December 19, 2017 Back To The Features The big 3 mobile game trends you need to know to boost rank and revenues GameRefinery delves into the data on the most popular gameplay features right now
December 18, 2017 Pgc Speaker Spotlight From missile defence to user acquisition: yellowHEAD’s Roy Leiser on advanced predictive technology Ahead of his talk at Pocket Gamer Connects London, Leiser discusses the company's business and return on ad spend
December 8, 2017 Reflecting On Data Breaking down the download numbers required to get your game in the App Store’s top rankings We use Reflection’s data to gain an insight into the average daily downloads per country and subcategory
October 31, 2017 In Control How we enjoy using plenty of mobile SDKs and still keep our app under control Your app, your control
September 27, 2017 Featured Features Top 5 features games developers should consider to crack the Chinese mobile market GameRefinery’s tool identifies the most popular gameplay mechanics
September 12, 2017 Speaker Spotlight PG Connects Helsinki speaker spotlight: Zorka.Mobi's Dmitry Liapin on influencer marketing What to expect at PGC Helsinki
September 11, 2017 About Fun Recruits wanted: Join WarFriends developer About Fun Would you like to know more?
September 1, 2017 Servers Up Why Heroic Labs built its Nakama real-time server technology for an open source future Product VP Alim Jaffer offers his thoughts on open-sourcing and games-as-a-service
August 30, 2017 Refining Features Back to the Features Part II: How to utilise feature data to improve mobile game revenue How GameRefinery's new tool gives you an insight into your game's design
August 11, 2017 War Robots Pixonic takes aim at VR as it expands War Robots IP from mobile roots Studio releases War Robots VR: The Skirmish completely free for Oculus Rift and HTC Vive
August 10, 2017 Play Nyc New York video games convention Play NYC set to welcome over 100 developers Event for gamers and creators takes place on August 19th to 20th
August 1, 2017 Speaker Spotlight Mobile ad monetisation challenges and best practices SafeDK's Ayala Rudoy discusses ad monetisation challenges and best practices
July 26, 2017 Meet Up Meet localisation and player support specialist MoGi at Gamescom 2017 Find out how MoGi can support your game
July 10, 2017 Influential Tech New technology delivers three million mobile game installs with a single YouTuber campaign Playcom details the benefits of its new PlayClips technology
July 3, 2017 Influential Marketing Reinventing PC game influencer marketing PlayCom details its PlaySales service
June 28, 2017 Award Nomination MoGi Group at the 2017 Develop Awards MoGi Group breaks down its year in games
June 21, 2017 Unexpected Ads What you don't know about the ads in your app will cost you millions of dollars SafeDK tells you what to look out for
June 15, 2017 Fight Piracy How app piracy can wreck your app business – and how you can fight back Tapcore on how to beat piracy
June 14, 2017 Startapp Sdk Mobile Monetisation: Choosing the right SDK Why securing the right SDK is a key decision for publishers
June 8, 2017 Game & Watch Are more people watching Grand Theft Auto V gameplays than Game of Thrones? New company PlayStats digs into the data
June 7, 2017 Critical Hit Reports of Pokemon GO’s death are greatly exaggerated A look at how Niantic's smash hit has fared in recent times
May 30, 2017 Refining Features Back to the Features: Why mobile game features matter How GameRefinery's new tool gives you an insight into your game's design
May 22, 2017 Telling Tales TabTale CEO: "We believe in portfolio diversity and not relying just on one main game" CEO Sagi Schliesser discusses the publisher's philosophy of releasing one app a week
April 26, 2017 Player Support Support and demand: Exploring the changing world of video game support MoGi on why companies should invest in customer support
March 29, 2017 The Monetisation Experience Publishers – it’s time to get with the game Woobi's Shai Sasson shares best practices on getting your game "brand ready"
March 28, 2017 Sense Of Togetherness A pocket-sized guide for community management in games How to be a good Community Manager, and what that means
