September 5, 2019 Shadow Drop Update: Pokemon Go has best month for revenue in three years Worldwide catch 'em all brings in $110 million as Dr. Mario World ends run as worst-performing mobile game from Nintendo
August 30, 2019 Mobile Esports Mobile esports games earned $15.3 billion in 2018 Over 51% of China’s domestic games market was grossed by mobile titles.
August 26, 2019 Super Stars As Rush Wars hits soft launch, how are Supercell’s other games doing? We analyse the recent performances of Hay Day, Clash of Clans, Boom Beach, Clash Royale and Brawl Stars
August 23, 2019 Chinese Revenue Tencent and NetEase combined earned $11.1 billion for online games in H1 2019 Mobile games revenue in China grew 13.4 per cent year-on-year in H1
August 21, 2019 Superdata Chart Digital revenue driven by mobile to a 5% year-on-year increase to $9.02 billion in July Honour of Kings was the top-grossing game on mobile last month
August 16, 2019 Npd Numbers Nintendo Switch remains the best-selling console of 2019 in the US Fire Emblem: Three Houses was the highest selling game on the Nintendo Switch in July
August 16, 2019 $$$$ GPU revenue down 20% year-on-year at Nvidia While games revenue saw a 27 per cent drop from 12 months ago
August 15, 2019 Still Got It Nida Harb 3 helps drive Stillfront revenue up 46% to $50m in Q2 Earnings before tax more than double to $13.3m
August 14, 2019 Perfect Growth Honor of Kings, PUBG Mobile and Perfect World power Tencent's smartphone revenue to $3.2bn in Q2 Overall online games business grew eight per cent to $3.9bn
August 13, 2019 Hard Pill To Swallow Dr. Mario World’s first month revenue is Nintendo’s lowest on mobile to date $1.4 million in revenue places the puzzler last out of all five major releases
August 12, 2019 Top Publishers Tencent was the top grossing global apps publisher in July Tencent grossed $679 million in revenue
August 9, 2019 Winner Winner Sensor Tower: PUBG Mobile is making more money than Fortnite July saw sales increase by 748 per cent year-on-year
August 7, 2019 Financials Animoca Brands posts highest revenue quarter in company’s history Company took $5.8million in sales during Q2 2019
August 6, 2019 Financials Take-Two wants to increase its presence in mobile as Social Point makes “meaningful” impact on sales 'PC and other' contribute to around 20 per cent of sales for the quarter
August 1, 2019 Financials Zynga’s strong portfolio gives firm best-ever revenue and bookings for Q2 Empires & Puzzles and Merge Dragons contributed $70 million
August 1, 2019 Having A Blast Toy Blast dev Peak Games blasts past $1 billion in player spending Toy Blast has earned 51 per cent of the total revenue
July 31, 2019 Licence Royale 7% of Games Workshop royalty income comes from mobile Total War: Warhammer 2 and Warhammer: Vermintide 2 cited for their strong performances in boosting royalty revenue
July 30, 2019 $$$ Sega Sammy Holdings sees a 246.6 per cent increase in operating income this quarter Games, animation and arcade continue to be the company’s biggest earner
July 29, 2019 Dragalia Found Dragalia Lost becomes Nintendo’s second most successful mobile title grossing $100 million worldwide Fire Emblem has grossed $591 million worldwide
July 26, 2019 Magic Number Harry Potter: Wizards Unite generates $12 million in revenue in its first month Pokemon Go was downloaded 182m times in its launch month
July 25, 2019 To Boldly Go Scopely’s Star Trek Fleet Command beams up $100m in eight months Publisher's fastest-growing game to date
July 25, 2019 Financials Mobile powers My.Games sales to $117m in Q2 2019 Smart devices accounted for 60 per cent of total revenue during the quarter
July 24, 2019 Flying High Thatgamecompany’s Sky soars past one million downloads Title estimated to have generated $175,000
July 23, 2019 Financials Mobile fuels games growth at MTG in Q2 2019 Mobile games now represent more than half of all gaming revenue
