June 20, 2016 Still Alive Streamlined Game Center ditches friends list, adds Sessions, and email/SMS game invites Also adds up to 100-player 'Sessions'
June 20, 2016 Why search ads on the App Store just reinforce its status as a winner-takes-all marketplace Hannah Hastings on App Store discovery
June 20, 2016 Last Chance Global VR Challenge submissions close today Get your mobile VR game in front of global experts and journalists
June 20, 2016 Square Peg, Round Hole? Does E3 need mobile games more than mobile games need E3? Mobile Mavens discuss the mobile dearth at E3 2016
June 20, 2016 Most Read Apple drops Game Center app, Kabam on launching in China, and how much games will offer you for your Facebook info The hottest articles of last week
June 20, 2016 Dreaming Of Vr Can Google Daydream be the driving force for a booming VR market in China? Headset shipments could reach 80m in 2018, claims DeePoon
June 17, 2016 Get In Gear Why we need to take off our VR beer goggles, stop worrying about 'proper VR', and focus on 'accessible VR' Modality vs Intent
June 17, 2016 Sharing The Wealth MAG Interactive hits 100 millon downloads, celebrates by making players in-game millionaires Ruzzle powers Swedish firm to huge milestone
June 17, 2016 Long View Striking the balance between user experience and monetization Tapdaq's Ted Nash lays down some rules
June 17, 2016 A New Chapter Traditional book publishing meets gaming as Hachette UK acquires Neon Play UK's second largest publishing group diversifies
June 16, 2016 No Substitutes GREE, Get Set Games, Electronic Arts and IGDA are latest PG Connects Vancouver 2016 speakers The full formation is available online
June 16, 2016 Kim K > Britney As Britney Spears: American Dream crashes, it looks like Kim Kardashian: Hollywood's success is the outlier of celebrity sim games Britney Spears: American Dream turns nightmare
June 16, 2016 Unity Plus Unity updates Unity Plus subscription model in response to developer backlash Increased revenue cap and additional features
June 16, 2016 Finding Finland Last chance for PG Connects Helsinki 2016 Super Early Bird tickets Offer for September 5th-6th conference ends this week
June 16, 2016 More About Less Game Center isn't dead; just "streamlined" WWDC session will reveal more
June 16, 2016 Know Your Players From engine to ad: How Unity helps you better understand and monetise your players Deep insight
June 16, 2016 Still Going All loot, no hassle: the making of Nonstop Knight Mika Kuusisto and Dana Massey on making an idle RPG
June 15, 2016 Mum's The Word Seriously on giving influencers the creative freedom to promote your game Not just gamers anymore
June 15, 2016 Bigger Pond With 500,000 downloads, Gear VR fishing game Bait! boasts 50% attach rate Going global
June 15, 2016 Different Strokes Nexon to release international and China-only mobile versions of hit PC game Dungeon&Fighter Know your audience
June 15, 2016 Xp Doubler Amazon offers iOS developers double-rate eCPMs during August Time-limited offer
June 15, 2016 Faster, Harder Why Marvel: Contest of Champions ditched Android and went auto-play/pay-to-win in China Kent Wakeford on Chinese changes
June 15, 2016 State Of Esports It's not about mobile game eSports. It's about is this a good mobile game for eSports? The story so far
June 15, 2016 China Challenge How can western developers break into the fast-growing Chinese VR market? DeePoon's Leon Zhang offers helpful advice
June 14, 2016 This Year's Model NetEase's mobile RTS Evercraft debuted at E3 2016 Mobile RTS is going global
June 14, 2016 Hiring Now How to get a job at Capcom Vancouver Senior Recruiter Tracey Saretsky shares insights
June 14, 2016 The Final Countdown Global VR Challenge submissions close on Monday Get your mobile VR game in front of global experts and journalists
June 14, 2016 Universal Streams Apple adds livestreaming to iOS 10 Mobcrush and Flaregames highlight their support
June 14, 2016 Nightlife Updated: Pocket Gamer's ultimate E3 2016 party (and presser) guide Places to be seen
June 14, 2016 Data Play Why Playlab, Aeria Games and Spil Games are using Tableau to better understand their data James Eiloart highlights partners
June 14, 2016 Decluttering Is it game over for Game Center as Apple removes the app in iOS 10? Part of the iOS 10 Apple app unbundling
June 14, 2016 Unity Certification How Unity Certification will give developers a boost over the competition in the job market Laetitia Santore gives us the lowdown
June 14, 2016 Modality Vs Intent Will the introduction of carrier billing unlock paying users' intent for India? Indian Mavens discuss structural change
June 13, 2016 Ea Reunited Zynga's poaches EA's SVP Mobile Publishing Bernard Kim to head up revenue push It's the job merry-go-round
June 13, 2016 Swift Education Apple wants to ‘revolutionise' how people learn to code with Swift Playgrounds Education app only available on iPad
June 13, 2016 In Control Apple TV to get iPhone controller support Support for four gamepads coming soon
June 13, 2016 Esports Rising Team Secret continues to dominate Vainglory as it wins third EU Championship Final in a row Snow Tsunami once again the runner-up
June 13, 2016 Pitch & Pitch How to get into Pocket Gamer Connects Vancouver 2016 for free If you're an indie with a game to show or a developer looking for work
June 13, 2016 Better Together Tapjoy partners with IronSource to gain more, better rewarded video inventory More ads
June 13, 2016 Low Level Influencers From $0 to $9.98: the surprising spread in how much developers will pay to connect their mobile game to your Facebook friends Tilting Point's Jerome Sudan crunches the numbers
June 13, 2016 Most Read The evolution of celebrity game UX, Nonstop Knight's fast start, Chinese obstructions, and Clash Royale's relative decline Hot topics in the world of mobile games
June 10, 2016 Value Of Something SoftBank and Tencent negotiations rumoured to value Supercell at $9 billion So says the rumourmill
June 10, 2016 Cash In Valued at $5.5 billion, LINE to IPO in New York and Tokyo on mid-July Joint listing in New York and Tokyo
June 10, 2016 Next Steps What happens if your backend provider gets acquired? Gamesparks' Griffin Parry has some advice
June 10, 2016 Say No To Code Are codeless development tools making the mobile indie development scene stronger? Opening development to a new generation