March 21, 2017 Nordic Conference Welcome to Nordic Game 2017: We’ll meet for knowledge, emotion and business Legendary developer Fumito Ueda is among the speakers at NG17, May 17th to 19th, in Sweden. Join us for three memorable days with the Nordic game developer community
March 14, 2017 Know Your Ltv Quantifying lifetime value - A metrics-based approach to growth Pollen CEO Martin Macmillan on how the top companies plan UA budgets and spend
February 22, 2017 Indie Support Reach out to the world with MoGi's Localisation Initiative for indie games The MoGi Group explains the story behind the Localisation Indie Initiative and why it can help you
February 20, 2017 Amazon Spotlight Get your game in the spotlight... the Amazon Appstore UK Developer Spotlight! How getting yourself in the spotlight can lead to more downloads
February 8, 2017 Jobs News Finnish studio PlayRaven hiring for top secret project on well-known game IP Seven new job vacancies open up at mobile developer
February 1, 2017 Register Now Meet more than 300 companies with a 15% discount to Prague's White Nights Conference Still time to register for the February 13th to 14th conference
January 26, 2017 Making Games How YoYo Games aims to make GameMaker Studio 2 more accessible than ever A peek under the hood of the new game engine
January 25, 2017 Automatic Trade Game changer: Woobi’s in-game programmatic platform Woobi CEO Chaya Soggot discusses why brands can be big business in games
January 20, 2017 Game Design Contest Why you should consider entering the Defold GDC Competition 2017 King Evangelist Oleg Pridiuk offers up the details
January 16, 2017 Pgc Spotlight Pocket Gamer Connects London 2017 spotlight: DCMN on why TV can be a key part of your marketing strategy Andreas Peltret shares his insights
January 16, 2017 Speaker Spotlight PG Connects London 2017 speaker spotlight: Amazon's Mario Viviani on marketing strategies for devs Mario Viviani offers up his insights
January 12, 2017 Non-gaming Demand Rewarded videos: Not only a games’ game Why non-competing app advertisers should become a default choice to game publishers
January 12, 2017 Speaker Spotlight PG Connects London 2017 speaker spotlight: Gram Games' Erin O’Brien on culture as a product A look ahead at what's in store at PGC London
January 9, 2017 Supporting Customers Pocket Gamer Connects London 2017 spotlight: Helpshift on why customer support is essential to successful games We shine the spotlight on one of PGC London's sponsors
January 4, 2017 Taipei Game Show Taipei Game Show 2017 celebrates 15th anniversary in January with developers and publishers from 25 countries A look ahead to the Asia-Pacific games industry event
January 3, 2017 Branded Trends Brands and games: It takes two to tango Game developers need to get on board with the trend and focus their efforts on making their games appealing for brands
December 9, 2016 Launch In China Simplify the Chinese app publishing process and reach over a billion people with APPTUTTi Get your game released in China
December 7, 2016 Monetisation Mavens What will be the biggest mobile game monetisation trends in 2017? The experts predict the hot new business models for next year
November 23, 2016 Favouring Favro Keep your game’s development on track with Agile project management tool Favro Why Team Hansoft’s new app can help improve team collaboration
November 9, 2016 Feel The Churn How first session length impacts gamer performance in F2P Hitting the magic 10 minute mark
October 25, 2016 Analytics Mavens How can developers use analytics to make better games? We ask the experts what they've found to be the most effective actionable insights
October 20, 2016 Engage Monetisation The future of app monetisation is looking up A look at new engagement and monetisation SDK Aurora
October 13, 2016 Breaking Out How we improved monetisation and retention in Castle Breakout - Escape! and what this meant for the game's gender split Cloudburst Room Escape's Ron Packard Jr. breaks down the changes
October 6, 2016 Survey Research Why you should consider Rewarded Surveys for your game monetisation strategy A pragmatic overview of the market research industry and how it applies to game monetisation