July 21, 2015 Long Tail Wags RockYou recycles MavenHut's Solitaire classics RockYou swipes Solitaire Arena and Solitaire 3
July 21, 2015 Was It Worth It? Bossa Studios on the confusing, exciting, unprofitable development of an Apple Watch launch game Vince Farquharson speaks out at Develop:Brighton
July 21, 2015 Plus One Helsinki dev Two Men and a Dog looking for experienced game programmer "let's make the coolest games on the planet together"
July 21, 2015 Bite Of The Apple What's ideal price point for mobile games in India? Our India Mavens sift through the pricing labels
July 20, 2015 Pgc Hearts Sf Pocket Gamer Connects lights up San Francisco with over 650 delegates, sponsors, and speakers First event in the US continues conference series' successful run
July 20, 2015 Wide Appeal Zynga's Empires & Allies is off to a solid start, especially in US, Japan and China Global beachhead established
July 20, 2015 Ol' Sport Cashplay and Gamblified launch Dead Trigger 2: eSports Tournament Betting on the undead
July 20, 2015 Create Your Own Fabzat's Florent Pitoun on the opportunity for game devs in the $10 billion 'phygital' merchandising market New streams
July 20, 2015 Hot Five How to become an eSports dev, and pull 10M downloads using Reddit and Twitch We round up the top five stories from last week
July 20, 2015 Stacking Papers Pop-up game Tengami made 90% of its $1.1 million sales on iOS, and still sells strongly Not bad for a £55,000 investment
July 17, 2015 Let's Play Why Apple needs to get into the mobile game publishing business Carter Dotson has a radical proposal
July 17, 2015 Looking Ahead Flashback Friday: Neil Young on how ngmoco and Freeverse will dominate the iPhone free2play market 40 titles planned for release over the next 12 months
July 17, 2015 Strength In Big Numbers Square Enix Collective on the power of IP and the psychology of crowdfunding What's been learned?
July 16, 2015 Relative Failure Did Fallout Shelter really only make $5.1 million during its peak weeks? Superdata reckons so
July 16, 2015 New Old Bird On The Block Rovio will lay Angry Birds 2-shaped egg on July 30 Angry Birds 2 inks in a launch date
July 16, 2015 Jet Fuel 6 ways to fund your startup Ignited Artists' Danielle Deibler runs through the options
July 16, 2015 Sunny View Marmalade opens a game development office in Lisbon, Portugal London overflow
July 16, 2015 Good Better Best Goodgame continues new look, appoints Ubisoft vet Simon Andrews to run new studio Expansion apace
July 16, 2015 Piggybacker Why Supernatural is the ideal TV brand for mobile game exploitation TinyCo's Jeremy Horn talks licensing
July 16, 2015 Why Did The Chicken? Still pushing alternative revenues, Hipster Whale launches official Crossy Road merchandise store Fine for superfans
July 16, 2015 Don't Churn Perion's expanded Growmobile platform adds engagement solution Grownmobile launches engagement offering Beta
July 16, 2015 Lift Off Kongregate's Launchpad program helps web indies go mobile Online gaming specialist Kongregate wants small devs to go mobile
July 16, 2015 Pastures New Scopely scoops Bernard Chen as GM and VP product Official blog post welcomes Bernard Chen to Scopely
July 16, 2015 Making A Noise Why you need to build your game's community months before it's released Shark Punch CEO reveals some tricks
July 15, 2015 Helping Hands Does your game need a publisher or not? Publishers make the case at PGC San Francisco 2015
July 15, 2015 Secret Recipe Twitch and Reddit can be a UA goldmine, says Miniclip following 10M downloads of Agar.io Saad Choudri shares the success behind Agar.io
July 15, 2015 Touchyfeely Apple reboots iPod touch range with new colours and A8 chip Something old, something new
July 15, 2015 Do It Yourself How Seriously built the Best Fiends' brand from scratch Matt McMahon on the journey so far
July 15, 2015 Ad It Up glispa gNative ad platform accesses half the world's smartphone users New native ad platform comes out of Beta
July 15, 2015 Against The Odds 8 things you need to do to become a successful eSports developer Smite dev Hi-Rez shares insights
July 15, 2015 Moba Or Moba$$$ Is Super Evil's longterm approach to Vainglory monetisation coherent? Our Monetizer Mavens look ahead
July 15, 2015 Feed The Small Fish GameAnalytics enters publishing with indie-focused Runway Runway will help small indie studios looking to soft launch
July 15, 2015 Futureshock With a 10x opportunity in the west, we're not even close to peak mobile gaming. says Neil Young N3twork CEO is bullish
July 14, 2015 Middle Kingdom Data New Chinese report claims its Android gaming market will be worth $3.6 billion in 2015 Newzoo and TalkingData launch monthly report
July 14, 2015 Concentrating Inside the Game: Growing pains of taking a company of 10 to 40 (in the same office) Kara Loo is sitting at a small desk
July 14, 2015 Right Whales You need to love your F2P game and love your F2P players, says GodFinger 2's dev Jiggery Pokery Matthew Wiggins on real success
July 14, 2015 Levelling Up Amazon's Mike Hines on moving from players and IAPs to fans and alternative revenue streams A new way to play
July 14, 2015 Innovation Through Convention Zombie Match Defense wins the Very Big Indie Pitch at #PGCSanFran But VR wins the war
July 14, 2015 Boost Your Game Mobile, smartwatch, VR, or handheld game developers wanted for Big Indie Pitch at Gamescom 2015 One of the best things indies can do for their game
July 14, 2015 New Vision Why Patrick O'Luanaigh is convinced VR gaming will be a success But not in 2016
July 14, 2015 Do Your Ad-ition New Supersonic Ad placement tool enables rewarded video customisation Ad Placement Technology helps devs integrate rewarded ads.
July 14, 2015 Eastern Network Join our PG Mobile Mixer at ChinaJoy 2015 And stick around for the Superhero Party...
July 14, 2015 Psychological Hooks Western devs need to think more about chance and less about skill says Marvelous' Harry Holmwood New ways to win
July 14, 2015 Cologne Come Along Mobile gaming industry invited to our PG Mobile Mixer at Gamescom 2015 Not all at once, though - the venue isn't THAT big
July 14, 2015 Show And Tell Free ebook teaches app marketing on a tight budget Big Ideas Machine has some ideas about app marketing
July 14, 2015 Crouching Tiger How new CEO Amit Khanduja is driving Reliance Games towards 100 million downloads Going global and doubling down in India
July 13, 2015 Small Screen Heroes How to harness the volatile power of YouTubers Seriously’s Phil Hickey on influencing the influencers
July 13, 2015 Nascent The challenges and opportunities of Apple Watch development William Volk sees good and bad
July 13, 2015 Let's Get Critical Stugan: How to deal with criticism The Stugan devs talk game development