August 20, 2013 How Frogmind made it big with Badland (without a big marketing budget) #GDCEurope Finding power without a publisher
August 20, 2013 Transition extended as KongZhong's mobile games business drops 40% in Q2 2013 Still waiting for the smartphone uplift
August 19, 2013 Get ready for an eyeful - Oculus Rift's John Carmack working on mobile SDK Android support coming first
August 19, 2013 Exclusive: 78% of mobile gamers spending $50+ on IAP say they've received 'their money's worth' EEDAR survey of 3,000 reveals surprising facts
August 19, 2013 Are you an indie dev looking to make it big? Enroll in Chartboost University It's all about the hothouse
August 19, 2013 Candy crushing the competition: The 'stars have aligned' for King, says Tommy Palm #GDCEurope And Facebook is still a force
August 19, 2013 Don't count on chat apps being the next big gaming platform, warns GameDuell #GDCEurope KakaoTalk and co. not the answer
August 19, 2013 Make love, not metrics: Wooga on the importance of romancing the player #GDCEurope Timo Dries talks Monster World
August 19, 2013 Synchronous multiplayer on mobile is going down the toilet, says PerBlue #GDCEurope CEO Justin Beck flushes out the myths
August 16, 2013 Social gaming and charity network Gramble closes out $5 million seed round A real charity case
August 16, 2013 PopCap: Going free-to-play with Plants vs. Zombies 2 is worth the 'flak' 'Evil' model hasn't hindered success
August 15, 2013 LOGIN 2013 conference kicks off with keynote on mobile games Running 26-27 September in SF
August 15, 2013 Party with the cool kids in Cologne at Pocket Gamer's GDCE party Sponsored by NativeX, Creative Mobile and Qihoo 360
August 15, 2013 G5 Entertainment sees H1 2013 sales up 37% to $7.3 million Sees strong F2P revenue from The Secret Society
August 15, 2013 Nextpeer brings its iOS multiplayer SDK to Android for cross-platform play Leveraging a network of 15 million unique users
August 15, 2013 Sluggish performance from GREE sees FY13 sales down 4% to $1.5 billion Japan down, but US up
August 15, 2013 Zhongqingbao expands its mobile reach, gaining majority stakes in More Fun and Small-tech Spends $72 million in the pursuit of scale
August 15, 2013 Tencent sees business boom with H1 2013 sales up 38% to $4.5 billion Mobile QQ, Mobile Qzone and WeChat on the up
August 15, 2013 Game delays hit Renren as it makes a Q2 2013 operating loss of $34.7 million But promises mobile investment will come good
August 14, 2013 Baidu closes its $1.85 billion deal for 91 Wireless to create a 69 million daily app download giant Highlights the importance of mobile game distribution
August 14, 2013 Zynga COO David Ko handed $562,500 payoff as social giant restructures Mattrick heralds end of firm's 'first chapter'
August 14, 2013 Come along to the Pocket Gamer Big Indie Pitch in Cologne You pitching apps, the press watching, Sega sponsoring
August 14, 2013 Amazon adds push notifications to its iOS and Android email and text service Fire out one million a month for free
August 14, 2013 Japanese mobile game market was worth $5.1 billion in 2012 Smartphone revenue grew 5.4-times
August 13, 2013 Five big countries where Windows Phone is outselling iPhone And how to unlock those niche audiences
August 13, 2013 Get your brews in at the PG Drink Up with Grantoo and Heyzap Head down to SF's Golden Gate Tap Room on 27 August
August 13, 2013 Close kingdom: King closes five games to focus on big hitters Core releases to dominate
August 13, 2013 Thanks to international growth, Gamevil sees Q2 2013 sales up 35% to $18.5 million But marketing and licensing costs knock back profits
August 13, 2013 ChinaJoy 2013 hits a new high with over 206,000 attendees Let's do it all again on 31 July 2014
August 12, 2013 Amazon points to the power of injecting millions of dollars of Amazon Coins into its ecosystem Mixing up the ways of value exchange
August 12, 2013 PG Mobile Mixer to kick-off LOGIN conference at KIXEYE Death Star Battle over hot topics at 26 September event in SF
August 12, 2013 The Appsters add Best Indie Game Developer award The deadline for submissions closes 16 August
August 9, 2013 DeNA turns to events to boost user engagement in The Drowning Toxic Beast Hunt is here
August 9, 2013 53% of LINE's $101 million Q2 2013 income generated by games Total growth up 67% quarter-on-quarter
August 9, 2013 More trouble for Glu as Q2 FY13 revenue drops 17% to $24.4 million Losses grow while sales decline
August 9, 2013 China and Korea on the up as Nexon posts $76 million in Q2 mobile sales Mobile now accounts for 20% of total revenue
August 9, 2013 Limbo and You Don't Know Jack are heading the Quality Index's Top 10 rated iOS and Android games of July 2013 Critically acclaimed
August 9, 2013 Mobile the one silver lining to Disney's $58 million loss 'Decline in console game sales' cited
August 8, 2013 Glu strengthens publishing operations in Japan and Korea Looking for developers to take global
August 8, 2013 [Updated] The PG Mobile Mixer is coming to Cologne on 19 August With Papaya, Immersion, Grand Cru, Everyplay and King
August 8, 2013 Less than 1 in 10 Indiegogo projects reach their goal Trails Kickstarter by a distance
August 8, 2013 West on the rise as DeNA's Q1 FY13 sales up 10% to $526 million But operating profit slides 8% to $171 million
August 8, 2013 MMOG Celtic Heroes dev recruits talent from Riot, Lionhead and Bigpoint One Thumb Mobile adds six more thumbs
August 8, 2013 Kakao competition sees Com2uS' Q2 2013 sales down 8% to $18 million Squeezed in SNS and RPG genres
August 8, 2013 Mobile mover: Namco Bandai opens up new Vancouver studio Set to focus on North American market
August 7, 2013 Giant Interactive looks to mobile and web games to grow its player base First inhouse mobile game due in 2013
August 7, 2013 Web ready: Amazon opens up its Android Appstore to HTML5 apps Unveils one-stop-shop for web devs
August 7, 2013 The Room and Year Walk lead the mobile charge at Unity Awards 2013 And they're not alone