May 22, 2013 KongZhong sees Q1 FY13 mobile game sales slide 33% to $3.7 million Still riding its feature to smart phone transition
May 22, 2013 Nordic jobs round-up: Rovio, King, Supercell, and Unity all on the hunt Fancy a move to Scandinavia?
May 22, 2013 How strong process and Unity helped Rovio make Bad Piggies in five months Including holidays
May 21, 2013 Hiring blitz saga: King looking to add close to 100 employees globally Swing with the King
May 21, 2013 Mix it up with Pocket Gamer today in Sweden or San Francisco Double the hemispheres, double the fun
May 21, 2013 Smartphones expected to land central role in Xbox reveal Next Xbox could adopt Metro UI and more
May 21, 2013 Burstly integrates, now offering SkyRocket, TestFlight and FlightPath for all devs Test, monetise and analyse within one suite
May 21, 2013 UPDATE: Unity goes free on Android and iOS Basic license drops charge, compensation on offer
May 21, 2013 On the back of strong mobile usage and web game sales, Qihoo 360 sees Q1 2013 revenue up 59% to $110 million Building a strong distribution platform
May 20, 2013 Think creatively: 50% of 6 million monthly Google Play search terms are misspelled Google's 5 tips for better discovery
May 20, 2013 Drawing a blank: Draw Something 2 struggling to monetise, says BTIG Research From #1 to #31 in less than a month
May 20, 2013 Microsoft: Mobile and tablets generate 15% of games revenue Ahead of handhelds and social platforms
May 20, 2013 Moving on from MeeGo: Jolla's 399 euros 'Android compliant' smartphone is go Shipping before end of 2013
May 20, 2013 Vlambeer: Free-to-play is teaching gamers to 'pay not to play' Trend is a worrying one, says Rami Ismail
May 20, 2013 Best App Ever Android Awards and Pocket Gamer Google I/O party a super success Awards, champagne and merriment had by all
May 17, 2013 Rovio looking to flood its Finnish offices with fresh talent Fancy working in Espoo, or Tampere?
May 17, 2013 One month after being kicked off the App Store, AppGratis launches on Android App discovery platform switches sides
May 17, 2013 Apple: 800 apps being downloaded from the App Store every second Marketplace passes 50 billion downloads
May 16, 2013 Sponsored feature: AppLift's 5 steps for free-to-play mobile gaming success It's a numbers game so count them well
May 16, 2013 OpenFeint and Scoreloop execs praise Google's cross-platform approach But devs need their user data says OpenKit's Relan
May 16, 2013 Nintendo moves to advertise on third-party gameplay videos on YouTube Why condemn when you can endorse?
May 16, 2013 Google Play Game Services boosted by the support of major mobile publishers Gameloft, Glu, HandyGames, Get Set now live
May 16, 2013 Unity snaps up Boston office to drive platform expansion More formats inbound courtesy of Darkwind
May 16, 2013 A view on The Room: Fireproof's Barry Meade confirmed as Develop's Indie Dev Day keynote No room for improvement
May 16, 2013 International sales up 41% as Gamevil sees FY13 Q1 revenues rise to $15.5 million Expects to do even better in Q2
May 15, 2013 Google details its cross-platform achievements, leaderboards and cloud save for Android and iOS Real-time multiplayer is Android-only
May 15, 2013 Google Play services get Android, iOS and web leaderboards, achievements and multiplayer Uses Google+ as a social layer
May 15, 2013 Video: Nokia demonstrates Lumia 925's Smart Camera app on stage in London Smart devices VP Jo Harlow plays basketball
May 15, 2013 GREE pulls out of China as growing pains see profits plummet in Q3 Beijing office shuts doors
May 14, 2013 It's hard to keep gamers fed. There's an insatiable appetite for mobile games, says Sony's emerging platforms director Feast or famine for the platform holders
May 14, 2013 Rovio unveils third-party publishing initiative Rovio Stars Aiming for quality over quantity
May 14, 2013 Medio offers 2,500 free downloads per month for first devs to sign for new virality engine K-Invite Transform your players' friends into players
May 14, 2013 User acqusition isn't just about spending. Think email, SMS, virality and ROI, says #mgusa panel Traditional marketing is being overlooked
May 14, 2013 #mgusa We want to publish games that will do $10 million a year, says Gamevil First learning from Mobile Gaming USA West 2013
May 14, 2013 Beachfront releases Beachfront.iO, its nextgen mobile ad platform Control for advertisers, cash for developers
May 14, 2013 Windows Phone hits 145,000 apps, but is growth slowing? 20 percent behind last year's growth
May 14, 2013 More than your eyes can see: Nokia unveils Lumia 925 at London extravaganza 4.5-inch 8.7 MP flagship incoming this June
May 14, 2013 Renren invests further in mobile gaming as Q1 FY13 losses increase to $27.5 million Revenues up 45% to $45.5 million
May 13, 2013 Disney starts to take Club Penguin mobile with iPad-only My Penguin Brings synced experience with exclusive elements
May 13, 2013 Chinese web gaming outfit Forgames makes a strategic minority investment in Animoca Pair look to other's expertise to expand globally
May 13, 2013 Facebook's first big flop? AT&T reportedly discontinues HTC First in US Facebook Home suffers dodgy launch
May 13, 2013 Now Puzzle & Dragons dev GungHo is worth more than Nintendo Market cap passes $15 billion
May 13, 2013 Nokia draws focus on new snap-happy Lumia in teaser ad on UK TV Is a 41MP Windows Phone on the way?
May 13, 2013 Party with Pocket Gamer at the Best App Ever Android Awards in San Francisco Celebrating at Google I/O on 16 May