Report China games revenue set to exceed $46 billion in 2024 Mobile games revenue generated an estimated $18.5 billion in 2019
May 7, 2020 Nintendo Financials Q4 Fy19 Nintendo's mobile business grows by 11.5% year-over-year, Switch tops 55 million Revenue up nine per cent year-on-year
May 6, 2020 Candy Crush Growth Activision Blizzard revenue drops but profit increases over Q1 2020 Two new games utilising existing IP revealed too
May 6, 2020 Saved By The Bells Animal Crossing: Pocket Camp clears $150 million in lifetime revenue $7.9 million generated and seven million installs in April 2020
May 6, 2020 "prove The Value" EA's faith in live services rewards a nearly 200% increase in profit Revenue rise of 11.9 per cent year-over-year
May 4, 2020 Money Money Money iPad in-app consumer spending hit $2.1 billion in Q1 2020 With 1.11 billion new installs
April 30, 2020 Beta Booming Microsoft's Project xCloud accumulates "hundreds of thousands" of active users "Commercial cloud revenue generating $13.3 billion"
April 29, 2020 Covid-19 Impact AppsFlyer: Mobile game revenue has risen 35% since February Casual and social games have seen an identical jump
April 28, 2020 Creative Support Rumble Hockey is offering content creators a 100% revenue share for players they bring to the game It launches May 19th
April 27, 2020 Money Money Money European mobile app market revenues will reach $20.8 billion in 2022 Drop of $3 billion from previous expectations
April 23, 2020 Money Money Money My.Games revenues rose 13.4 per cent in Q1 2020 Mobile made up 66 per cent of games revenue
April 23, 2020 Super Effective SuperData: Pokemon GO revenue evolved by 18% to $111 million in March 2020 Honor of Kings tops mobile digital sales
April 22, 2020 Doubled Revenue Animal Crossing: Pocket Camp downloads have risen by nearly 800% since New Horizons' launch An estimated 42.3 million downloads to date
April 21, 2020 Consent Management How consent and preference management can increase ad revenue and improve user retention Ogury chief publishers and strategic data partnerships officer Christophe Bize talks us through it
April 21, 2020 Fist Bump Sonic Forces boosts through 50 million downloads globally Surpasses $4.2 million in lifetime revenue
April 2, 2020 So Much Money Mobile apps will generate $171 billion through consumer spending in 2024 The App Store will be responsible for 67 per cent
March 26, 2020 Revenue Spike Pokemon Go sees huge increase in revenue during coronavirus outbreak An increase of 66.7 per cent week-on-week
March 25, 2020 Money Money Money PixelFederation brought in €31 million in revenue last year A drop of five per cent year-on-year