December 5, 2018 On The Go App Annie claims mobile games will snap up 60 per cent of worldwide gaming revenue next year Increased power and cross-platform successes could see handhelds take almost two-thirds of the gaming pie
December 5, 2018 Solid Roblox builds up revenues of $25m for October The revenue haul represents a 67 per cent increase year-on-year
December 5, 2018 Lost And Found Nintendo’s Dragalia Lost hatches over $50m in just over two months The RPG is still only available in the US, Japan, Hong Kong, Taiwan and Macau
December 4, 2018 Catch ‘em Pokemon Go catches $80 million worldwide revenue in November Worthy catch marks a 50 per cent year-over-year increase
December 4, 2018 Magic Gameloft’s Disney Magic Kingdom soars to $114 million in lifetime revenue Enchanted park builder has also reached over 70 million downloads since 2016
December 3, 2018 Global Tencent and NetEase saw a 382 per cent increase in international mobile games revenue during 2018 China’s game freeze hasn’t stopped the country’s biggest players going global
December 3, 2018 Chicken Dinner PUBG Mobile revenue grows 166 per cent to surpass Fortnite for the first time Brendan Greene’s handheld battle royale earned $12 million in the week ending Black Friday
December 3, 2018 Holiday US mobile games revenue hit $55.8 million all-time peak over Black Friday This year’s bargain holiday market the most successful day for mobile gaming in the US ever
November 30, 2018 Super Marvel: Contest of Champions Cyber Monday revenue exploded 583 per cent in one week Kabam’s mobile fighter reached a superpowered $3.3 million this holiday weekend
November 20, 2018 Sweet Candy Crush games have made King a sweet $1.3 billion in 2018 so far $128m of that came in October
November 19, 2018 Kingly Game of Thrones: Conquest grosses $125 million in just over a year Fantasy strategy saw a 500 per cent year-over-year increase in growth this October
November 16, 2018 Not Quite Noble Tencent’s Arena of Valor takes $5m from the US as year anniversary approaches The Chinese version, Honor of Kings, has made $3.7 billion in comparison since late-2015
November 16, 2018 Joining The Flock New dev strategy for Angry Birds developer Rovio as it gets to work on 12 new games Targeting at least two releases next year
November 15, 2018 Lukewarm Tencent’s mobile revenues remain steady in Q3 despite China’s freeze on games licenses Mobile revenues grew seven per cent year-on-year to $2.8 billion
November 15, 2018 Super Supercell’s Brawl Stars pulls in $6.5m from soft launch ahead of global launch The arena shooter is set to go global next month
November 14, 2018 Double Trouble THQ Nordic acquires Goat Simulator dev Coffee Stain and Wreckfest maker Bugbear A steady string of purchases leave the publisher in a strong end-of-quarter position
November 14, 2018 Financials Tough quarter for Next Games as losses hit $12m and Our World is beset by "technical challenges" Walking Dead titles said to be profitable, but lack of cash could hold back future development
November 9, 2018 Crushed Revenues at Candy Crush dev King fall by $22m year-on-year Monthly active users grew to 262 million, however
November 8, 2018 Spooked Epic Games’ Fortnite builds up $350m in revenue on iOS $55 million was grossed in October
November 7, 2018 Oops Mobile underperforms as Square Enix posts $33m loss in half-year result Restructuring at the recently-formed Luminous Studios blamed for the sharp decline
November 7, 2018 Saga Candy Crush Friends Saga smashes past $10 million revenue worldwide Almost three-quarters of the game's audience is playing on Android devices
November 6, 2018 Snap Pokemon Go revenue in October is up 67 per cent year-over-year to $73 million AR hit has slipped since September but is still performing well over the same period last year
November 6, 2018 Draw Hearthstone hits 100 million users as mobile revenue reportedly passes $660m Blizzard’s Warcraft card game spinoff hits the milestone over four years after launch
November 5, 2018 Seige Castle Clash charges past worldwide revenue of over $550 million Three quarters of the strategy game's audience is playing and paying through Google Play
