May 11, 2017 Cooking Up A Storm Gordon Ramsay Dash cooks up $23 million for Glu Mobile in 10 months Renamed Restaurant Dash with Gordon Ramsay
May 11, 2017 Square Enix Financials Square Enix sales up to $2.25 billion as Final Fantasy Brave Exvius sees global success Mobius Final Fantasy goes unmentioned once more
May 10, 2017 Ea Financials Q4 Fy17 EA banks on live ops and new Sims mobile game in FY18 to boost slowing mobile business Galaxy of Heroes now has a 162 minute average daily playtime
May 8, 2017 Road To Recovery Zynga shares surge to their highest point since mid-2014 after promising Q1 earnings Latest financials please investors
May 5, 2017 Activision Blizzard Financials Q1 Fy17 Activision Blizzard revenues hit $1.73 billion as Candy Crush franchise remains a stable performer King is also getting into social casino now, apparently
May 5, 2017 What's Next? Next Games doubles revenue in Q1 2017 after successful IPO Helsinki firm grows to 77 employees
May 5, 2017 Zynga Financials Q1 Fy17 Zynga sees revenues rise to over $194 million as Zynga Poker sees huge boost Words With Friends suffers heavy losses
May 4, 2017 Glu Financials Q1 Fy17 Glu starts 2017 strong with $57 million in revenues thanks to Design Home and Tap Sports Baseball Still making a heavy loss
May 3, 2017 China Games Market China game revenues expected to hit $35 billion in 2021 Mobile games to make up 58% of these revenues, says Niko Partners
May 3, 2017 Up The Ante Social casino players spend $39.87 in-game a month and play for 57 minutes per session SuperData takes a closer look at social casino games
May 3, 2017 Anniversary Celebrations GungHo stems quarterly decline as Puzzle & Dragons income recovers for fifth anniversary Number of downloads surpasses 45 million in Japan alone
May 3, 2017 Business News Apple revenues up year-on-year to nearly $53 billion despite iPhone and iPad sales slump Greater China revenues fall on quarterly and yearly basis
May 2, 2017 Mad Skillz Skillz doubles revenue run-rate to $100 million in eight months as mobile eSports scene gains steam Increased users by 32% in the same period
April 28, 2017 Digital Games Market March 2017 Lineage 2 Revolution dropped from the top of the worldwide mobile grossing ranks to 10th in March 2017 Clash Royale takes the top spot instead
April 27, 2017 Strategy And Insight Mobile strategy games on Android have a D30 retention rate of 3% and generate an ARPU of $2.23 AppsFlyer digs deep into the state of strategy titles on mobile
April 26, 2017 Newzoo Global Mobile Market Global app store revenues expected to hit $56 billion in 2017 Newzoo peers into its crystal ball
April 21, 2017 Us Mobile Market 2016 2016's top five grossing mobile games in the US made up 28% of all revenues Branded IPs are up, especially if you consider Clash Royale one
April 20, 2017 Dominating DomiNations surpasses $100 million in revenues two years after first launching Up there with MapleStory and Dungeon & Fighter as a key IP for Nexon
April 19, 2017 Games Growth Worldwide mobile game revenues grew 53% to $11.9 billion in Q1 2017 Mobile Strike said to be the top grossing game across app stores
April 6, 2017 Quiet Giant Why are mobile games invisible to the media? Tribeflame's Torulf Jernström offers his reasons
April 5, 2017 Xiaomi India Investment Xiaomi plans to invest another $500 million into its growing India presence Targetting $2 billion in revenues for the country in 2017
April 4, 2017 Key Deals Acquisition spree spurred Keywords revenues up 67% to €97 million in 2016 Services provider bought eight companies last year
March 30, 2017 Seriously Profitable Best Fiends franchise generates more than $65 million in revenue Seriously making $100,000 a day
March 28, 2017 Crikey Lineage 2: Revolution was the top grossing game worldwide in February 2017 despite only being launched in South Korea Monster Strike and Clash Royale didn't stand a chance
