King's hugely successful Candy Crush mobile games are earning daily revenue of almost $4 million across the franchise.
Sensor Tower reports that the original 2012 Candy Crush Saga is still kicking well above its weight, accounting for 62 per cent of total revenue.
Alone, Candy Crush Saga brought in $930m in the 12 month period ending July 2018 - its highest-grossing year-long period yet.
Even so far post-launch, the match-three managed to become the highest-grossing Western game in Q2 2018, according to Sensor Tower.
Franchise success
Across all three games (including Candy Crush Soda Saga and Candy Crush Jelly Saga), King is earning an average of $3.9 million every day from the franchise.
That figure marks a seven per cent increase over the $3.6m daily average made in the same period last year.
Soda Saga makes the second-largest portion of revenue, at 31 per cent. The newest entry, 2015’s Jelly Saga, trails with seven per cent of total spend.
However, this year all three games made up a quarter of all spending among the top 25 mobile puzzle games.