December 15, 2022 China And Cyberspace China’s Cyberspace Administration plans to confront mobile app "chaos" The body aims to tackle a supposed prevalence of fake apps, illegal data collection and more
December 14, 2022 Tackling Tiktok 15 state attorneys general demand Apple and Google change TikTok’s age rating Mobile's two biggest players requested to address concerns around the content on the platform before the end of 2022
December 8, 2022 Gamerefinery Report GameRefinery’s November 2022 report delves into the state of the mobile market The World Cup proved to be a popular subject for events, while a Square Enix collaboration with a TikTok star failed to engage audiences
December 7, 2022 Gaming Post-covid China rolls back zero-covid policy, but what does this mean for mobile gaming? The easing of lockdown restrictions could signal a sharp decine for the country's mobile market
December 6, 2022 Outside News Chinese game services go dark in memory of former Chinese premier A National Day of Mourning in China includes the temporary cessation of services for money online games on multiple platforms
December 6, 2022 Censorship In Games China blamed for Goddess of Victory: Nikke censorship, despite being unavailable in China Upcoming graphics content differs from a previously leaked beta, leading to claims that the game is being censored to appease Chinese regulators
November 28, 2022 Market Analysis Digital future to be led by Mexico, Slovakia and Saudi Arabia, as China set to feel brunt of global slump A breakdown of growing digital markets sees China slump, and a shift in the top three growing markets, which affects mobile gaming
November 25, 2022 Week In Views Week in Views - What caught our editorial eyes in the last seven days The PocketGamer.biz team give their take on what happens when a game dies and why the UK is so behind on games funding?
November 24, 2022 Analysis China may still be top of the mobile game, but India is closing in India has been picking up the pace in recent years with a view to overtaking China as the biggest mobile market
November 23, 2022 Esports Riot to refocus League of Legends: Wild Rift esports plans solely to Asia League of Legends mobile adaptation, Wild Rift, originally was given worldwide plans for esports, however Riot Games have now said they intend to focus solely on the Asian market
November 23, 2022 Chinese Market Microsoft and Sony attempt to woo China's mobile devs with new investments Mobile is king of China’s games space, but Microsoft and Sony are seeking to hoover up games and talent
November 22, 2022 Regulations China claims they have ‘fixed’ the problem of Youth Game Addiction Chinese authorities have not only been strongly regulating the activities of game companies, but also of players themselves
November 21, 2022 International Chinese game stocks rise after official state newspaper endorsement An article in People’s Daily lionising the video game industry and its role in pushing technology forward has helped to boost stocks in major Chinese game companies
November 18, 2022 Feature Week in Views - What caught our editorial eyes in the last seven days The PocketGamer.biz team give their take on toxicity, acquisitions and the four day work week
November 17, 2022 The Chinese Market NetEase and Blizzard are suspending game services in China The two companies were unable to reach a deal that satisfied Blizzard
November 10, 2022 Appgallery Achievements Huawei AppGallery surpasses 220,000 HMS apps and 580 million user milestones Achieved since the initial launch in 2018
November 9, 2022 Nexon Financials Nexon financials offer evidence to support industry analysis, and boast substantial growth Nexon, the company behind games such as DNF Mobile, released their financials for Q3, and their results showed record revenue, rising in some areas and dipping in one key market
November 9, 2022 Studio Collabs Capcom to collaborate with Tencent’s TiMi studios for Monster Hunter mobile game Capcom will work alongside TiMi to produce a game based off the popular Monster Hunter franchise for mobile
November 8, 2022 Regulations China’s game regulations pose a major potential threat to mobile game business in the country Unclear regulations, licensing freezes and more are all major challenges for both domestic and foreign game companies operating in China. Particularly for the largest platform, mobile
November 3, 2022 Lacking Licences October saw the return of no new game licences in China for the first time in six months But concerns of another licence freeze may be overly hasty
November 1, 2022 New Studio Netease announces new studio led by former Resident Evil & Devil May Cry producer Called GPTRACK50, the new studio represents a massive step from mobile into the console & PC markets for Netease
October 31, 2022 Hires Jetsynthesys hires Krafton's ex-Head of Corporate Development Anuj Tandon, previously Head of Corporate Development for India and MENA with Krafton, has been brought on as CEO of Gaming at Jetsynthesys
October 31, 2022 Chinese Market Chinese mobile market revenue to decline for first time in two decades China’s lucrative mobile sector, has been forecast to decline for the first time in twenty years
October 25, 2022 Chinese Gaming Market China’s gaming market decreases 19.1% quarter-on-quarter The Chinese market is valued at $8.2 billion
October 19, 2022 Ceremonies And Celebrations AviaGames CEO and founder Vickie Chen celebrated as an Industry Leader and Female Executive of the Year by Forbes China and Stevie Awards Forbes China ceremony has now taken place; Stevie Awards ceremony is coming in November
October 18, 2022 Guest Post Ivan Karpinsky Greater China CBO at Azur Games on succeeding in the Chinese market One of the world’s biggest mobile gaming markets poses unique challenges to developers
October 3, 2022 Trouble For Tencent Tencent loses status as China’s biggest company The company’s stock price has fallen $623 billion from its peak
September 28, 2022 News Additional $40 million of funding raised by Well-Link, the graphics as a service provider Mihoyo, Developers of Genshin Impact, were part of the second round of investment conducted by the GaaS provider.
