June 9, 2017 Mobile Marketing Why retargeting is the new user acquisition for mobile games AppLift MD Maor Sadra analyses the benefits
June 9, 2017 Hard Knock Life What will be the impact of losing the App Store’s top grossing charts? Another Apple shake up
June 8, 2017 Live And Kicking One year on: Another Place Productions on the evolution of BattleHand CEO Jeremie Texier on the game's life so far
June 8, 2017 Cover Russia The story of an ARPG success in Russia: GTarcade on Legacy of Discord: Furious Wings GTarcade shares its experiences of releasing in the Russian games market
June 8, 2017 Game & Watch Are more people watching Grand Theft Auto V gameplays than Game of Thrones? New company PlayStats digs into the data
June 7, 2017 Hit For Six How Nazara Games topped India's Google Play with Royal Challengers Bangalore partnership CEO Manish Agarwal on how mobile games and the IPL can work together
June 6, 2017 Ad Partner Checklist UA checklist: How to tell if your ad partner can deliver InfiApps' Tal Turpaz guides you through choosing the right ad partners for the job
June 6, 2017 Now Hiring How to get a job at Ubisoft's mobile-focused Abu Dhabi studio Managing Director Yannick Theler shares insights
June 5, 2017 Draw A Crowd What role is mobile playing in the rise of gaming videos and streaming? How can mobile games attract spectators?
June 5, 2017 Monetisation Shift Game-changer: View-to-play ads signal a revenue shift within games Third-party ad revenue is crucial to developers as the evolution of mobile apps takes another turn
June 2, 2017 Honor 8 Pro Get the full package with the Honor 8 Pro A look at what the Honor 8 Pro offers
June 2, 2017 Make Panels Great Again Conference panels suck - Here’s how to fix them HyprMX GM Dan Laughlin offers his thoughts
June 2, 2017 Eye On Asia China mobile game trends: Tencent dominates mobile market, new titles enter the charts Niki Partners Analyst Daniel Ahmad on what the charts tell us about the local games industry
June 1, 2017 Honor 8 Pro We interviewed Honor to find out what the new Honor 8 Pro brings to VR How the Honor 8 Pro packs a punch for mobile VR
June 1, 2017 Live And Kicking Two years on: ZeptoLab on the evolution of King of Thieves Chief Product Officer Max Petrov on the game's life so far
May 31, 2017 Efficient Teams The lean approach to game development AppLovin's Johannes Heinze analyses how the development framework works when it comes to making games
May 31, 2017 Indian Mavens How to break into the Indian games industry Career advice from local industry figures
May 31, 2017 The Battles Ahead The mobile augmented reality platform war Digi-Capital's Tim Merel offers his thoughts on the big players and what's to come
May 30, 2017 Refining Features Back to the Features: Why mobile game features matter How GameRefinery's new tool gives you an insight into your game's design
May 29, 2017 Ipo Imminent Nitro Games on how going public can support its real-time mobile multiplayer ambitions CEO Jussi Tähtinen on the studio's strategy
May 26, 2017 Mobile Mavens Can mobile games still launch successful multimedia IP? Will there be another Angry Birds?
