February 15, 2021 Most Read Hot Five: Blizzard working on free-to-play World of Warcraft, China approves 33 games, and Crash Bandicoot launches in March The hottest articles of last week
February 12, 2021 Poc In Mobile LEGO's Ankur Suri explains the difficulties with visas if you live in a developing country "It was easier to offer someone with less experience that was based locally"
February 12, 2021 Making Of How Rivengard looks to breathe new life into mobile turn-based strategy titles "We felt that there was still a segment that was under-represented on mobile."
February 11, 2021 Switching It Up Why the Asphalt series always made sense for Nintendo hardware "The game’s performance on Nintendo Switch surpassed all our expectations."
February 9, 2021 Jobs In Games Why Unity's Danny Lange believes AI is pushing the games industry forward "There is a strong shift underway towards data-driven approaches to development."
February 8, 2021 Hot Five Hot Five: AppLovin acquires Adjust, Clash Royale turns five, and Big Run Studios hires new producer The hottest articles of last week
February 5, 2021 Speaker Spotlight Speaker Spotlight: 'The best way to show you can make games is to make games,' says Auroch Digital CEO PGC Digital #5 kicks off on February 8th
February 5, 2021 Poc In Mobile Hatch Entertainment Cloud Engineer Khoa Mai on why "diversity enables companies to reach the masses" "Becoming well known and popular is usually the goal for lots of firms."
February 4, 2021 Live And Kicking How Supercell continues to grow multi-billion dollar hit Clash Royale five-years on "There’s a reason that battle passes are so popular in the industry nowadays"
February 4, 2021 Speaker Spotlight Speaker Spotlight: Jump data lead Carlos De Las Heras Peña on how data tech will transform the gaming sector PGC Digital #5 kicks off on February 8th
February 3, 2021 Indie Spotlight How Apple Arcade's Secret Oops started life as a PlayLink game for PlayStation "AR technology was progressing very fast back then and we were fascinated by the shared experience capabilities"
February 3, 2021 Speaker Spotlight Speaker Spotlight: Kimaru Talent founder Rumiko Matsumoto on why fewer studios are building teams in San Francisco PGC Digital #5 kicks off on February 8th
February 3, 2021 Target Acquired Can opt-ins save niche targeting? App marketers will once again have to take a step back and re-evaluate their practices
February 1, 2021 App Economy An app economy on steroids: How to grab a piece of the action While in-app spending has thus far been led by mobile gaming apps, a major increase in spending is anticipated from non-game apps
February 1, 2021 Takin' Care Of Business Mobile Games Jobs Weekly: Hollywood producer Jerry Bruckheimer joins Skillz, Rovio appoints new SVP future of gaming, and Gamestop CFO resigns The movers, shakers and job opportunities in mobile gaming
February 1, 2021 Most Read Hot Five: Azerion acquires Sulake, Rovio partially closes Hatch, and Apple rolling our privacy changes The hottest articles of last week
January 29, 2021 Speaker Spotlight Speaker Spotlight: 'Be open to all opportunities that come your way,' says Luna Labs' Adam Stevens PGC Digital #5 kicks off on February 8th
January 29, 2021 Takin' Care Of Business Mobile Games Jobs Weekly: PlayStation mobile push, Apple engineering head moves to mysterious project, and Jagex gets acquired again The movers, shakers and job opportunities in mobile gaming
January 29, 2021 Poc In Mobile "It's never been easy for international talents to obtain a work visa in the UK - and now we’re seeing the impact of Brexit" Marmalade Game Studio's Mathilda Ho speaks on why the government plays an important role in improving diversity.