July 19, 2019 All Time High Increase in subscription revenue offsets Fortnite decline for Microsoft as Xbox Live hits 65 million MAUs Games cash drops 10 per cent year-on-year
July 19, 2019 Npd Numbers Nintendo Switch US sales top PlayStation and Xbox in June “Nintendo Switch is the only platform showing year-on-year growth”
July 19, 2019 Medically Sound Dr. Mario World encapsulates five million downloads in first week Half a million dollars generated from player spending
July 18, 2019 Falling Sales Ubisoft cites lack of new releases for 24% mobile revenue decline in Q1 Mobile made up seven per cent of total net bookings
July 17, 2019 $$$ Detective Pikachu becomes highest grossing video game film Warcraft drops from top spot after the Pokemon movie generates $436m at the box office
July 15, 2019 Medical Bills Dr. Mario World prescribes two million downloads in 72 hours Game generates a disappointing $100,000 in revenue from player spending
July 12, 2019 Hyper-casual Rise 11.2 billion mobile games were downloaded in Q2 2019 reports App Annie PUBG Mobile claims highest average MAU
July 12, 2019 Season Pass Clash of Clans had its best revenue month for two years in June Player spending up 26 per cent as a result of season pass subscription
July 9, 2019 Crushes Candy Crush Pokemon Go generates $2.65 billion in first three years Worldwide catch ‘em all is on track to cross $3 billion in 2019
July 5, 2019 Whole Lotta Cash Mobile game spending for the first half of 2019 reaches nearly $30 billion 20.1 billion downloads showing a 3.2 per cent increase year-on-year
June 27, 2019 Live Long And Prosper Scopely reaches $1bn in lifetime revenue Six games have exceeded over $100 million
June 25, 2019 “we’ll Take The Lot” Harry Potter: Wizards Unite on track to earn $10 million in first month AR game brought in $1.1 million from opening weekend
June 24, 2019 Galleons Harry Potter: Wizards Unite makes $300,000 in first 24 hours from US and UK Tops US App Store however can’t match the numbers of Pokemon Go
June 19, 2019 Data Cultist Simulator generates $226,000 on mobile in less than two months 61,671 downloads across the App Store and Google Play
June 14, 2019 £££ Jagex subscription sales up 22.9 per cent in 2018 Offsets declines in microtransaction and advertising revenue
June 14, 2019 Knockout Brawl Stars strikes 100 million downloads worldwide in six months $275 million accumulated in player spending
June 11, 2019 Profit And Revenue Games Workshop generated $323 million in revenue over the last 12 months This includes approximately $102m in profit
June 7, 2019 Killer Combo Tencent's Game for Peace helped PUBG Mobile more than double sales to $146m in May Sales increased 126 per cent from April
June 3, 2019 Data Roblox hits mobile revenue of $750 million ahead of its Chinese launch Roblox was making over $1.2 million daily over last month
May 31, 2019 Indie Mavens Does Apple and Google's 70/30 revenue share model work for indies? The Indie Mavens have their say on the platform's revenue share policy
May 30, 2019 Moba Mobile Legends bucks the US MOBA decline by growing revenue to $5.8 million in Q1 But the bigger picture proves that the competitive genre just isn't landing in the region
May 23, 2019 Superdata Tencent’s Honour of Kings tops the list for highest grossing mobile game globally in April 2019 Chinese giant’s Perfect Wold ranked behind in second position.
May 23, 2019 Financials Gravity and Puzzle & Dragons spur on GungHo sales to $318m in Q1 2019 Developer Gravity riding high on Ragnarok M success
May 23, 2019 Financial Declines For the first time since launch Lineage 2 is no longer Netmarble’s biggest sales driver Blade & Soul Revolution generated more revenue than any of the publisher’s other games in Q1 2019
May 21, 2019 Brazil Tops List Battle royale Garena Free Fire generated $90 million in Q1 2019 73 million new players have downloaded the battle royale title
May 20, 2019 Monster Declines Mixi eyes casual players for Monster Strike revival as game surpasses 50m installs FY2020 profits forecast to drop by 88.6 per cent