August 27, 2013 GameMaker: Studio gets go-faster stripes with new compiler and shader support Unlocking the power of the CPU
August 27, 2013 Sell real-world items in your games and get 6% of the revenue through Amazon's new affiliate deal New revenue stream with Amazon Mobile Associates API
August 27, 2013 How GREE and IUGO boosted Knights & Dragons' 30-day retention by 50% It's now generating more than $1 million per month
August 27, 2013 Chinese web and mobile outfit Qihoo 360 sees Q2 2013 sales up 108% to $152 million Record income of $33 million
August 26, 2013 Opinion: Don't drop the beat - why you should care about your game's audio Music is everything
August 26, 2013 Sponsored feature: You're gonna need a smaller bloat, says NativeX's Rob Weber How SDKs have changed from a solution to a problem
August 26, 2013 Muteki Corp's Adam Rippon on how Sony saved the indie studio 'from the brink of death' And the importance of store curation
August 26, 2013 Hot Five: EA loves F2P, gut not analytics (Frogmind vs Zynga), and the contentment of big whales The stories taking down our server this week
August 24, 2013 PocketGamer.biz Week That Was: PvsZ 2 does 16M downloads, Oculus Rift eyes Android, and 78% of IAP big spenders happy with purchases The past 7 days in bite-sized portions
August 23, 2013 Drawbridge levels up, appointing stats marketing man Daryl McNutt Will retarget retargeting ad tech outfit's efforts
August 23, 2013 Three is the magic number as Pocket Gamer parties in Cologne Thanks to NativeX, Creative Mobile and Qihoo 360
August 23, 2013 Mobile payment provider Mo9 closes Series B round Company secures millions of dollars in funding
August 23, 2013 Cloud burst: Big Fish shutters its Unlimited casual game streaming service Costs too high, uptake too low
August 22, 2013 Newbie Mobile Gamer likes Icebreaker but thinks its IAP is 'cheating' Truth through inexperience
August 22, 2013 Creative Mobile, TinyCo and Animoca add support for subscription-based unconsole GamePop Android focus
August 22, 2013 Sega leading publisher initiative to create a cross-promotion network in Japan Looking to build their own UA mine
August 22, 2013 Cologne Big Indie Pitch proved a love-in for devs and journalists Thanks to sponsors Sega and Apmetrix
August 22, 2013 iOS gameplay video sharing outfit Kamcord announces 1 billion recordings Plus additional funding brings seed round to $2.5 million
August 22, 2013 Sponsored feature: Why all game developers need to take notice of BlackBerry 10 Anders Jeppsson highlights 'fastest growing ecosystem'
August 22, 2013 Hoolai Games bringing web MMOG Wartune to mobile - for China and the west Promises optimised gameplay and more engagement
August 21, 2013 Chart of the Week: Android game revenue now bigger than 3DS and PS Vita App Annie and IDC have the breakdown
August 21, 2013 Opinion: After its initial failure, Sony's now looks to turn PS Vita into a mini-PlayStation 4 Time for a pivot
August 21, 2013 There was plenty of fizzy pop and chocolate cake at PG's Mobile Mixer in Cologne Thanks to sponsors PapayaMobile, Immersion, Grand Cru, Everplay and King
August 21, 2013 Jolla's MeeGo-based smartphone closes initial pre-order Production run 'in the order of 50,000'
August 21, 2013 LINE messaging service now has 230 million registered users Including 15 million in Spain
August 21, 2013 From $60 console game to $20 iOS game in 9 months: The Making of XCOM: Enemy Unknown The platforms they are a-changin'
August 21, 2013 Extreme Motion SDK 'motionizes' snowboarding game with Kinect-like control Uses front-facing camera on tablet or laptop
August 21, 2013 How DeNA turned Transformers Legends into a monetisation machine for the west #GDCEurope Money maker in disguise
August 21, 2013 Hook into the Japanese market with cross-promotion platform AppExTrade Now available through a Unity plug-in
August 21, 2013 [Updated] Pocket Gamer's Ultimate GDCE and Gamescom 2013 Party Guide From Saints Row to CCP, Rovio, and beyond
August 20, 2013 Stateside: The ethics of IAP are complex which is why the industry needs to define them Because if we don't do it, others will
August 20, 2013 As Plants vs Zombies 2 hits 16 million downloads, EA takes FIFA 14 free-to-play The transformation is complete
August 20, 2013 Is Kakao already dominating the market in the Philippines? Messaging app rises to the top after two weeks.
August 20, 2013 Tencent talks how to tempt Chinese gamers away from a diet of rice and noodles #GDCEurope Peng Lu on changing the menu
August 20, 2013 Linking fiction to action: Why touchscreen controls depend on pace, position and direction Anna Marsh talks non-literal actions
August 20, 2013 'No one wants to be Zynga anymore': Lessons from the Pocket Gamer Mobile Mixer F2P, monetisation, and is there a third platform?
August 20, 2013 How Frogmind made it big with Badland (without a big marketing budget) #GDCEurope Finding power without a publisher
August 20, 2013 Transition extended as KongZhong's mobile games business drops 40% in Q2 2013 Still waiting for the smartphone uplift
August 19, 2013 Get ready for an eyeful - Oculus Rift's John Carmack working on mobile SDK Android support coming first
August 19, 2013 Exclusive: 78% of mobile gamers spending $50+ on IAP say they've received 'their money's worth' EEDAR survey of 3,000 reveals surprising facts
August 19, 2013 Are you an indie dev looking to make it big? Enroll in Chartboost University It's all about the hothouse
August 19, 2013 Candy crushing the competition: The 'stars have aligned' for King, says Tommy Palm #GDCEurope And Facebook is still a force
August 19, 2013 The Charticle: A year on from relaunch, The Simpsons is EA Mobile's biggest earner Franchise generating $100 million per year
August 19, 2013 Don't count on chat apps being the next big gaming platform, warns GameDuell #GDCEurope KakaoTalk and co. not the answer