January 28, 2021 Speaker Spotlight Speaker Spotlight: Google Firebase Patrick Martin on why developers should consider 'mobile first' PGC Digital #5 kicks off on February 8th
January 28, 2021 Switching It Up Bringing Breath of the Wild-inspired Oceanhorn 2 to Nintendo Switch "I will always remember the nice email we got from Nintendo"
January 27, 2021 Making Of Why Crunchyroll believes now is the right time to bring Princess Connect! Re: Dive to the West "The team knew it would be a tremendous success and a potentially great fit for the Western market"
January 27, 2021 Into Mobile Square Enix Montréal on the rewarding transition into mobile game development Mobile can seem like a step down in game dev, but the Square Enix Montréal team disagrees
January 26, 2021 Jobs In Games How Modern Times Group acquired Hutch in the middle of a pandemic with Arnd Benninghoff "Just before the travel restrictions kicked in we flew to London"
January 26, 2021 Trendy 4 mobile game trends to look out for in 2021 GameRefinery's Erno Kiiski weighs in on the year ahead
January 26, 2021 Staying In Touch Planning your 2021 conference schedule: five tips to conquer Zoom fatigue Video conferencing is how we do business - for now at least. Here’s how to stay sane without stopping your business growth in this new online order
January 25, 2021 Most Read Hot Five: Apex Legends accused of 'copying', Angry Birds Journey enters soft launch, and Star Wars: Galaxy of Heroes' huge revenue The hottest articles of last week
January 22, 2021 Staying Safe Security expert Steeve Huin on why anti-tampering and anti-cheating in games should be front of mind for developers “Hackers are taking away money that you could invest in your next game or update”
January 22, 2021 Takin' Care Of Business Mobile Games Jobs Weekly: Peter Moore joins Unity, Takaya Imamura retires from Nintendo, and Keywords appoints new COO The movers, shakers and job opportunities in mobile gaming
January 22, 2021 Ten Years, Ten Square Ten Square Games - from an emerging CEE local gamedev leader to a global player We chat to Ten Square Games CEO Maciej Zużałek as the company hits a decade
January 22, 2021 Speaker Spotlight Speaker Spotlight: King's Luke Jackson on how mobile is evolving into a serious gaming platform PGC Digital #5 kicks off on February 8th
January 22, 2021 Poc In Mobile "There’s work to be done but it’s early days," says POC in Play co-founder Adam Campbell "One thing I’d like to encourage is more cross-industry recruitment"
January 21, 2021 That's Growth 2021 opportunities for growth-minded game publishers As IDFA shakes up the advertising world, Facebook Audience Network offers insight on how to keep revenues flowing
January 21, 2021 Speaker Spotlight Speaker Spotlight: Fingersoft's Ilpo Virtanen on the "creative madness" of the games industry PGC Digital #5 kicks off on February 8th
January 21, 2021 Making Of Inspired by Jet Set Radio, Apple Arcade racer Warp Drive brought composer Hideki Naganuma onboard "We were thrilled when he agreed"
January 20, 2021 Mystic Mavens Indie Mavens: What trends and events will shape the mobile industry in 2021? "IDFA depreciation has the potential to completely alter the free-to-play market"
January 20, 2021 Speaker Spotlight Speaker Spotlight: Alyssa Kollgaard on how digital events will thrive beyond COVID PGC Digital #5 kicks off on February 8th
January 20, 2021 Indie Spotlight How Stacky Dash utilised TikTok to achieve 100,000 downloads a day "The biggest challenge is acknowledging that success is the exception and failure is the norm"
January 19, 2021 Speaker Spotlight Speaker Spotlight: Cassia Curran discusses 'potential short-term drop' in demand for home entertainment post-pandemic PGC Digital #5 kicks off on February 8th
January 19, 2021 Jobs In Games Devolver Digital's Robbie Paterson on how to get a job as a marketing manager "Seeing a game's success change someone's life will never get boring"
January 18, 2021 Speaker Spotlight Speaker Spotlight: 'This industry is like no other,' says Paladin Studios CEO Kay Gruenwoldt PGC Digital #5 kicks off on February 8th
January 18, 2021 Most Read Hot Five: King charity partnership, five mobile gaming trends, and what you need to know before Playtika's IPO The hottest articles of last week
January 15, 2021 Speaker Spotlight Speaker Spotlight: 'Getting into game mod communities is a fantastic way to learn,' says Javier Barnes PGC Digital #5 kicks off on February 8th
January 15, 2021 Making Of How Apple 'featuring' helped The First Tree rival sales to PS4 and Xbox One on iOS "Having a powerful ending can help people look past the flaws so much easier"
January 13, 2021 Game Drive Introducing Game Drive: the acceleration programme from MY.GAMES and Google that promises to fuel mobile developers The new initiative will see successful mobile studios rewarded with consultation on how to level up their business
January 13, 2021 Lessons From Voodoo How Voodoo is driving creativity and innovation in the creation of mobile game ads Voodoo creative marketing manager weighs in how to craft in-game ads that resonate with your users
January 11, 2021 Most Read Hot Five: Yoozoo Games CEO passes away, the legacy of FarmVille, and Apple purges nearly 40,000 games The hottest articles of last week
January 7, 2021 Making Of How a trip to Antarctica helped bring authenticity to South of the Circle We speak to State of Play Games co-founder Luke Whittaker regarding the development of South of the Circle on Apple Arcade
January 5, 2021 Goodbye Farmville Down on the FarmVille: The rise of Zynga's social gaming icon As Zynga closes down the first FarmVille, we take a look back at what made it special
January 5, 2021 Playables Is it time for more publishers to add playables to their advertising mix? Mindworks' Stella Zhu discusses the benefits of including playable ads