March 31, 2026 Events Ustwo Games revealed as first keynote for Develop: Brighton 2026 Maria Sayans, Daniel Gray and Peter Pashley will take to the stage to discuss the studio's journey and making a lasting impact
April 18, 2022 Mga 2022 Mobile Legend ustwo’s Danny Gray: “When we’re all dead and gone, what do you want your impact on the world to be: your $4 million exit or all the lives you’ve changed?” Part two of our interview with ustwo games chief creative officer and MGA 2022 Mobile Legend Danny Gray delves deep into his model for building games at scale and the value of blockchain in gaming
April 15, 2022 Mga 2022 Mobile Legend ustwo games’ Danny Gray: “I basically demoted myself. But I didn’t care; I just wanted to make great games.” Part one of our interview with ustwo' games chief creative officer, 2022 MGA Mobile Legend, and Chaos King discusses fitting in the games industry, leading a studio and stepping back, and chasing Monument Valley's success
April 8, 2022 Mobile Games Awards 2022 Updated: the winners of the Pocket Gamer Mobile Games Awards 2022 Championing the mobile games industry at the prestigious MGA 2022
September 17, 2019 Exclusive Title Monument Valley dev Ustwo goes all-in for Apple Arcade announcing launch game Assemble With Care "This game is about trying to help people understand the position of another person"
June 26, 2019 Grand Plans Why Monument Valley developer Ustwo hired a CEO New chief exec Maria Sayans and chief creative officer Dan Gray discuss what's changed, what hasn't and why the studio is taking on multi-game development
June 20, 2019 Executive Shuffle Ustwo names new CEO as it heads into multi-game development Maria Sayans takes on top job as Dan Gray is promoted to chief creative officer and Peter Pashley is appointed chief development officer
October 3, 2018 Mobile Mavens Is Telltale's closure part of a wider industry trend or a cautionary tale? The mobile mavens offer their opinions
June 25, 2018 Monumental Premium isn’t dead yet: Monument Valley 2 makes over $10 million in first year A year on from the puzzling sequel’s launch, Ustwo releases an impressive infographic
January 22, 2018 Undeniably Premium Ustwo's Dan Gray on how to succeed with premium games in the current mobile market Taking risks and not making something which is already free
May 3, 2017 Mobile Mavens What can the rise of Dragon Ball Z Dokkan Battle teach us about in-game event design? Mavens discuss the power of a well-executed event
April 24, 2017 Monumental Tactics Monument Valley talk: "The kind of game Apple would make if they made games" Develop Reboot took place this week in Dubrovnik and Ustwo's Daniel Gray spoke openly there about the strategy behind Monument Valley
August 8, 2016 Mobile Mavens Do mobile game developers actually care about Nintendo? Does NX bridge the gap to mobile, or is it more of the same?
May 9, 2016 Off To A Flyer? Are Fire Emblem and Animal Crossing good choices for Nintendo's first mobile games? Mobile Mavens weigh up commercial prospects
February 11, 2016 Ustwo Plus Four Join Ida: Monument Valley developer ustwo games is hiring New recruits wanted at the London HQ
January 6, 2016 Bringing Structure Dan Gray steps up to Head of Studio role at Monument Valley dev ustwo Former exec producer takes charge
August 31, 2015 Thinking Bigger Is the $10 billion mobile game franchise inevitable? Our Mavens ponder big numbers
June 16, 2015 Silver Screen Or Fool's Gold? Can mobile games head successfully to the movies? Our Mavens settle back with a large cup of popcorn
May 12, 2015 Vr Dawning Is the 12-month wait for Oculus Rift a disaster or an opportunity for VR? The Mavens debate when virtual reality will dawn
March 17, 2015 It's Me Mario! How will Nintendo's beloved franchises go F2P? Mobile Mavens debate Nintendo's entry to mobile games
November 19, 2014 Mobile Mavens Was it okay for ustwo to charge for Monument Valley: Forgotten Shores? Or should it have been a free release?
November 3, 2014 Mobile Mavens It's not about ethics, it's about hate: The games industry closes the door on GamerGate Our Mavens sum up the last few months
June 16, 2014 Mobile Mavens How should developers respond to Apple's shifting of the goalposts on ad incentivisation? Our mobile experts give their view
April 23, 2014 Making Of Stairway to heaven: The making of Monument Valley How an untypical developer made an untypical game
February 10, 2014 How can developers deliver the next Flappy Bird? (And should they even try?) Our Mobile Gaming Mavens give their take
December 2, 2013 Discovery debate: Is it Apple and Google's job to help good games get spotted? Our Mobile Gaming Mavens discuss