August 17, 2020 Breaking Records Consumer spending on mobile reached $50 billion in H1 2020 There were 64 billion app installs
August 14, 2020 Financials NetEase generated $2.6 billion in revenue for Q2 2020 "We saw healthy gains across our business in the second quarter"
August 14, 2020 Financials Rovio's games revenue increases 2.2 per cent year-on-year in Q2 2020 "We had an eventful Q2 and continued delivering on our strategy on multiple fronts"
August 14, 2020 It's A Battle Fortnite generated just $10 million in revenue from Google Play before its removal It secured 11 million downloads in four months through Google's store
August 14, 2020 Financials Netmarble experiences great growth in Q2 2020 as Seven Deadly Sins continues to perform well "Netmarble had a very strong second quarter with strong performances from games launched in the first half of the year"
August 13, 2020 Financials Tencent's revenue up 28 per cent year-on-year as it generates $31.5 billion "We achieved generally robust operating and financial results in the second quarter"
August 12, 2020 Financials Stillfront Group revenue up 148% year-on-year in Q2 2020 The growth has been attributed to recent acquisitions
August 12, 2020 Money Money Money PUBG Mobile shoots through the most mobile games revenue in July 2020 Lineage M had its best month since April 2018
August 12, 2020 Money Money Money US games spending hits a quarterly high with $11.6 billion in Q2 2020 "During the pandemic, many have turned to video games not only to keep them preoccupied, but also to stay in touch with family and friends"
August 11, 2020 Milestone Summoners War breaches $2 billion in lifetime revenue It also broke 116 million downloads
August 11, 2020 Financials Sega Sammy experiences a loss in Q1 FY2021 despite increase in free-to-play revenues F2P titles generated $98 million
August 10, 2020 Financials DeNA's game profits are on the rise earning $200.5 million in Q1 FY2020 Overall revenue dropped four per cent year-on-year
August 7, 2020 You Larvitar To See It Pokémon Café Mix generates 2.9 million downloads in first month, tops $1 million revenue Pokémon Smile accumulates over half a million installs
August 7, 2020 Financials Nexon has its best Q2 to date as it generates $610.4 million "Nexon is performing exceptionally well"
August 6, 2020 Financials Zynga generates a record $452 million in Q2 2020 though suffers a net loss of $150 million "We delivered tremendous results in Q2"
August 6, 2020 Money Money Money No More Robots sees $5 million in revenue for its third year It will bring half a dozen games to Nintendo Switch in the next year
August 6, 2020 Financials Nintendo experiences strong year-on-year growth in Q1 FY21 as it generates $3.4 billion in net sales "The mobile business showed steady growth compared to the same period of the previous year"
August 5, 2020 Financials Glu Mobile's Q2 2020 revenue increases 40 per cent year-on-year to $133.3 million "The second-quarter financial results were the best in Glu's history"
August 5, 2020 Financials Activision Blizzard experiences a record breaking second quarter as it hits $1.9 billion in revenue King boasted 271 million monthly active users in Q2
August 4, 2020 Sony Financials Sony kicks off its fiscal year with $17.9 billion in revenue for Q1 Visual Media and Platform segment accounted for $419.7 million
August 4, 2020 Financials Take-Two grows revenues 54 per cent year-on-year as it generates $831.3 million in Q1 FY21 "Fiscal 2021 is off to a terrific start with first-quarter operating results that significantly exceeded our expectations"
August 3, 2020 Clipping Cash Clipwire Games sees 500% increase in revenue since teaming with AppLovin "We're thrilled to see the impact of our investment"
August 3, 2020 $100 Million Rise Mobile games revenue grew by $135 million across Malaysia and Singapore Partly due to a rise in esports
August 3, 2020 27% Increase Yoy Mobile games revenue hit $19.3 billion in Q2 2020 PUBG Mobile generated the most revenue across both the App Store and Google Play
July 31, 2020 Apple Financials Q3 Fy20 Apple revenues grow 11% to $59.7 billion for Q3 2020 Incremental growth across every segment and region offset increased costs
July 31, 2020 Money Money Money EA generated $378 million in revenue for Q1 of its 2021 fiscal year "This was an extraordinary quarter, and we're deeply proud of everything our teams at Electronic Arts are doing for our players and communities"
July 28, 2020 Money Money Money Roblox developers are on track to bring in $250 million this year "The accomplishments of our developer community have eclipsed even our loftiest expectations"
July 23, 2020 Money Money Money Digital games made $10.46 billion in June 2020 Game or Peace was mobile's top-grossing title
July 23, 2020 Money Money Money My.Games sees a revenue increase of 46% year-on-year for Q2 2020 Mobile accounts for 67 per cent of all revenue
July 22, 2020 Bouncing Back The UK games industry is showing resilience against the coronavirus 45 per cent of businesses have increased revenue
July 21, 2020 Mobile Is Alive Nintendo's mobile earnings hit $474 million for its last fiscal year Mobile is a "target area" for the company moving forward
July 17, 2020 Random Dice Unique gameplay, intelligent marketing fuels the growth of 111 Percent's Random Dice How the dice-focused defence game found success
July 17, 2020 Money Money Money Honor of Kings was the top-grossing mobile game in June 2020 PUBG Mobile came in at second
July 17, 2020 Royale Flush Trivia Royale scores over three million downloads in less than a month "We were honestly blown away by the reception"
July 16, 2020 Clash Cash Clash Royale fights its way through $3 billion in lifetime revenue Still behind Clash of Clans
July 15, 2020 Rofl Disney Emoji Blitz lines up $100 million in revenue as it celebrates fourth anniversary Match-three puzzler has accumulated over 25 million installs
July 13, 2020 Run Out Of Steam? Sonic Dash has generated more revenue than the last five Sonic games combined Free-to-play releases generated less than $9 million from player spending
July 10, 2020 Big Money Mobile games consumer spending hit $19 billion in Q2 2020 Overall there were 14 billion installs
July 9, 2020 Money Money Money Animoca Brands hits record breaking revenue in the first four months of 2020 It earned A$10.5 million
July 6, 2020 Not A One Trick Ponyta Four years on and Pokémon GO is still flying high Niantic's AR title nearly replicates its first-year earnings
July 2, 2020 Join The Fight PUBG Mobile shoots through $3 billion in lifetime revenue It has made $1.3 billion so far this year
June 26, 2020 Financials RuneScape subscriptions hit all-time high as Jagex revenues hit $137.6 million "2019 was an extraordinary year," says CEO Phil Mansell
June 26, 2020 Celebrate Roblox Mobile hits $1.5 billion in lifetime revenue The US brought in over $1 billion
June 26, 2020 Bitter Pill To Swallow What happened to Dr. Mario World? Nearly one year on, how has the plumber turned medical professional fared?
June 25, 2020 On The Rise There will be 2.5 billion mobile gamers worldwide at the end of 2020 Overall gamer count expected to hit three billion in 2023
June 24, 2020 Join The Fight Call of Duty: Mobile shoots through 250 million downloads Eight months after release
June 23, 2020 No Go Phoenix Rangers Rovio cancels in-development puzzle RPG Phoenix Rangers after seven months in soft launch Team will be reassigned to different projects within the studio
June 23, 2020 Digital Data SuperData: Digital games spending dropped 3% to $10.2 billion in May 2020 A 14 per cent year-on-year increase for mobile
June 17, 2020 Have A Brawl Supercell's Brawl Stars shoots through $17.5 million revenue in China It launched in China on June 9th
June 16, 2020 Big Money The App Store generated $458 billion through physical sales and advertising in 2019 $63 billion was generated through digital sales