September 27, 2022 News ASUS Republic of Gamers announces gaming tournament to promote new mobile device PUBG and Call of Duty mobile will form the playlist for a series of “Exclusive Influencer tournaments” to promote ROG’s new phone.
September 23, 2022 Genshin's Growing Giant Genshin Impact surpasses $3.6 billion revenue ahead of second anniversary The game made $12 million revenue on day of Version 3.0 release
September 19, 2022 Chinese Licenses NetEase and Tencent subsidiary receive game approval in China Allstar Streetball Party and Defense of Health have been approved for release
September 9, 2022 We Have Rift Off League of Legends: Wild Rift - from PC classic to breakout mobile hit The success of League of Legends: Wild Rift proves that even hardcore PC games can successfully make the leap to mobile - data.ai drills into the details
September 7, 2022 Financial Report NetDragon sees a 26.3 increase in revenue year-on-year Eudemons proved to be a strong performer despite a decrease in overall revenue
September 6, 2022 Layoffs ByteDance reportedly downsizes games divisions Hundreds of employees have reportedly been laid off as the brand refocuses
September 2, 2022 A League Of Its Own Andrei Van Roon appointed head of League Studios A new role as League of Legends: Wild Rift hits a milestone $750 million in revenue
September 1, 2022 It's Super Effective! The Pokémon Company sues six Chinese companies The lawsuit is being filed due to copyright infringement
August 31, 2022 Financial Audits NetEase and Alibaba among first in line for US audit inspection NetEase and Alibaba among first in line for US audit inspection
August 17, 2022 Quarterly Report Tencent reports first quarterly loss since first listing in 2004 The company’s revenue has decreased 3% year-on-year
August 15, 2022 Bold New Moves Unity attracts major, local investors as it expands into the Chinese market The move has attracted investments from some of the country’s tech giants
August 11, 2022 Gaming In China Niko Partners: 40% drop in Chinese young gamers after September regulations However, the number of Chinese gamers will rise to 115 million by 2026, predicts the market intelligence provider
August 9, 2022 All-star Dreamworks characters headed to mobile with CMGE partnership China Mobile Games bringing characters from Shrek, Madagascar, Kung Fu Panda and more to small screens everywhere after 2021 income of $586 million
August 5, 2022 Global Mobile Market IP-Power and Eastern markets play a major role in July mobile industry performance The month saw big success for midcore titles.
July 26, 2022 Release Reignition Diablo Immortal launches in China after 20 million worldwide download milestone Release follows delays of more than a month
July 22, 2022 Ready To Launch Diablo Immortal nearing launch in China after delay Sources claim delays were a result of social media post taken as criticism of China’s president
July 20, 2022 Home Of The Hoyoverse miHoYo selects Singapore as metaverse division headquarters HoYoverse development will be focused in the city state
July 15, 2022 ¥1.1 Million Fee Shanghai tech firm fined $163,000 for unlicensed game publication One of the country’s harshest penalties for such cases
July 13, 2022 Game Licenses NetEase and Tencent denied licenses in China The companies were absent from the list of 67 new game approvals
July 12, 2022 Rules And Regulations Tencent confirms strict gaming restrictions for minors in China will continue Strict regulations attributed to stagnation of growth in Chinese tech industries
July 8, 2022 The End Of An App Tencent is closing its mobile games portal WeGame PC version expected to remain online
July 1, 2022 Turbulent Times Research and Markets report finds China’s playerbase fell to 706 million in 2021 China Mobile Games 2022 report predicts mobile and PC games revenue will reach $55.23 billion in 2026