Women in Games advocates for stronger inclusion following UK supreme court ruling

Not-for-profit organisation Women in Games has released a statement reaffirming its mission to foster a fairer and more inclusive global gaming ecosystem.
The statement follows a recent UK Supreme Court ruling defining “woman” strictly by biological sex under the Equality Act 2010.
“We acknowledge the recent UK Supreme Court ruling, which defines “woman” under the Equality Act 2010 strictly in terms of biological sex," the statement read.
“While we understand the legal clarity this provides, we also recognise its potential impact on the inclusion, dignity, and rights of transgender, gender-diverse, and intersex women.
The organisation said that women and girls from all backgrounds face systemic barriers in the games industry, including pay gaps, underrepresentation, and discrimination.
Moreover, it advocated for the creation of a more inclusive industry that not only promotes fairness but also boosts creativity, innovation, and lasting success.
Continued work
Women in Games said it will work with policymakers, studios, schools, and grassroots groups to make the games industry truly inclusive.
“We will challenge practices and policies that marginalise women or exclude minority identities, and we will advocate for solutions grounded in lived experience, compassion, and evidence.
“By standing together across our differences, we strengthen our community and advance our shared goals of fairness, dignity, and respect.
In March, Women in Games and UKIE partnered to boost representation in the UK games industry by supporting women’s career development, promoting inclusive workplace practices, and improving hiring and growth opportunities.