April 25, 2019 Dream Start Angry Birds 2 and Dream Blast drive up Rovio games revenue to $74m in Q1 Angry Birds Dream Blast is already the games division's second-biggest revenue driver
April 25, 2019 $$$ Xbox Live monthly active users dropped to 63m in last financial quarter Revenue up five per cent for Microsoft's games business
April 24, 2019 Revenue King of Avalon and Guns of Glory rake in over $1.3 billion in revenue for Funplus Funplus wants both games to rake in a combined $1.5 billion by the year's end
April 24, 2019 Revenue Star Trek Fleet Command is making a stellar $13.7 million in monthly revenue Licensed stargazer has hit lifetime revenue of $40 million and four million installations.
April 23, 2019 Cash Royale Mobile picks up $65m of PUBG Corp's $920m sales in 2018 Mobile likely low due to Chinese approval freeze
April 18, 2019 Money Money Money Newzoo: Tencent responsible for 15% of 2018's global games revenue Chinese tech and entertainment giant saw close-to $20bn coming in last year
April 18, 2019 Still Going Strong Stillfront Group plots further M&A as profits double in 2018 "We are staffing up for more M&A activity and remain as confident as ever in our screening process and post-acquisition strategies"
April 17, 2019 Grow Global mobile gaming revenue hit $14.6 billion in Q1 2019 Gaming accounted for 76 per cent of all app revenue last quarter
April 17, 2019 Mobile Star Supercell’s Brawl Stars is making $50 million a month Sales pass $200 million to date
April 10, 2019 Rapid Growth IronSource claims $900m run-rate for 2019 as it eyes up acquisitions and IPO Big year ahead for the ad tech firm
April 10, 2019 Cash Of Clans New Clash of Clans Gold Pass leads to $27m in revenue in one week New Pass gives better rewards for completing season challenges
April 5, 2019 Huge Growth Global mobile user spending to reach $156 billion by 2023 Latin America and Africa were both noted as most likely to see the biggest increase in growth revenue
April 4, 2019 You Have My Sword The Elder Scrolls: Blades reaches one million downloads in first week of early access $500,000 already generated in revenue
April 3, 2019 $4 Million A Day Pokemon Go surpasses $2.5 billion in worldwide player spending Augmented reality title yet to reach third anniversary
April 3, 2019 Pubg Prime PUBG Mobile introduces in-app subscriptions for sixth season Gross revenue grew 83 per cent in March 2019 overtaking Fortnite for the month
April 2, 2019 Ads Mobvista revenue from programmatic advertising grew 99 per cent in the wake of its IPO Ad tech platform reports a 38.9 per cent annual increase in total revenue, hitting $435 million
March 29, 2019 Mansion Money Matchington Mansion surpasses $100 million in global IAP revenue 50 million downloads
March 28, 2019 Perfect Perfect World’s $100 million launch month dethrones Honor of Kings Tencent's newest MMO has been raking in $4.5 million in player spending every day since launch
March 22, 2019 Royale Mobile was monumental in earning Tencent $19 billion in games revenue Mobile success offset a decline in PC games revenue
March 22, 2019 Dead-ication NetEase’s LifeAfter passes $125 million in revenue 97 per cent of revenue originated from China
March 20, 2019 Report Mobile gaming brought in 20 per cent more revenue than PC and console in 2018 "That’s what happens when technology improves and mobile becomes ubiquitous"
March 20, 2019 Fight Dragon Ball Z: Dokkan Battle passes $1.6 billion during its best month ever Dokkan Battle beats its previous record by hitting $78.6 million in one month
March 15, 2019 Rich As A King Honor of Kings has made $4.5 billion since launch 295 million installs to date
March 14, 2019 Spend Sony's Fate/Grand Order hits $3 billion in player spending Sensor Tower suggests Fate/Grand Order could be one of Sony's all-time gaming highs
March 13, 2019 Ranked Tencent and NetEase top App Annie's Top 52 app publishers list for 2018 as APAC companies dominate 33 of the top 52 companies hail from APAC
March 13, 2019 To Gringotts Harry Potter: Hogwarts Mystery conjures up $110 million in less than a year 45 million wizards have downloaded the title worldwide
