July 1, 2014 Pg Connects Applift: Publishers must strive to keep incentivised advertising alive Going extinct
June 30, 2014 Gamelab 2014 Holding the attention of "blasé" mobile gamers is a dev's biggest challenge, says Monument Valley studio First world problems
June 30, 2014 Hot Five Mobile games lack innovation says Ubisoft, Finnish startup bags ex-Rovio exec and Flappy Bird creator talks up next "big game" Last week's top five stories
June 27, 2014 Gamelab 2014 Flappy Bird creator Dong Nguyen talks cloning, lawsuits and his next "big game" The whole truth
June 27, 2014 Gamelab 2014 Ubisoft's Jade Raymond: Mobile is passing off "40 year old game design" as innovation But smartphone games "fit our reality"
June 27, 2014 Gamelab 2014 Molyneux: Mobile F2P 'abuses and confuses' gamers Developers are "monetising addiction"
June 26, 2014 Gamelab 2014 Reach, engage, monetise: How to seize success in the modern mobile era Infobip's Rizzardini does his homework
June 25, 2014 Gamelab 2014 F2P fiesta: Android users simply "don't want to pay to play", say indies Free-to-play or bust
June 23, 2014 Gaming paradox: UK games industry expanding and shrinking simultaneously TIGA unearths 'impossible feat'
June 23, 2014 Microsoft's Rob Fraser to open Develop with A Rough Guide to Cloud Gaming On cloud nine
June 23, 2014 Hot Five Finnish devs reveal the secrets to their success, 18 supercharged monetisation tips, and why shunning Windows Phone is a huge risk Last week's top five stories
June 21, 2014 Week That Was PC Connects Helsinki success, Amazon announces Fire phone, and Angry Birds transform The past 7 days in bite-sized portions
June 19, 2014 Exclusive Weekly UK App Store Game Charts: Rovio flies high as Stickman Soccer scores a wonder goal 9 June - 15 June, 2014
June 18, 2014 Pg Connects The Ruzzle puzzle: How to hit 50 million downloads with virtually no UA budget Daniel Hasselberg on free growth opportunities
June 17, 2014 Pg Connects Angry Birds goes pop: Why branding and licensing is a must for devs looking to make it big Power panel reveals all
June 17, 2014 Pg Connects Trials Frontier developer RedLynx: "We had to go free-to-play" Removing choice
June 17, 2014 Pg Connects Brand power: Rovio's Peter Vesterbacka on why great games aren't enough Don't get left behind
June 17, 2014 Interview Stop being so English: Devs need to shatter their shyness and fish out funding, says Creative England Jasper Sohal gives a helping hand
June 17, 2014 Pg Connects Mistakes, epiphanies, and hard work: How Angry Birds conquered the world The origins of a mobile superstar
June 17, 2014 Pg Connects Seduction secrets: How to make sure investors fall in love with you Agnitio Capital reveals all
June 16, 2014 Interview Search no more: How Player1 is looking to revolutionise mobile game discovery A cure without curation
June 16, 2014 Pg Connects Real talk: How Yoga Retreat turned 'authentic' in-app content into cash Gajatri on going viral with Yoga Retreat
June 16, 2014 The Charticle Trials Frontier: 12 million downloads and counting, but where's the cash? A new frontier
June 16, 2014 Hot Five Apple to monopolise app discovery, tips for top networking at events, and how did Temple Run reach 1 billion downloads? Last week's top five stories
June 14, 2014 Week That Was The industry dissects iOS 8, Apple attempts to dominate app discovery, and we find out how Temple Run reached 1 billion downloads The past 7 days in bite-sized portions
June 13, 2014 Interview Fighting FIFA: How securing the England license has given one indie a run at World Cup glory Team Football's Steve Huckle on soccer success
June 11, 2014 Exclusive Weekly UK App Store Game Charts: Bubble Witch Saga 2 burst onto the scene 2 June - 8 June, 2014
June 10, 2014 Mobile Mavens iOS 8: Industry experts on the good, the bad, and the downright dangerous More questions than answers?
June 10, 2014 Apple's new dawn: iOS 8 changes will "empower developers", says Heyzap The complete package?
June 9, 2014 UK games industry undergoes renaissance thanks to "mobile explosion" TIGA proves the UK has found its feet
June 9, 2014 Hot Five Why Supernauts will be a game changer, the making of Samurai Siege, and Apple surprises developers with Swift and Metal Last week's top five stories
June 2, 2014 Chart Of The Week King and GungHo games now bringing in more revenue than Nintendo's entire library Slipping down the ranks
June 2, 2014 Hot Five Why App Store promotion isn't always a blessing, the making of Hearthstone, and can Thomas Was Alone hit the top? Last week's top five stories.
May 30, 2014 Supercell CEO Paananen, Ben Cousins, Ubisoft, EA and Amazon sign up for PG Connects Helsinki Nearly 100 top notch speakers signed up – join them!
May 27, 2014 Nordic Game 2014 From Malmö with love: 4 things we learned at Nordic Game Quality, not quantity
May 26, 2014 Hot Five The making of Angry Birds Go, rebooting the App Store discovery system, and an Oxford professor calls out Supercell Last week's top five stories