September 12, 2013 Playing it safe: Apple's lack of innovation has made it dangerously predictable Two Tails founder Dave Mitchell on life after Jobs
September 12, 2013 Blitz Games Studios enters liquidation after 23 years UK studio 'unable to secure funds to sustain business'
September 11, 2013 Developers pull Ouya games as company responds to Free the Game fund farce Mike Bithell 'saddened' by the process
September 11, 2013 UPDATE: Developers reveal what PS Vita TV means for the industry Mixed maves on the mighty microconsole
September 11, 2013 Juengo aims to provide loyalty points for actions, not purchases An open closed loop
September 11, 2013 Opinion: The era of Apple glitz and glamour is over iPhone 5C shows share price is the prime concern
September 11, 2013 Chinese MMO giant Perfect World makes move on mobile F2P Publisher lines up four titles
September 11, 2013 The value of a capable accomplice: The making of Tiny Thief Especially when that accomplice is Rovio
September 11, 2013 Apple's 'expensive' iPhone 5C receives cool reception in China Just 3 percent state intent to buy
September 11, 2013 Three months in, Despicable Me: Minion Rush hits 100 million downloads Free-to-play for all
September 11, 2013 Foreign exchange losses sees Gameloft's H1 2013 net income drop 60% But has all-time high cash position of 60.6 million
September 10, 2013 No surprises: Apple unveils iPhone 5S and iPhone 5C combo Looking to 'serve even more customers'
September 10, 2013 Apple: iOS to become the world's most popular operating system Near 700 million devices shipped
September 10, 2013 Nearly 6 million devices already running iOS 7 That's a hell of a lot of 'developers'
September 10, 2013 Chart of the Week: Smartphone games headed for 80% penetration Almost everyone will be playing them by 2016
September 10, 2013 There's no point in taking your game global unless you think local Oscar Clark on the geography of mobile gaming
September 10, 2013 Former Zynga man Schappert founds fresh free-to-play studio Shiver Entertainment boosted by Nexon partnership
September 10, 2013 Opinion: PS Vita TV proves the industry is no longer happy to be Apple's bitch The world isn't willing to wait for Apple TV
September 9, 2013 Tablet wars: Microsoft to unveil Surface 2 on 23 September In a New York state of mind
September 9, 2013 Two developers accused of abusing Ouya's 'Free the Games' Kickstarter fund Suspension and disbelief
September 9, 2013 Samsung usurps Apple as world's most used smartphone vendor Nokia also managing to hold strong
September 9, 2013 When two become one: Was Microsoft's move for Nokia inevitable? Our Mobile Gaming Mavens discuss
September 9, 2013 Sony pre-empts Apple with game-equipped PS Vita TV Play PS Vita, PSP or PlayStation games on the box
September 9, 2013 Hot Five: PS Vita packs an indie punch, why mobile games dev is pointless, and the making of CSR Racing Last week's top five stories
September 7, 2013 PocketGamer.biz Week That Was: Microsoft nabs Nokia, Android hits a billion activations, and indie devs defend the Vita The past 7 days in bite-sized portions
September 6, 2013 Ian Livingstone and Playdemic's Paul Gouge to take on industry disruption at D.I.C.E. Europe Paul Wedgewood also added to the speaker's list
September 6, 2013 Europe accounts for more than a quarter of the global app economy But trails North America by some distance
September 6, 2013 Asphalt 8: Airborne and rymdkapsel are heading the Quality Index's Top 10 rated iOS and Android games of August 2013 Critically acclaimed
September 6, 2013 Chart of the Week: Microsoft has just bought the 8th largest mobile manufacturer in the US Long road ahead for Nokia
September 6, 2013 Full Indie UK: Are the days of the mobile-only developer over? Alistair Aitcheson on platform-agnosticism
September 6, 2013 Tap screen to donate: Miniclip adds charity-focused multiplayer to Rail Rush Plugs game into Grantoo platform
September 5, 2013 Rovio, King and Gamevil on board for Mobile Games Forum 2014 London bound this January
September 5, 2013 F2P Summit 2013 to highlight the psychology of free-to-play Berni Good to unpick the p(l)ayers' mind
September 5, 2013 Corona and PlayHaven come together to help devs monetise and engage their users Free plugin for iOS and Android
September 5, 2013 PS Vita's indie assault: Devs reveal why they're rallying behind Sony's handheld And the possibility of a PS4 halo effect
September 5, 2013 BlackBerry reportedly pushing for November sell off Lenovo reportedly most likely bidder
September 5, 2013 Why indie mobile game development is no longer a worthwhile commercial prospect Nicholas Lister on learning to become your bank manager
September 5, 2013 Talking heads: PlayFirst makes play for Big Head Mode Picks up IP, portfolio, and studio founders
September 5, 2013 Nurturing Nordic talent: How eMocial plans to find Sweden's next superstar studio Investing in a hotbed of innovation
September 5, 2013 Mozilla looks to lure HTML5 devs to Firefox OS with handset giveaway 'Phones for Apps' is go
September 4, 2013 Think your game can top Badland? Apply for Game Connection Europe 2013 and prove it Three new categories announced
September 4, 2013 Stateside: Nintendo doesn't need to go mobile, mobile needs to go Nintendo There's every reason for indies to go 3DS
September 4, 2013 An eye on apps: Google Glass app store set to launch in 2014 Store guidelines being drawn up
September 4, 2013 Opinion: Nokia buyout paints Stephen Elop as a smartphone superhero Next stop Redmond?
September 4, 2013 Top 5 things we learned at Unite 2013 in Vancouver Publishing begins with a powerful P
September 3, 2013 Playnomics on how its new Churn Predictor can increase your ARPU by 160% Trying to keep the customer satisfied
September 3, 2013 Shape of the Week: Upturn your funnel into a pyramid Focus on core gameplay not mass user acquisition