March 24, 2020 App Annie Top Publishers Tencent reigns supreme as the top-grossing mobile publisher for 2020 NetEase and Activision Blizzard finish the top three
March 24, 2020 Rise Of Ultracasual The rise of ultracasual: a temporary trend or the future of hypercasual? Homa Games takes a look at the even more casual take on the hypercasual genre
March 23, 2020 Tom Nook Reportedly Ecstatic Animal Crossing: Pocket Camp sees revenues surge amid New Horizons launch 1.3 million downloads for March so far
March 23, 2020 Money Money Money Coin Master saw its best month for revenue ever in February 2020 Mobile revenue for February 2020 was up 16 per cent year-on-year
March 19, 2020 Tencent Financials Q4 Fy19 Tencent revenue grows 21% year-over-year to $54.1 billion Total profit jumped by 22 per cent too
March 18, 2020 Bring It Home Pokemon Home generated $2.6 million in user spending worldwide in its first month The US accounted for 38.5 per cent of spending
March 5, 2020 Still Conquering Five years on, Big Huge Games’ DomiNations generates $200 million Mobile RTS rolling on
February 28, 2020 Partnership Paramount NetEase profit grows by 15% to $4.53 billion for 2019 Revenue also increased by 14 per cent year-over-year
February 26, 2020 Esports Predictions Esports revenue will exceed $1 billion in 2020 China will generate the most revenue
February 24, 2020 European Take Over European mobile games revenue expected to reach $12.9 billion in 2022 Games will be responsible for 55 per cent of the revenue
February 24, 2020 Still Going Fast Sonic the Hedgehog movie speeds past $200 million worldwide Over $100 million made in the US alone.
February 21, 2020 Making Money Honour of Kings was the top-grossing mobile game in January 2020 Gardenscapes had its best month with $111.9 million
February 21, 2020 Nest Egg Pokemon Home made an estimated $1.8 million in revenue in its first week Sensor Tower believes 40.8 per cent of user spend came from the US
February 20, 2020 Nexon Financials Q4 Fy19 Nexon profits grow to $1.03 billion as MapleStory M sees impressive revenue growth Q4 was also successful for the company
February 17, 2020 Fast Money Sonic the Hedgehog movie sprints to nearly $60 million in its first three days The film was released on February 14th
February 12, 2020 South Korea Exclusive NCSoft's Lineage 2 M generates $152 million in three months $97.60 average revenue per download
February 12, 2020 Had Its Hay Day? Supercell revenues fall for third consecutive year to $1.56 billion in 2019 Profits fell to $577 million too
February 10, 2020 Making Money PUBG Mobile generated $176.3 million in revenue in January 2020 The top grossing game of the month
February 7, 2020 Huge Growth New Zealand's games industry doubles in revenue over two years 63 per cent of titles created are mobile apps
February 7, 2020 Ubi-down Ubisoft's Q3 revenue drops, mobile accounts for 7% of net bookings 26 per cent decrease year-over-year
February 6, 2020 Stuck The Landing Glu Mobile returns to profitability with $8.9 million net income for 2019 Revenue increased by 12 per cent to $411.4 million for 2019
February 4, 2020 Sony Financials Q3 Fy19 Fate/Grand Order sales stalling despite clearing $4 billion in lifetime revenues No real impact on Sony's overall figures, of course
February 4, 2020 Capcom Financials Q3 Fy19 Capcom sales fall to $485 million despite growth in mobile revenues Shift from physical to digital taking a toll, but profits still growing
January 31, 2020 Financials EA's mobile digital net revenue decreased by $51 million last quarter Company still "conscious" of Nintendo Switch
January 31, 2020 Sensor Tower Sony's Fate/Grand Order accumulates over $4 billion in lifetime revenue Top grossing title in Japan for 2019
January 31, 2020 Interview A decade on, MAG Interactive CEO Daniel Hasselberg discusses the firm's growth "We decided to focus the company around social multiplayer games at the end of 2018"
January 30, 2020 Here's The Facts Coin Master was the top-earning mobile title in Europe in 2019 Overall mobile games brought in $7.4 billion
January 28, 2020 Nintendo's Billion Nintendo's mobile games have cleared $1 billion in revenue combined Fire Emblem Heroes still leads the pack at $656 million
January 24, 2020 Keep Clashing Clash of Clans had its best month for revenue ever in December 2019 Generates $158.2 million in revenues for the month
January 24, 2020 Seeing Stars Stardew Valley clears 10 million sales in just under four years Not bad for a mostly solo-developed indie game
January 23, 2020 Financials MAG Interactive sees 17% revenue jump but a 40% drop in active users Interim report detailed September to November 2019
January 20, 2020 Pgc London 2020 Mobile makes up 40% of all games revenue in Brazil Industry is worth $2.24 billion
January 20, 2020 Pgc London 2020 Black Desert Mobile reaches 20 million installs, series crosses $1.5 billion revenue "One of the most popular MMORPGs in the Asian market"
January 16, 2020 Npd Group US and Canada mobile games revenue grows 24% in 2019 $11.82 billion spent in the two countries
January 16, 2020 Bang Bang Into The Bank Moonton's Mobile Legends crosses $500 million in gross revenue 281.3 million downloads since 2016, says Sensor Tower
January 15, 2020 Billions And Billions App Annie: Mobile gaming is on track to surpass $100 billion in 2020 59 per cent more companies are earning $100 million annually
January 14, 2020 Higher And Higher Mobile games revenue increased by 13% to $61.7 billion in 2019 Honor of Kings tops the list for worldwide spending at $1.43 billion
January 10, 2020 No Slowing Down Pokemon GO evolves to best year ever at $894 million in revenue from 2019 Over $3.1 billion in lifetime revenue
January 9, 2020 New Year's Day Apple App Store revenue soars to new record of $386 million in one day $1.42 billion accumulated between Christmas Eve and New Year's Eve
January 9, 2020 Gold Pass Success Clash of Clans achieves first year-over-year revenue increase since 2015 27 per cent increase over 2018
January 7, 2020 Gunning For The Top PUBG Mobile fires to top of worldwide mobile revenue for December 2019 Honor of Kings settles for second spot
January 3, 2020 Superdata 2019 Summary Pokemon GO, Candy Crush Saga and Honor of Kings push mobile to $64.4 billion revenue in 2019 Free-to-play model continues to grow across all platforms
January 2, 2020 Christmas Cheer Mobile games spending reached $210 million this Christmas, increasing by 8% year-on-year 76 per cent of all revenue across the mobile platform
December 23, 2019 Rising And Rising Star Wars mobile games force their way to $1 billion in revenue Star Wars: Galaxy of Heroes from EA tops the group at $924 million
December 20, 2019 Money Grows On Trees Gardenscapes grows to $1.5 billion in lifetime revenue 213 million downloads accumulated since August 2016
December 17, 2019 Oh My Stars Supercell's Brawl Stars generates $422 million from first year South Korean players make up $93 million of the overall total
December 16, 2019 Surfin' Success App Annie: Subway Surfers was the most downloaded mobile game of the decade Clash of Clans tops consumer spend for the last 10 years
December 13, 2019 Accelerating Mario Kart Tour downloads slump but revenue shows reasons for optimism Player spending per download nearly doubled since first month
December 12, 2019 $$$ PUBG Mobile shoots through $1.5 billion in lifetime revenue China brought in 40 per cent of total earnings