November 18, 2020 I See You Epic Games brings video chat to Fortnite through Houseparty Available on PC, PlayStation 4 and PlayStation 5
November 18, 2020 Helping Hand Apple to aid small businesses by reducing its App Store commission "Small businesses are the backbone of our global economy and the beating heart of innovation and opportunity in communities around the world"
November 18, 2020 Down Under Epic Games is taking Apple to court in Australia "It's another set of laws under which Apple's practices are clearly in violation. And another chance to get this issue really thoroughly examined"
November 18, 2020 Drive By Sports and driving games account for 4.5% of iOS games revenue in the US Japan is the most lucrative market for the category
November 17, 2020 It's The Law Media law firm Wiggin acquires digital entertainment practice Purewal & Partners "We are very excited to welcome Jas Purewal and his team to our digital entertainment practice"
November 17, 2020 Capture That Amazon launches mobile games capture app for Android To come to iOS devices at a later date
November 17, 2020 Under Attack Capcom hit with a ransomware attack Past and present employee data is at risk
November 17, 2020 It's Mario Nintendo to launch new LEGO Mario sets Character and power packs will be available too
November 17, 2020 In The Clouds My.Games launches a new cloud gaming service My.Games Cloud is in beta in Russia
November 17, 2020 Get Hyped Voodoo selects six winners for its hypercasual competition They won a publishing contract and $100,000
November 17, 2020 Money Money Money Netmarble hit $535 million in total sales for Q3 2020 "We continue to see strong results at the end of our third quarter with significant overseas sales coming from our line-up of existing games"
November 17, 2020 Switch It Up Nintendo experiences its best October sales since 2008 "Nintendo Switch and Nintendo Switch Lite continue to provide one-of-a-kind gaming experiences on the TV or on the go"
November 16, 2020 Going Virtual Resolution Games secures publishing deal with Odd Raven Studios “Resolution Games has proven to be a leader in the VR space by providing top titles and being the most proficient studio at multiplayer and cross-platform games"
November 16, 2020 Shoot Em Up Mobile studio Lila Games secures $2.8 million in seed funding "Lila Games is made up of an outstanding founder team, and they are focused on a very sizable genre that has room for innovation on mobile"
November 16, 2020 An Imposter! Among Us picks up the most downloads in October 2020 Followed by Sybo Games' Subway Surfers
November 16, 2020 New Studio Zynga opens new development studio in Austin "We believe that the Austin talent market is highly compatible with our mission of bringing triple-A console visuals and deep, compelling gameplay to mobile platforms"
November 16, 2020 Growing Industry Nearly 80% of UK developers work outside London "The video games industry can play an important role in levelling up the economy"
November 16, 2020 Money Money Money Mobile games saw $58.7 billion in player spending between Q1 and Q3 2020 An increase of 26 per cent year-on-year
November 13, 2020 Pgc Digital PGC Digital: Bringing creative media and social media together to create the metaverse "The metaverse is best defined as a future iteration of the internet, made up of persistent, shared, 3D spaces linked into a perceived virtual universe"
November 13, 2020 Pgc Digital PGC Digital: Forming music and gaming partnerships "Travis Scott and Fortnite have set the bar quite high for what partnerships can look like"
November 13, 2020 Make An Impact Genshin Impact reigns supreme as the top grossing game in October Tencent had three entries
November 13, 2020 Pgc Digital PGC Digital: The importance of diversity and inclusivity in teams "Protect the culture. Get rid of the bad and grow the good"
November 13, 2020 Pgc Digital PGC Digital: Working with charities "The best partnerships are the ones that start with the why. Why should we have this partnership?"
November 13, 2020 Pgc Digital Tencent generates $18.4 billion in Q3 2020 Online games revenue grew 45 per cent year-on-year
November 12, 2020 Sorry Twitch apologises to streamers over how it dealt with copyright claims "We are actively speaking with the major record labels about potential approaches to additional licenses that would be appropriate for the Twitch service"
November 12, 2020 Out The Window US Judge dismisses Apple's claim that Epic Games is a thief It "is a high-stakes breach of contract case and an antitrust case, and that's all in my view"
November 12, 2020 Embrace Diversity Players in the US and UK would like to see more diversity in games "The protagonists of the game tend to be dominated by males, and the online gaming community of this franchise tends to follow suit"
November 12, 2020 So Popular The demand for mobile games rose by 45 per cent this year “It’s not a surprise that we saw a massive increase in new players trying games for the first time"
November 12, 2020 Pgc Digital PGC Digital: WildWorks on publishing games for kids "There is a lot of room for growth in the kids' category"
November 12, 2020 Listen Up Kwalee to use Audiomob's audio ads platform for its titles "We're always interested in developing new ways to engage players on mobile with our hypercasual games"
November 12, 2020 It's War PUBG Corp is bringing PUBG Mobile back to India Changes have been made to create PUBG Mobile India
November 12, 2020 Pgc Digital PGC Digital: Adapting Animal Farm from a book to game "I can not encourage you enough to take risks"
November 12, 2020 Pgc Digital PGC Digital: How going mobile brought more players to EVE Online "EVE recently broke a world record for a PVP battle with 8,825 players participating"
November 11, 2020 Pgc Digital PGC Digital: Understanding laws in esports "It is quite surprising how many players and fans will get in trouble on social media"
November 11, 2020 Pgc Digital PGC Digital: Is the influencer market maturing? "You are dealing with people that really know what they are doing"
November 11, 2020 Pgc Digital PGC Digital: Building your brand as a streamer "Your brand is the way that the outside world sees you"
November 11, 2020 Money Money Money Mobile games consumer spending will hit $120 billion in 2021 There will be an increase of hybrid titles next year
November 11, 2020 Pgc Digital PGC Digital: Attracting more gamers to esports "Non-gamers don't exist in this day and age"
November 11, 2020 Pgc Digital PGC Digital: A look at esports in Asia "There is a high-level investment in Asia in esports"
November 11, 2020 Pgc Digital PGC Digital: Understanding the commercial opportunities in esports "Betting on esports has never been bigger"
November 10, 2020 Financials Nexon experiences its best Q3 ever with $754 million in revenue "Despite a delay in the year's biggest launch – Mobile Dungeon&Fighter – Nexon delivered our best Third Quarter ever"
November 10, 2020 Sign Up Fortnite could be getting a monthly subscription A survey has been sent out to players
November 10, 2020 Pgc Digital PGC Digital: How to effectively monetise your games "Value to the player is key and is so influenced by a bunch of different things, some of which you will have no control over"
November 10, 2020 Pgc Digital PGC Digital: What it means to be an indie developer "For the longest time big publishers were not interested in indie titles"
November 10, 2020 Pgc Digital PGC Digital: Understanding how to pitch to a publisher "You need to know what your game is and what your production is like"
November 10, 2020 Pgc Digital PGC Digital: Why indie devs should go hypercasual "Working on hypercasual games is like doing a game jam every day"
November 9, 2020 Pgc Digital PGC Digital: Working on a non-IP-based game as a publisher "I find it more interesting to work on a non IP based game"
November 9, 2020 Pgc Digital PGC Digital: iOS games have better D7 retention than Android "The lockdowns have had a significant impact on the industry"
November 9, 2020 Welcome Aboard Nexon nominates former TikTok CEO Mayer to join its board of directors "We are thrilled to have Kevin join Nexon's Board of Directors"
November 9, 2020 An Imposter! Among Us surpasses 200 million downloads It has generrated $39 million in player spending