February 18, 2016 Get Competitive ESL's David Hiltscher on developing an eSports game Tips for a competitive edge
February 18, 2016 Thriving Or Doomed? Swedish indie Mediocre on surviving and thriving amidst the so-called 'indie apocalypse' Johansson, Gustavsson and Bengtsson discuss the sustainability of indie dev
February 18, 2016 Lawyer Up Jas Purewal on the business and law of eSports How the top players make their money
February 17, 2016 Touch Me Rocket Lolly announces The Rocky Horror Show mobile game Oscar Clark's latest project
February 17, 2016 Sign Up No Nintendo opens rewarded pre-registration program for Miitomo It's coming
February 17, 2016 New Signing Flaregames partners with Finnish startup Kopla Games to publish 'accessible RPG' Project Nonstop Action RPGs for all
February 17, 2016 Labour Of Love Two years of cancer and crafting: The making of Crashlands Butterscotch Shenanigan's Seth Coster on hard years
February 17, 2016 Apply Now Dutch publisher TFJoy seeks German-speaking bizdev intern for paid 4-6 month placement Rotterdam firm looking for bilingual Business School student
February 17, 2016 Investor Insights NetEase's Tom van Dam on the key things investors are looking for It's not all about the return
February 17, 2016 More Options How far can your core game stretch? Torulf Jernström on getting elastic
February 17, 2016 March 1 Deadline Polish studio T-Bull seeks game programmer 40-strong team looking for C#/C++/C expert
February 17, 2016 The Next Step How to get a job at The Walking Dead: No Man's Land developer Next Games HR Manager Anna Feodorow shares insights
February 17, 2016 Pin Sharp Spil Games appoints ex-Top Eleven art director Aaron Magpayo as Global Art Director Global role
February 17, 2016 No Time To Chill Chillingo on everything you need to know about running a successful live service How to get users, keep them playing, and keep them happy
February 17, 2016 Thank You Supersonic's Tal Shoham on the 'game changer' that is rewarded advertising Everyone's a winner
February 16, 2016 No Panda-ing CMGE signs up latest Battle Bear title Overclock FPS for Asian release Cute bears with big guns
February 16, 2016 Siren Song GameForge's ex-CEO Carsten van Husen on the logical approach to a saturated market Cover your ears or be lead to your death
February 16, 2016 Everyone Can Watch Newzoo's Peter Warman on why the future of gaming is spectators, not players Why eSports matters
February 16, 2016 Ads With Passion How Roostr hopes to combine scale and authenticity as it brings influencers into the UA playbook CEO Marco Mereu on the win-win scenario
February 16, 2016 Future Of Vr Devs must learn from 'intuitive' mobile games and stop making 'alienating' VR experiences, says Tommy Palm It's so close you can touch it
February 16, 2016 Always Selling How Wooga combines segmentation and monetisation along its players' lifecycle Philipp Stelzer talks actionable strategies
February 15, 2016 1+1=3 Newzoo CEO Peter Warman on why its deal with TalkingData will shake up market intelligence Covering the world
February 15, 2016 East Meets West Chinese mobile platform TalkingData makes strategic investment in Newzoo Newzoo granulates with new Newzoo Mobile division
February 15, 2016 Jackpot Social casino consolidation continues as GSN Games acquires Plumbee London dev snapped up
February 15, 2016 Virtual Unknowns Mediocre on the unclear vision for consumer VR The Swedish indie explores the murky world of virtual reality
February 15, 2016 Turning The Tables Vladimir Funtikov on why free-to-play development sucks and what you can do about it Creative Mobile CEO speaks out
February 15, 2016 You're Invited Leveraging the power of app invites GetSocial on getting more social
February 15, 2016 Most Read Chartboost acquires Roostr, everything you need to know about paid UA, and Machine Zone owns the US UA market The hottest articles of last week
February 12, 2016 Final Quarter Fewer players, fewer payers: King sees 2015 sales slide 12% to $2 billion Candy crushing
February 12, 2016 Bigger Better Bangalore Get the lowdown on the fast-growing Indian mobile games market on 21-22 April at PGC Bangalore 2016 Grab a head start on the next big mobile games market
February 12, 2016 Respecting Kid-ivacy AgeCheq 3 offers mobile devs 'Compliance as a Service' for US and EU child privacy laws Offers compliance with COPPA, GDPR, and PECR
February 12, 2016 Keep It Lean Flaregames' Miikka Luotio on the challenges and opportunities of making games with small teams Bigger may not be better
February 12, 2016 Player Lifecycle Oscar Clark on measuring the player lifecycle and making the most of your data He didn't rip his trousers off, thankfully
February 12, 2016 Tallinn Inbound Cheaper and more welcoming, Estonian conference GameDev Days takes an indie focus for 2016 But service providers restricted
February 12, 2016 In-game Events AppsFlyer's Alexander Grach on the in-game events you need to be measuring Making the most of your data
February 12, 2016 Mobile Market The global mobile market according to Nevosoft's Pavel Ryaykkonen The state of the world, and advice for the future
February 12, 2016 Community Of Clans How Marika Appel +1 manages the 25m strong Clash of Clans community You can't please everyone, especially not in video games
February 12, 2016 Head To Moscone Samsung opens its arms to developers, announcing its Developers Conference 2016 on 27-28 April Plus Day 0 pre-event day
February 11, 2016 Extended Play Chartboost acquires influencer network Roostr to tap into fast-growing social UA opportunity Watch this now
February 11, 2016 The Right Ads The power of rewarded ads within your monetization mix Adam Salamon has the right present for you
February 11, 2016 Decoupled Announcing support for Unity and Unreal Engine, Chukong spins out SDKBOX Mobile services framework goes solo
February 11, 2016 Like It Taptica to lead the marketing charge as Locojoy's Chrono Heroes goes global Facebook's the platform
February 11, 2016 Talk Talk Speaker submissions for the Develop: Brighton 2016 now open Conference running 12-14 July
February 11, 2016 Feat Of Endurance Holding on too long for a hero: the monetisation of Marvel Avengers Academy IAPs from the players' perspective
February 11, 2016 Ustwo Plus Four Join Ida: Monument Valley developer ustwo games is hiring New recruits wanted at the London HQ
February 10, 2016 Pgc Bangalore Speakers Call for speakers for Pocket Gamer Connects Bangalore 2016 Come share your thoughts
February 10, 2016 Rock On Glasgow studio Team Rock Games building a team, hiring artists and programmers Music-based media outlet branching out
February 10, 2016 Island Retreat How to get a job at Canadian data-focused F2P dev Icejam Founder and CEO Stuart Duncan shares insights