September 3, 2013 How will Google's policy changes shake up the Android advertising ecosystem? Appnext founder Elad Natanson considers the future
September 3, 2013 What Connect2Media did next: The thinking behind the all-singing all-dancing Gamebrain platform An all-you-can-eat approach
September 3, 2013 Technology Strategy Board announces five £25,000 projects for UK start-ups Sony, Intel, Crytek and Google all involved
September 3, 2013 Tallinn plays host to the next Pocket Gamer Mobile Mixer Rocking out with Creative Mobile on 19 September
September 3, 2013 Logic concludes: Microsoft to buy Nokia's devices and services business for 5.44 billion Gets Lumia devices and Nokia's patents
September 3, 2013 #1 Chinese game distribution network 360 on how it's riding the market's explosive growth And how western devs can get their slice of the action
September 3, 2013 Very engaged: Xiaomi's users downloading 26.5 apps per quarter That's double the rate of App Store and Google Play
September 2, 2013 Sony launches Third Party Production to bring established IP to its devices Aimed at ports and localisations
September 2, 2013 Chart of the Week: The decline of US app power The global village remains fragmented
September 2, 2013 Opinion: Plants vs. Zombies 2 downloaded more times than Plants vs. Zombies 1, but who cares? It's just about the money, money, money
September 2, 2013 Amazon has the opportunity, but does it have the army or the desire to win the gaming war? The Mavens debate strategic potential
September 2, 2013 Hot Five: Nintendo reveals its fugly wedge, Unity CEO tells devs to go nuts, whilst GREE and IUGO use synergy to boost player retention All of the chaos from last week
September 1, 2013 Opinion: Unconsoled or not, Amazon's momentum in the games market remains relentless Ouya competitor maybe 'just a station on its way'
August 31, 2013 PG.biz Week That Was: Nintendo baffles us with the 2DS, Unity turns publisher, and Asphalt 8 analyzed The past 7 days in bite-sized portions
August 31, 2013 [Updated] Pocket Gamer's Ultimate PAX Prime 2013 Party Guide Streetpassing, cosplay and chiptunes in Seattle
August 30, 2013 Start small and keep your message simple: Unity reveals how best to market your game PR and marketing 101 direct from Unite 2013
August 30, 2013 The Room and Year Walk honoured at Unity Awards 2013 Walking away with it in Vancouver
August 30, 2013 Full Indie UK: You shouldn't attempt to do everything yourself Why Byron Atkinson-Jones hired a PR agency
August 30, 2013 After the smoke clears: A post-mortem on Great Big War Game No battle plan survives contact with the app store
August 30, 2013 Xiaomi's Android app store hits 1 billion downloads Generating $1.5 million monthly from games
August 30, 2013 Where's My Talks? Disney signs up for GDC Next 2013 Ste Curran and BDA Ent. also join the roster
August 30, 2013 Making 2D games? GameMaker: Studio is still the best says YoYo Games Leading the charge from Flash to HTML5
August 30, 2013 Gamevil makes its first Companion investment into Korean start-up Relax Games Splashing the cash
August 30, 2013 CMGE sees mobile game revenues drop 7% to $8.9 million But subscriptions are on the rise
August 30, 2013 With star power from Hollywood agency ICM, AppXchange looks to shake up F2P app distribution FreeAppADay outfit changes approach
August 30, 2013 Don't port console games to mobile, clone them: Owlchemy Labs on bringing Shoot Many Robots to Android And do it with Unity
August 29, 2013 China's #7 phone OEM snags Android VP for global push Hugo Barra joins Xiaomi for new challenges
August 29, 2013 Devs need to 'go nuts': Unity's David Helgason on how to be the next big thing, and why the publisher never really went away CEO talks Unity's publishing venture
August 29, 2013 Transfluent partners with Unity for easy localisation New plug-in offers rapid processing
August 29, 2013 Shanda posts Q2 FY13 mobile game revenues of $16.5 million Million Arthur is doing the business
August 29, 2013 Three gaming monetization trends that will shape the future of mobile advertising SponsorPay looks into its crystal ball
August 29, 2013 Chart of the Week: Facebook's mobile ad muscle pushes up UA costs to a 2-year high Combined with Apple ranking algorithm tweak
August 29, 2013 Mobile VAS & Apps Conference is looking for the next big apps and games Bringing together Russian devs, publishers and investors
August 29, 2013 Opinion: Nintendo demonstrates that if you can't accept mobile games, any old fugly wedge will do Defensive move is more about 3DS than market success
August 29, 2013 Autodesk targets mobile developers, offering Maya LT 2014 from $35 per month Time to sharp your 3D skills?
August 29, 2013 Gamebrain opens access for its end-to-end development, publishing and distribution platform Closed beta kicking off in Q4 2013
August 28, 2013 Want to reach an extra 260 million players a month? Facebook's new Unity SDK has you covered Port your game in a few clicks
August 28, 2013 Our first Drink Up saw SF's mobile gaming elite spinning the wheel of beer The drinks were on Grantoo and Heyzap
August 28, 2013 Unity unveils Unity Cloud, including analytics, cross-promotion and advertising 2D Tools also revealed
August 28, 2013 Playnomics says its Churn Predictor will stop you losing 70% of your players in the first month New addition to the PlayRM platform
August 28, 2013 Unity turns mobile publisher, first games hitting iOS and Android this fall Looking to pioneer 'developer friendly' approach
August 28, 2013 $20 per hinge? Nintendo reveals its cheaper, flatter, less portable, more wedge-like handheld - the 2DS Taking out some bits you don't like, some bits you do
August 28, 2013 Opinion: Why GungHo, GREE, DeNA and Kabam demonstrate the industry's most effective monetisation Conclusions from App Annie's July 2013 ranking
August 28, 2013 The Charticle: The slow-growing success of Plants vs Zombies 2 How is EA's next big thing sprouting?
August 28, 2013 Google Ventures part of the group that reinvested in Kabam Light shed on recent $38.5M placement
August 27, 2013 Stateside: Developers need to think bigger to fulfill the potential of tablet gaming More than pumped-up phones