August 12, 2015 Levelling Up Off the back of aggressive UA spending for Summoners War, Com2uS' sales rise 16% to $97 million RPGs are the way ahead
August 11, 2015 Watch This Space Facebook adds autoplay native videos ads into its UA channel, advertising Game of War in the process UA goldmine
August 11, 2015 New Game In Town DeNA West CEO Shintaro Asako on why Nintendo's 'free-to-start' games will be successful in Japan, China and the west PCG San Francisco's Superstar Sessions
August 11, 2015 Volte-face F2P developer Kobojo changes tack and goes paid for western release of Zodiac: Orcanon Odyssey Rethinking your approach
August 11, 2015 Tactical Move Nordeus works with Chelsea star Nemanja Matic for Top Eleven's animated live match feature Filling the holes
August 11, 2015 Concentrated Data #PGCHelsinki speaker Allison Bilas on the secret sauce for F2P game success What to expect at PG Connects Helsinki 2015
August 10, 2015 Audience-building Pivot Is a free-first monetisation-second strategy as practised by Agar.io and Vainglory the next UA trick? Reactions to cost of UA
August 10, 2015 Getting Bigger Remote Control Productions links with Cursor to open Finland office Joint Venture opens later in 2015
August 10, 2015 Always On #PGCHelsinki Finnovator speaker Aki Järvilehto on the wearables opportunity What to expect at PG Connects Helsinki 2015
August 8, 2015 Nadir Continues Still loss-making and losing players, but Zynga sees FY15 Q2 sales up 9% to $200 million Trying times
August 7, 2015 Fan Powered Crowdfunding isn't going away, says Double Fine's community manager James Spafford It's taken us up and down
August 7, 2015 Global Strategy Youzu appoints former Sony CEO Nobuyuki Idei as its 'one-man think tank' Added brains
August 6, 2015 Kardashian Decline Glu slips back into loss as FY15 Q2 sales slide 19% to $56 million Cash in hand higher thanks to Tencent
August 6, 2015 Console Quality Concept Art House CEO James Zhang on helping Supercell make its Super Bowl ad Game art is getting better and more expensive
August 6, 2015 Fanbase Top Eleven dev Nordeus sponsors the best football team you've never heard of Bottom up
August 5, 2015 Another Woman Glu builds more social muscle adding Nicki Minaj to its Kim Kardashian, Katy Perry and Britney Spears deck Bring the fanbase
August 5, 2015 Big Promotion Seriously partners with Premier League club Norwich City to better market its mobile games Gaining a global reach
August 4, 2015 Match-$$$ Best Fiends developer Seriously raises $18 million Brings total to $28 million
August 4, 2015 Value Proposition How Compass Point West generates $0.06 a day per player from incent video ads Mitchell Smallman love rewards
August 4, 2015 Ideas Factory Bossa's Henrique Olifiers on building a fearless environment for creativity, failure and success Jam, validate, repeat
August 4, 2015 Watch & Learn Rovio, Wooga, Next Games and PikPok on trends in video advertising monetisation New revenue stream
August 4, 2015 Double Six How Scopely delivered Yahtzee's mobile success with the help from outsourcing Justin Stofle on scaling up
August 3, 2015 Razor Sharp Deconstructing the $120,000 IAP economy of Game of War Dimitar Draganov looks under the skin
August 3, 2015 Intelligence How CIA research into the social life of terrorists will help you improve your game's LTV Ninja Metrics’ Dmitri Williams on better data
August 3, 2015 Within Limits There's a big opportunity for F2P kids games as long as they have a spending cap, says Animal Jam CEO Clark Stacey Makes his argument at GDC Europe 2015
August 3, 2015 All-in iQU buys discovery outfit Tinyloot, rolls it into new integrated mobile game launch platform Mobilize Oliver Kern takes new role
July 31, 2015 Eagle For A Buck Flashback Friday: Rovio leverages 18 million Angry Birds downloads with Mighty Eagle IAP Don't get stuck on a level. Buy through it
July 30, 2015 Rocket Fuel HyprMX parent Jun Group raises $28 million Throwing petrol on the branded ad opportunity
July 30, 2015 Legacy Glide Despite no new launches, EA Mobile sees Q1 FY16 sales rise 7% to $145 million Squeezing the margins
July 30, 2015 Opium For The People Godus heads to China thanks to LongTu publishing deal God games go east
July 30, 2015 Seven Months High Marvel Contest of Champions is Kabam's fastest game to $100 million revenue Superhero performance
July 30, 2015 Sheer Weight Of Numbers The Simpsons: Tapped Out CEO Stuart Duncan launches Icejam, his new big data-focused studio Canadian reboot
July 29, 2015 Slip Sliding FY15 Q2 sales drop 5% to $69 million as Gameloft hit by a 17% decline in DAUs Sales don't match downloads
July 29, 2015 Ambitious Tactics Why Gumi's new Berlin studio is embracing risk to reinvent F2P mobile strategy gaming Are Mack Growen on building something new
July 29, 2015 Something New Gumi chooses Berlin for its new European-focused mobile game development team Central location is best
July 28, 2015 Rebounds Following hard reset in SF, GREE expands with new offices in Berlin and Melbourne Cheaper, fresher locations
July 23, 2015 Puzzle Unlocked Puzzle & Dragons does 37 million downloads Big downloads, bigger revenue
July 22, 2015 Brand Intro HyprMX's Dan Laughlin on bringing big brand advertising to mobile games Into the mainstream
July 22, 2015 Bigger Cake N3TWORK's Neil Young on learning from Japan to drive 10-fold growth in western mobile game markets The only way is up
July 22, 2015 From The Top You can't be lazy about monetisation, says Unity Ads' Mickey Maher Not an add-in extra
July 21, 2015 Ad Attack Appodeal's Pavel Golubev on the future of mobile advertising A deal just for you
July 20, 2015 Wide Appeal Zynga's Empires & Allies is off to a solid start, especially in US, Japan and China Global beachhead established
July 20, 2015 Create Your Own Fabzat's Florent Pitoun on the opportunity for game devs in the $10 billion 'phygital' merchandising market New streams
July 17, 2015 Looking Ahead Flashback Friday: Neil Young on how ngmoco and Freeverse will dominate the iPhone free2play market 40 titles planned for release over the next 12 months
July 16, 2015 Relative Failure Did Fallout Shelter really only make $5.1 million during its peak weeks? Superdata reckons so
July 16, 2015 Sunny View Marmalade opens a game development office in Lisbon, Portugal London overflow
July 16, 2015 Good Better Best Goodgame continues new look, appoints Ubisoft vet Simon Andrews to run new studio Expansion apace