July 10, 2024 Direct To Consumer The Future of Gaming: Transitioning to D2C with cutting-edge payment solutions Discover how Direct-to-Consumer is transforming the gaming industry in our exclusive interview with Sebastian Totté, Noda's Head of Gaming
May 9, 2024 Dma Survey A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity Aghanim co-CEO Constantin Andry discusses the results of a new survey into DMA awareness, and how it can significantly boost revenue and end layoffs
April 24, 2024 Web Shop Beta Sanlo launches into web shops after raising $13.5 million Financial services provider inviting games companies to join close beta of its new platform
April 12, 2024 Epic Changes Epic Games demands Google Play opens up to alternative payment systems after antitrust win Epic also wants away with scare screens and claims Google's history of "malicious compliance"
April 10, 2024 Web Shop Wisdom Xsolla’s Andrey Kalugin talks web shops tips to get users out of mobile "jail" Speaking at the Dubai GameExpo Summit 2023 powered by PG Connects, Andrey Kalugin suggested that devs should tailor their discounts since "whales don’t want to save money"
March 14, 2024 Alternative App Store Argument When It Comes To Alternatives, App Developers Want More Than Just A Store Digital Turbine's Managing Director Shalom Michaeli tells PG.biz how app developers are looking for alternative solutions that go beyond traditional stores and aid in business growth
March 13, 2024 Build Or Buy? Mobile Game Web Stores: Should You Build or Buy Your Tech? AppCharge asks the question every developer and publisher should be thinking about in 2024 - When it comes to Web Stores - Should You Build or Buy?
March 8, 2024 Pgc San Francisco Discover key trends in monetisation and the role of modern web stores, with PG Connects San Francisco New advertising formats, IAPs, web stores and other monetisation developments this March 18th
March 6, 2024 Pay And Play Xsolla’s Cross-Play Cross-Pay is the latest platform-agnostic audience builder As cross-play becomes increasingly prevalent, Xsolla’s new solution helps port mobile games to other platforms
February 19, 2024 Hot Five Hot Five: Supercell revenues decline, Ubisoft’s mobile games plummet, but MTG signs a Monumental acquisition Our quick-fix roundup of the hottest stories on PocketGamer.biz
February 12, 2024 Web Store Wave Niantic moves Pokémon Go redeem codes exclusively to web store As the use of web stores grow in popularity, it's Niantic's turn to play the game with exclusive offers on board
February 2, 2024 Criticism Grows European Games Developer Federation "disappointed" over Apple’s new “anticompetitive” EU rules EGDF joins Xbox, Epic Games and Spotify in criticising new policies
January 26, 2024 Runtime Reloaded Apple rolls out Unity-like Runtime Fee for downloads as it seeks to outrun new EU regulations Apple lowers share to 17% in EU while adding a €0.50 download fee
January 10, 2024 Pgc London Pocket Gamer Connects London: The Webstore Wizardry and Alternative Revenue Models tracks Join us as we explore different methods to boost revenue and the role of modern webstores on January 22nd and 23rd
January 9, 2024 Direct To Consumer How to choose a web store platform for your mobile game In 2023, nearly every major mobile games publisher launched a web store - payment and platform expert AppCharge explains why - and how to go about creating your own
January 3, 2024 Q&a Speaker Spotlight: Xsolla president David Stelzer on web stores as "the next big opportunity" for mobile games "Off-store means of revenue generation are the clear future of our industry"
August 23, 2023 Gamescom 2023 Gamescom Highlights: Chris Hewish, Xsolla: "We believe that the power of going direct to consumer can help companies of all sizes" The Xsolla President and Interim CEO gives us his snapshot of Xsolla's recent successes and his aims for the future
February 21, 2023 Industry Insight Seven ways mobile games can make the most of direct–to-consumer strategies Xsolla's Chris Hewish explains how mobile studios can make the most of the direct-to-consumer strategies used by major publishers