January 28, 2016 Apply Now ZeptoLab looking to hire Game Designers, Producers, and more at its Barcelona office Plus International Account Manager and BizDev Manager
January 28, 2016 Upsight Acquisition Analytics platform Upsight widens its market to ad mediation with Fuse Powered acquisiton Terms of the deal not disclosed
January 28, 2016 Power Partners Adways partners with Singapore publisher Quest Drop to support games in Southeast Asia Singaporean publisher and Japanese ad network join forces
January 28, 2016 Next Top Designer ZeptoLab seeks the next big designer with its Game Designer Challenge Have you got what it takes?
January 28, 2016 Smart Money For Zombies Walking Dead dev Next Games raises $10 million Existing investors double down
January 28, 2016 Local Talent How the Vancouver Economic Commission is helping game developers to thrive Nancy Mott explains
January 28, 2016 Going Down, Going Under 160 lose jobs as Gameloft closes Auckland studio New Zealand's biggest studio is no more
January 28, 2016 More Than Faqs Why you're doing customer support wrong, and how to fix it Nick Zasowski has helpful advice
January 28, 2016 1,200+ And Growing How to get a job at Germany's largest game developer Goodgame Studios Head of HR and Talent Acquisition Ina Bourmer shares insights
January 28, 2016 China Awards Chinese version of Hill Climb Racing wins China Mobile innovation award Downloaded 54 million times in 2015
January 28, 2016 Expert Knowledge Rovio outsources its European ad sales business to Venatus Media Better out than in
January 27, 2016 Cross Referenced Data fiends Newzoo and deltaDNA combine forces to provide strategic mobile insights More, accurate
January 27, 2016 Real-time Approach Canadian startup Icejam raises $2.1 million to accelerate Playable Data vision Opening Toronto office
January 27, 2016 Iap Inspector Building something special: the monetisation of Downtown Showdown IAPs from the players' perspective
January 27, 2016 Automatic For The People Can Machine Learning tune your game better than you can? Torulf Jernström has a robot helper
January 27, 2016 Going Moba-ile I hate MOBAs (but I love Vainglory) One man's first steps into eSports
January 27, 2016 Listen Up Zemeho explains its 'in-game Spotify' music service Valinta at PG Connects London 2016 Kimmo Kuusipalo reveals all
January 26, 2016 Social Scene Hammer & Chisel raises $20 million for gamer messaging app Discord Everybody talking
January 26, 2016 Are You Watching? Unless Clash Royale takes off, eSports market won't be worth $1 billion until 2019 Newzoo puts figures on the growth
January 26, 2016 Social Glue GetSocial raises $2.5 million to fulfill demand and expand operations Creating in-game community
January 26, 2016 Integrated Approach Six tips for an effective, holistic user acquisition strategy Tanya Lee on casting the net wider
January 26, 2016 Making Some Noise Why did UK indie JAM2Games come to PG Connects London 2016? Meet and greet
January 26, 2016 Indie Growth Video: How to grow your business as an indie developer From tiny acorns grow great oaks
January 25, 2016 Out Of Office Tom Sennett on quitting Corporate America, going full-time indie, and living in a van And the launch of lo-fi platformer Hate Your Job
January 25, 2016 Assassinated? After 17 months in soft launch, Assassin's Creed Identity quietly removed from App Store Ubisoft draws a line?
January 25, 2016 Safe (ad) Space SuperAwesome looks to build on 'kid-safe' advertising message with 2 C-level hires from Outfit7 and Nickelodeon Also opens LA office
January 25, 2016 Most Read Quit your job, make mobile games in Europe, and get rich in 2016 The hottest articles of last week
January 25, 2016 Live Well And Prosper 7 mobile gaming trends to help get you rich in 2016 Dmitry Terekhin on the year ahead
January 25, 2016 Big Ideas Video: Mobile developers discuss what makes the best ideas Dream a little bigger
January 22, 2016 Read Them All The top 11 talks from Pocket Gamer Connects London 2016 Nuggets of key knowledge
January 22, 2016 Its The Finnovators Dealing with success: is Finland still ahead of the game? Small country, big games
January 22, 2016 Shark Tank Video: Shark Punch's Jiri Kupiainen on building community Build it and they will come... hopefully
January 21, 2016 Music To My Ears Video: The emotional case for in-game music Makes the people come together
January 21, 2016 All About Spectators How big will mobile eSports be in 2016, and what will be Clash Royale's impact? Newzoo's Peter Warman explains
January 21, 2016 Roaring Success PG Connects London 2016 sets new records with over 1,400 delegates from 54 countries This year's event biggest and best ever
January 21, 2016 Phone A Friend Glu Mobile invests in and might acquire troubled QuizUp dev Plain Vanilla (if TV show works) Last roll of the dice
January 21, 2016 Gaming And Dancing Sabrina Carmona on why mobile devs not targeting Latin America are missing out Goodgame's Sabrina Carmona on Brazil and beyond
January 21, 2016 White Nights Nevosoft brings its White Nights conference to Helsinki on February 11-12 50+ speakers, 75+ developers, and 1500+ attendees so far
January 21, 2016 What's Next? Indian Mavens predict 2016's mobile gaming trends Quality and creativity on the rise
January 20, 2016 Indie Lifeblood Indie developers discuss why they are the lifeblood of the industry Or are they?
January 20, 2016 Big Leagues Promotion push: the making of Champ Man 16 Distinctive and Square Enix on taking each season as it comes
January 20, 2016 Zany Ua Video: Spacetime Studios on alternative approaches to user acquisition Fire your game into space. No, really.
January 20, 2016 On The Tubes TFJoy seeks intern video producer for paid 4-6 month placement Rotterdam mobile game publisher looking for young blood
January 19, 2016 Better Together Pablo Jordi on a magical Finnish-Korean mobile game co-production And why more devs should do it
January 19, 2016 Seeking Success Lumo Development's Steve Stopps on defining success in the games industry It's not about the money, money, money
January 19, 2016 Know Your Numbers How to pitch an Asian mobile game publisher Tencent, Gamevil and more share insights
January 19, 2016 Homeward Bound Indie developers discuss the new ways of working in the current industry Mostly just working from home
January 19, 2016 Publisher Panel Publishers discuss their changing role in the mobile space They're going through changes