November 2, 2018 The China Effect Newzoo's drops 2018 global games industry revenue forecast by $3 billion Mobile dip by $8bn, PC and console forecasts lower overall decline
October 31, 2018 Gains Ubisoft's Yves Guillemot: Asia mobile segment "growing significantly" Digital and back catalogue drive French firm's H1 18/19 financials
October 31, 2018 Up Animoca Brands Q3 revenue rises 283 per cent year-over-year following Crazy success The Chinese firm has also consolidated its position in blockchain through a string of investments and acquisitions
October 31, 2018 Found Dragalia Lost is making four times the revenue per download of Fire Emblem Heroes in Japan Nintendo’s action RPG has brought in $28 million over its first month
October 30, 2018 Strike Marvel Strike Force has earned over $55 million worldwide To date, FoxNext’s superhero RPG has been downloaded over 13.7 million times
October 29, 2018 Trip Alto’s Odyssey earns $1 million in its first eight months Odyssey earned its first million faster than predecessor Alto’s Adventure
October 25, 2018 Data GameAnalytics: Fewer than 15% of games retain a third of their players after day one Analysis firm's latest benchmarking report shows a "winner-takes-all" space
October 24, 2018 Huge Monster Strike and Puzzle & Dragons have grossed more than $7 billion each More than five years later, Mixi’s game is still experiencing revenue growth
October 23, 2018 Growth Masters Hyper-casual games publisher Playgendary's IAP revenue shot up 57 per cent during Q3 2018 Bowmasters and Tank Stars bring Playgendary its best quarter yet for revenue and downloads
October 22, 2018 Crushed It Candy Crush Friends Saga swipes 10 million downloads in its first week But King’s sweet puzzling franchise is continuing to trend downwards
October 19, 2018 Going Up Marketing analytics firm AppsFlyer soars past $100 million in annual recurring revenue Mobile attribution and analytics company is reporting 100 per cent growth every 12 months
October 19, 2018 Oh Tencent’s Westernised Arena of Valor takes $15m a year after launch The US proved to be its most popular region
October 18, 2018 Mobile's Millions Popular kids MMO Roblox generates nearly $500m on mobile UGC-based MMO picked up $92 million in Q3 2018 alone
October 17, 2018 Cutting Out A Niche NetEase’s PUBG-like Knives Out pulls in over $370 million 97 per cent of that figure comes from China and Japan
October 17, 2018 Fiendish Best Fiends games fetch $150m in lifetime revenue Titles have been downloaded over 85 million times
October 15, 2018 Cash Royale Clash Royale took $46 million in September Lifetime revenue stands at $2.3 billion worldwide
October 12, 2018 Found Nintendo’s Dragalia Lost finds $16m in revenue after two weeks $13.5m of which, comes from the US and Japan
October 11, 2018 Catching Season Niantic’s Pokemon Go catches $84.8m in revenue for September The location-based AR game also added 8.86m new trainers to its ranks
October 9, 2018 Sweet Business King’s Candy Crush Saga hits $3.91 billion in lifetime revenues All-time downloads sit at 823 million
October 8, 2018 Cash Royale Fortnite iOS revenue catapults to $300 million faster than Clash Royale But slower than Niantic’s Pokemon Go, which only took 113 days
October 5, 2018 Homely Playrix’s Homescapes builds up $420m in revenue for first year The game took in $28.5 million in September
October 3, 2018 Growing Sales Playrix’s hit mobile match-three Gardenscapes rakes in $880 million Game picks up $35 million in September alone thanks to Annie Smith update
October 2, 2018 Sales Out NetEase’s PUBG-like Rules of Survival bags $75 million Another battle royale success for the publisher alongside Knives Out
October 2, 2018 Revenue Found Nintendo’s Dragalia Lost generates $3.5 million in five days Picks up over 800,000 downloads
October 1, 2018 Revenue Estimates The Sims Mobile takes home $20 million Title said to have made $3.17 million in August alone
September 28, 2018 Revenue Lords Mobile plunders over $825 million in revenue worldwide IGG's massively-multiplayer strategy game raked in $7 million in one week alone earlier this month