EA layoffs hit hundreds in company wide restructuring

Electronic Arts has cancelled two projects at Apex Legends developer Respawn Entertainment and reportedly laid off hundreds of employees across the company.
Respawn took to X (formerly Twitter) to share that it has cancelled two early-stage incubation projects and made “adjustments" across its Apex Legends and Star Wars Jedi teams.
Furthermore, Bloomberg learned that EA has laid off 100 staff at Respawn and 200 - 300 more company-wide while cancelling a Titanfall-universe extraction shooter still in early development.
Respawn will continue work on Apex Legends and the next Star Wars Jedi game.
“As part of our continued focus on our long-term strategic priorities, we’ve made select changes within our organisation that more effectively aligns teams and allocates resources in service of driving future growth,” said EA spokesperson Justin Higgs.
“These decisions aren’t easy, and we are deeply grateful to every teammate affected - their creativity and contributions have helped build Respawn into what it is today. We’re offering meaningful support to those impacted, including exploring new opportunities within EA.”
Revenue struggles
EA earned nearly $1.9 billion in Q3 FY2024, with $599 million from full-game sales and $1.3bn from live services. Both segments saw year-on-year declines, with total revenue down 3% from the previous year.
The company earned most of its net revenue from consoles, followed by PC and mobile, with all platforms seeing slight year-on-year declines.
Elsewhere, EA penned a multi-year deal with Amazon Luna to bring games like Star Wars Jedi: Survivor, Fallen Order, and Dead Space to the cloud platform, with more EA Sports titles to follow.