May 26, 2017 Maximum Leverage Why Tencent’s M&A strategy is smarter than gotta buy ‘em all Second Pocket Gems deal was beginning of the end
May 25, 2017 Adventures In Mobile The successes, mistakes and lessons from launching Diggy's Adventure on mobile Pixel Federation's Matej Lancaric breaks down how the studio took its game to market
May 25, 2017 The Hardcore Mobile Paradox Paradox Interactive on expanding its game universes on mobile and avoiding dumbed-down versions How Kim Nordström is targeting hardcore PC players for mobile games
May 25, 2017 Zombies + Bullets = Fun Zombie outbreak: the making of Kill Shot Virus Behind the scenes with Hothead Games
May 24, 2017 Live And Kicking Five years on: Sybo Games on the evolution of Subway Surfers Sybo Managing Director Mathias Gredal Nørvig on the game's life so far
May 24, 2017 Blossoming Revamp Deconstructing Gardenscapes' big pivot to success Wooga's Adam Telfer analyses the game's history and reasons behind its current success
May 23, 2017 Fighting On A New Front "Skullgirls is going to establish the new high bar for what a mobile fighting game can be" Charley Price on his ambitions for the LINE-published fighting game
May 23, 2017 Finnish Games Jobs Finland's games industry growth is slowing - but a new generation of students could help boost it once again Developers offer their thoughts on how to fix the country's internal recruitment woes
May 22, 2017 Jobs In Games Jobs in Games: Supercell's Richard Bangs on how to get a job as a Game Programmer Boss Alien co-founder and Clash Royale programmer shares career insights
May 22, 2017 Telling Tales TabTale CEO: "We believe in portfolio diversity and not relying just on one main game" CEO Sagi Schliesser discusses the publisher's philosophy of releasing one app a week
May 19, 2017 Fewer, Better Why Indian mobile startup BigCode is gunning for strategy games and IAP monetisation CEO Ahmed Mohammed sets out the new studio's strategy
May 19, 2017 Rpg Obsession Is South Korea's mobile games market in need of genre diversification? Rebound Mobile's Michele Zucca analyses the South Korean market and its obsession with RPGs
May 18, 2017 Words With Zynga Zynga Words With Friends GM on chat app games: "The opportunity is massive" Zynga's Vaibhav Sahgal and Mark Kantor discuss bringinng Words With Friends to Instant Games
May 18, 2017 Live And Kicking Two years on: First Touch Games on the evolution of Score! Hero Production Manager Andy Dunn on the game's life so far
May 17, 2017 Power And Influence GameInfluencer on the power of influencer marketing for mobile games Managing Director Georg Broxtermann on GameInfluencer's ambitions
May 17, 2017 Record Year How Rovio is steering the ship to a new wave of success Rovio's Wilhelm Taht on the company's cultural shift, new IP and building on its most famous licence in Angry Birds
May 16, 2017 Looking Ahead The future of in-app purchase monetisation in mobile games Scientific Revenue's William Grosso discusses the evolving monetisation landscape
May 16, 2017 Mobile Mavens Can Tencent's MOBA Strike of Kings carry Honor of Kings' China momentum Westward? Can the Chinese hit make waves in the West?
May 15, 2017 Jobs In Games Jobs in Games: Rovio London's new Executive Producer Will Luton shares career insights Reflecting on nearly a decade in the games industry
May 12, 2017 Fighting For Survival Transformers: Forged to Fight - A game worth paying $750 million for? Wargaming's Anil Das-Gupta deconstructs the game's design
May 12, 2017 Now Playing Now playing: Nicolas Godement-Berline on story-driven space adventure Full of Stars What games are keeping the industry busy after hours?
May 12, 2017 Ramadan What makes Ramadan the hottest month for mobile games in the MENA Tamatem's Jawanna Sawalha on why you should plan in-game events and special IAP packages ahead of time
May 11, 2017 Live And Kicking Four years on: Gameloft on the evolution of Asphalt 8: Airborne Senior Game Producer Ignacio Marin on the game's life so far
May 11, 2017 Watch This Space How Gamee aims to launch its snackable, shareable HTML5 games everywhere at once From Instant Games to its own app, Gamee wants games to go viral
May 10, 2017 Slowing It Down Time to pause: The making of FZ9: Timeshift Hiker Games on shaking up the mobile shooter genre
May 10, 2017 Indie Mavens How useful is influencer marketing to an indie mobile game developer? Our Indie Mavens weigh in
May 9, 2017 Mobile Mavens Why is Amazon shutting down its Underground initiative? Is it a sign that F2P can't be toppled?
May 9, 2017 Pc To Mobile A look at China's symbiotic PC & mobile games markets Niko Partners analyst Daniel Ahmad looks at why China's game developers are bringing PC titles to mobile
May 9, 2017 Under Construction “We want to be the best listeners on the planet”: How Amazon is pitting Lumberyard against Unity and Unreal Amazon Games VP Mike Frazzini discusses the company's big plans for developers