March 12, 2019 Birds Of Prey Here’s how much money Rovio’s mobile games are making Angry Birds 2 up 49 per cent in gross bookings
March 12, 2019 Brawling In It Supercell’s Brawl Stars hits up $150 million in first three months 75 million global downloads since release
March 11, 2019 Growth Social casino dev KamaGames saw revenues soar 33% to $76.4m in 2018 Gross revenue hit $76.4 million as DAU counts saw a similar jump up
March 8, 2019 Look Out Thanos Marvel Strike Force adds Captain Marvel as game makes $150 million in first year New Alliance War mode rolled out too
March 7, 2019 Niantic Used Happy Hour Pokemon Go trainers have spent $2.45 billion in less than three years Franchise as a whole on mobile reaches $2.5 billion
March 5, 2019 Super Sell Supercell’s Clash Royale surpasses $2.5 billion in three years Recently passed third anniversary on March 2nd
February 25, 2019 Revenue Dropping Boys Fortnite revenue declines 48% month-on-month in January Peak month in december though
February 25, 2019 China Tencent and NetEase see non-China mobile game revenue soar 500% China's biggest publishers look abroad as the nation's market remains unpredictable
February 25, 2019 Dragalia Won Dragalia Lost outpaces Super Mario Run and Animal Crossing: Pocket Camp with $75m lifetime sales Still a way off of Fire Emblem Heroes
February 22, 2019 Fiscal Netease ends 2018 on strong footing with almost $3 billion in Q4 revenue Lifetime successes and strong newcomers drive Netease to a job well done this year
February 21, 2019 Life Finds A Way Jurassic World Alive grosses $40 million in nine months These scientists have not been preoccupied
February 19, 2019 Financials Netmarble profit tumbles 72% year-on-year in Q4 due to slowing sales and lack of new releases Publisher appears to be struggling to fill the hole from fading Lineage 2 and Harry Potter revenue
February 15, 2019 What's Next? The Walking Dead: Our World dev Next Games lays off 26 staff as losses mount Operating losses for 2018 increases to $19 million
February 15, 2019 Diamonds Are Forever Minecraft has its best year ever on mobile earning $110 million Good news for Steve
February 14, 2019 Maple Maplestory M’s massive success is only part of Nexon’s record-setting financial results Nexon’s highest full-year performance across both PC and Mobile made FY2018 one of the publisher’s strongest years to date
February 13, 2019 We Like Ike Fire Emblem Heroes has grossed over $500 million in two years More than all other release for mobile combined
February 13, 2019 Hail To The King Candy Crush maker King's revenue up in 2018 to $2bn, touts $100m ads business "The next phase about where the ad business heading is about continued scaling"
February 12, 2019 Keep Calm And Carry On After generating $1 billion-plus from each of its first four games, Supercell’s falling revenue is kind of the point 2019 could see the company experience explosive growth again
February 12, 2019 Sales Star Brawl Stars scores $110 million in two months Supercell might be in another annual drop, but Brawl Stars might be the game to turn things around
February 12, 2019 Financials Supercell revenue drops again to $1.6 billion for 2018 But Brawl Stars performance signals better times ahead
February 12, 2019 Back In Business GungHo breathes new life into Puzzle & Dragons as MAUs and sales increase in Q4 Sales and profits up quarter-on-quarter and year-on-year
February 12, 2019 Sales Lost CyberAgent president “regrets relying too much on a single game title” as Dragalia Lost underperforms Sales fall below expectations and aren't enough to recoup costs in other areas of the business
February 11, 2019 New Plan Square Enix mobile games underperform as publisher signals it’ll rebuild business Lowest sales quarter in 2018 and 2019 financial years for smartphone and browser sectors
February 8, 2019 Cut Google won’t be dropping its 30 per cent revenue split in the wake of Epic’s Fortnite antics "I think there's a value exchange there and it's been the industry standard"