January 18, 2024 Back From The Dead Plants vs Zombies 3: Welcome to Zomburbia soft launches in the UK and other select regions The hugely popular action puzzle game is back. It's time to enjoy classic Plants vs Zombies gameplay with another new twist
December 28, 2021 A Time Of Reflection PocketGamer.biz’s top five biggest news stories of 2021 Our most-viewed news items
September 13, 2021 Back For Brains PopCap resurrects Plants vs. Zombies 3 - now back in soft launch Testing in Australia and the Philippines
October 19, 2020 Ceasefire Updated: EA pulls Plants vs. Zombies 3 from soft launch "It’s time to pull the game back to incorporate your thoughts and reimagine a few things"
February 28, 2020 Dig It Plants vs. Zombies 3 rises from the dead in new soft launch trailer Ireland, Romania and the Philippines can download now
April 12, 2019 Company Roundup Meet 31 of the top most exciting Washington state games companies Get a chance to meet with the state's finest at Pocket Gamer Connects Seattle on May 13th to 14th
May 3, 2017 Popcap Layoffs Plants vs. Zombies developer PopCap lays off staff at Seattle studio Studio aims to refocus on key titles and new projects
November 1, 2016 The Charticle How has the market responded to the changing genres of Plants vs. Zombies and Best Fiends? Has the change been resisted, or welcomed with open arms?
October 27, 2016 Playing Its Cards Right How PopCap entered the collectible card game genre with Plants vs. Zombies: Heroes Creative Director Devin Low on PopCap's strong hand
October 21, 2016 Iap Inspector How does PopCap's CCG debut Plants vs. Zombies: Heroes monetise? IAPs from the players' perspective
May 25, 2016 Shanghai Calling EA hiring for Creative Director, Arts Director, and CG Supervisor at its PopCap Shanghai studio Experienced individuals needed to establish Plants vs Zombies and Need for Speed brands in Asia
February 15, 2014 PocketGamer.biz Week That Was: Farewell Flappy Bird, Supercell's $892 million sales, and Molyneux says F2P is a sledgehammer The past 7 days in bite-sized portions
February 1, 2014 PocketGamer.biz Week That Was: Nintendo says no to Mario on Mobile, Zynga races ahead with CSR Racing, and Google sells off Motorola The past 7 days in bite-sized portions
January 14, 2014 PopCap Shanghai to lead Chinese culturalisation of key EA Mobile IP FIFA, Need for Speed and Battlefield on the cards
January 8, 2014 Monetizer Special: 8 games with very weird IAP economies Some clever and some stupid decisions revealed
October 10, 2012 GDC Online 12: PopCap's Contestabile on keeping Bejeweled Blitz an 'evergreen success' #gdconline Constant tweaking
September 24, 2012 PopCap closes Dublin office, 96 jobs affected Many employees offered new positions
August 21, 2012 PopCap reorganises, losing 50 staff in US and maybe its Dublin office as it deals with F2P social mobile shift John Vechey explains the hard decision to stay viable
July 26, 2012 'Hardcore' games gaining mobile momentum, but casual will remain king, reckons PopCap Contestabile says two can co-exist
July 25, 2012 Casual Connect 2012: If you use them properly, push notifications are the best marketing tool says PopCap's Contestabile #casualconnect Driving engagement
July 24, 2012 Mobile games not always played 'on the go', reports PopCap Vast majority played on the sofa
June 14, 2012 Almost half of all game time spent on mobile titles PopCap survey gives consoles a kicking
April 30, 2012 PopCap makes merchandising move with Plants vs. Zombies and Bejeweled Publisher signs multiple licensing agreements
March 7, 2012 GDC 2012: Developers scrambling to accommodate iPad HD, claims PopCap #gdc Hi-res games incoming
March 6, 2012 GDC 2012: PopCap's Contestabile on how setting Bejeweled Blitz free meant 9x more downloads and 5x more revenue #gdc The power of fun and free-to-play
March 1, 2012 PopCap's Andrew Stein on why iPad 3 has developers running scared Bigger doesn't always mean better
December 30, 2011 2011 in review: Giordano Contestabile, franchise business director, PopCap Games It's been about scale. Next year, we'll need to be better
December 7, 2011 PopCap retires Bejeweled 2 + Blitz but releases first freemium iOS game as it refreshes brand on iPhone Gains Bejeweled Blitz plus all-new 99c Bejeweled
November 11, 2011 Nintendo should have quit hardware race 'about 18 months ago', claims PopCap's David Bishop 3DS not cutting the mustard
October 12, 2011 GDC Online 11: John Vechey on the social gaming transition and why PopCap now has monetisation designers #gdc_online Change is always in the air
October 10, 2011 GDC Online 11: PopCap's Contestabile says Android ARPU could rise from 20% of iOS to 50% by end of 2012 #gdc_online Following the green robot
September 28, 2011 Freemium games could make up 95% of iOS downloads in one year's time, reckons PopCap's Giordano Contestabile And 80 percent of its revenue
August 8, 2011 PopCap survey reveals UK gamers spend 10% of their games budget on mobile More than half of Europe's adults play games
July 20, 2011 PopCap signs deal with Sony Ericsson to bring library to Xperia mini models Developer's first steps on Android in Europe
June 23, 2011 PopCap set to be acquired for more than $1 billion, say 'multiple sources' Unnamed party looking to buy Bejeweled publisher
June 1, 2011 PopCap hands Amazon Appstore 2 week exclusive on Android's Plants vs. Zombies Following in Angry Birds' footprints
May 19, 2011 Prepping for IPO, PopCap launches Bejeweled-based Pop Tower meta-social mobile game on GREE Part of emerging Asia Pacific expansion
May 16, 2011 PopCap heads to Android with exclusive two week-only Amazon Appstore availability Chuzzle and Plants vs. Zombies go free for launch
April 5, 2011 PopCap stops its designers' heads exploding with launch of experimental label 4th & Battery First game will be Unpleasant Horse for iPhone
April 4, 2011 Conversion rates from Bejeweled LIVE trial to paid on WP7 are encouraging says Popcap's Giordano Contestabile Looking good for the future
March 8, 2011 PopCap considering public offering before end of 2011 Publisher has also considered selling out
February 28, 2011 PopCap claims 73% of UK consumers have played a game on their phone Mobile overtakes console and PC as platform of choice
January 2, 2011 PopCap's mobile games revenues were $30 million in 2010 Planning for an IPO in H2 2011
December 31, 2010 2010 In Review: David Bishop, PopCap We're very interested in the possibilities of tablets
December 22, 2010 PopCap head Ed Allard on why web reports on app data privacy concerns are misleading Bejeweled 2 only sends data to Facebook
November 11, 2010 PopCap partners with Taito to launch social games hub Pop Tower in Japan Packaging play