March 28, 2017 Netease In 2017 Fantasy Westward Journey players exchange over $7.3 million worth of in-game currency daily Pearl Research has all the details from NetEase's media event in February 2017
March 27, 2017 Super Mario Flop Super Mario Run's sales failed to meet Nintendo's expectations But Fire Emblem Heroes is doing well
March 23, 2017 The Rich Get Richer The top ten public developers generated 54% of the global games industry's revenues in 2016 Tencent made up 10% of all revenues generated in the year
March 23, 2017 Still Going Strong Summoners War hits $780 million in lifetime revenue Com2uS RPG generated $280 million in one year
March 16, 2017 First Among Equals? Did you know Zynga now generates more mobile game revenue than EA? Zynga rise is going unnoticed
March 13, 2017 Worthalot MAG Interactive revenues rose to record $29.5 million in 2016 Profits increase to $5.8 million
March 13, 2017 Asian Dominance Tencent world’s top earning mobile games publisher in 2016 Asia-Pacific companies dominate App Annie’s rankings
March 9, 2017 Kabam Boycott Why Marvel: Contest of Champions' top players are threatening to walk away Kabam could be set to lose a substantial source of their revenue from the game
March 7, 2017 Korean Insight 82% of Korean games companies have annual sales of less than US $87,000 The top 10 Korean games companies: market insight from our partners at This Is Game
February 28, 2017 Happy Birds Rovio revenues shot up 34% in 2016 as games business had best year ever Games business revenues increase to €159 million
February 27, 2017 King Clash Clash Royale tops global mobile digital sales market in January 2017 SuperData Research breaks out the top ten
February 22, 2017 Pokemon Back Pokemon GO shoots back to the top of the grossing charts following major update New Pokemon and customisation options helping boost revenue
February 22, 2017 Rising Spending US iPhone gamers spent an average of $27 on games in 2016 Sensor Tower breaks out some estimates
February 16, 2017 Cash Royale Supercell’s Clash Royale grosses $1 billion in less than a year Finnish studio's latest hasn't left US App Store top 10 grossing rankings since September 2016
February 16, 2017 Fantasy Revenue Journey New mobile games spurred on Chinese publisher NetEase to $4 billion in revenue in 2016 A stellar year for the firm
February 15, 2017 Supercell Financials 2016 Supercell sees revenues grow to $2.3 billion in 2016 thanks to success of Clash Royale Earnings also increase around 8%
February 14, 2017 Esports In 2017 Revenues from eSports expected to hit $696 million in 2017 Newzoo digs into the growth of the market
February 9, 2017 Japanese Hit Nintendo's Fire Emblem Heroes made more than $5 million in first few days Over one million downloads half a day after release
February 6, 2017 Fired Up Nintendo’s Japan-first approach for Fire Emblem Heroes pays off as it nets $2.9 million on its first day Already a top grosser in the US and Japan
February 3, 2017 Pokemon Go Billionaire Pokemon GO surpasses $1 billion in revenue in seven months Sensor Tower thinks it has a long future ahead
January 31, 2017 Super Mario Revenue Super Mario Run generates $39 million from 78 million downloads Tatsumi Kimishima finally offers some numbers
January 27, 2017 Deal Me In Digital CCGs set to generate $1.4 billion worldwide in 2017 SuperData Research looks at how the genre will perform
January 19, 2017 Grow Your Game How Pixonic grew revenues for Walking War Robots from $0 to $1 million a month Philipp Gladkov talks confidence and analytics
January 19, 2017 Not Quite A Billion Pokemon GO generated $950 million in revenue in 2016 More than global sales for Batman vs Superman: Dawn of Justice
January 19, 2017 Rapid Revolution Netmarble's Lineage 2: Revolution surpasses $176 million in revenues in its first month Only launched in South Korea
January 13, 2017 Stealth Success Breakout Ninja generated $24,100 from 650,000 downloads in its first week Helped promote other titles too