March 9, 2021 International Women's Week "Your career should not fully define your identity," says Popagenda co-founder Geneviève St-Onge Women in Games week continues as Geneviève St-Onge highlights the need for identity.
March 8, 2021 International Women's Week King VP of games Cara Ely's 20-year adventure in the industry Women in Games week takes place from March 8th, 2021
February 23, 2021 Jobs In Games "To see an idea drawn on digital paper turn into something playable is incredible" Megagon Industries' Noah Carev on how to get a job in art
February 16, 2021 Jobs In Games "Investors will not give fuel to a fire that isn't already burning," says Shotcall CEO Thomas Gentle Shotcall CEO and co-founder Thomas Gentle discusses his route into games.
February 9, 2021 Jobs In Games Why Unity's Danny Lange believes AI is pushing the games industry forward "There is a strong shift underway towards data-driven approaches to development."
February 2, 2021 Jobs In Games How to get a job as a director of story with Pocket Gems' Cass Phillipps "This industry has a reputation - sometimes correctly - of crunch culture..."
January 26, 2021 Career Opportunities Steel Media targets further growth and hires in 2021 to support the games industry The market leader in the mobile gaming space is now part of leading gaming network in North America - and YOU could help us grow even more
January 26, 2021 Jobs In Games How Modern Times Group acquired Hutch in the middle of a pandemic with Arnd Benninghoff "Just before the travel restrictions kicked in we flew to London"
January 19, 2021 Jobs In Games Devolver Digital's Robbie Paterson on how to get a job as a marketing manager "Seeing a game's success change someone's life will never get boring"
January 5, 2021 Remote Working "An average programmer with good communication and social skills is easier to train," says CoolGames technical lead Kasper Boonstra "Working remotely felt like a bigger issue than it turned out to be"
December 22, 2020 Remote Work "It’s a passion job, in that every angle and approach is appreciated but inspiration can come at any time," says N3twork Tetris director Mari Burns "For those who don’t play video games, I think it’s misunderstood as a filler of time"
December 15, 2020 Remote Work "Working remotely is part of the culture in our business and for the mobile game industry," says Geewa CEO Miloš Endrle "Feedback and data can help you make better decisions"
December 2, 2020 Remote Working Agora senior director of sales Mike Lopez on the importance of trends in games "There are a lot of studios who question what a guy in sales is supposed to know about delivering value"
November 24, 2020 Remote Work Aquiris business director Sandro Manfredini explains the troubles of building personal relationships over video "My role was profoundly impacted considering the business in games..."
November 18, 2020 Remote Working "The future of remote work is going to be hybrid," says Yodo1 AI team leader Christopher Dossman "Imagine teleporting instantly from a crowded, busy office to a secluded mountain retreat or an exciting city."
November 3, 2020 Remote Working "This is a really unusual time, it’s okay not be okay," says Team17 producer Emma Bates "It’s difficult because everyone has different circumstances and is working in different conditions..."
October 27, 2020 Remote Working Habbo product manager Jorge García on balancing family life and work under lockdown "Make sure to take some time for rest or being with your family, doing exercise, cooking healthy food, etcetera."
October 20, 2020 Remote Working Why Lion Studios' Amy Choi believes studying data analytics is a must for aspiring game developers "Most roles in game development benefit from a solid understanding"
October 13, 2020 Remote Working How Roblox software engineer Corey Robinson began designing levels at 14 "Being able to share ideas that I had in my head and turning them into a medium that others could experience was so exciting."
October 6, 2020 Remote Working Square Enix Montréal's Nathalie Gauthier explains why soft skills are the key to managing people "You certainly have to clearly understand that producing has nothing to do with authority or micro-managing every decision."
September 29, 2020 Remote Working How a last-minute university course switch lead Tom Van Dam to ByteDance and China "I felt that I shouldn't do something too similar to what I enjoyed as a hobby, so overnight I applied for Economics and Finance instead."
September 22, 2020 Jobs In Games Remote Working: Nadav Ashkenazy's five-year rise to general manager at Supersonic "Ultimately, it's in this environment that we've become one of the top five hypercasual developers"
September 16, 2020 Jobs In Games Remote Working: "Love the games you want to be hired to make," says Storm8's Amber Okamura "What works for one person isn't going to work for another and find your own flow."
September 8, 2020 Jobs In Games Remote Working: Yoozoo narrative director Dylan Cole on the lessons the US can learn from China "It's no secret that US work culture chews people up - especially in the games industry"
August 25, 2020 Jobs In Games Remote Working: Marmalade's CEO Mike Willis and COO Cristina Mereuta discuss balancing work and home life "Last year, we wouldn't have even tried to have a long strategy debate over the phone"
August 18, 2020 Jobs In Games Remote Working: AppLovin director Jerome Turnbull on Machine Zone being acquired in the middle of a pandemic "At first, it was a challenge to merge two large teams into one cohesive unit in a remote environment"
August 11, 2020 Jobs In Games Remote Working: Playrix's Mikhail Klyuev on how to become a game producer "Make the most of your peak productivity hours and spend this time working with no distractions"
August 4, 2020 Jobs In Games Remote Working: How studying Creative Advertising inadvertently lead to Joy Marianowicz joining Facebook Gaming "The course mainly helped me realise that looking at data and coming up with a concrete plan was much more my strength"
July 28, 2020 Jobs In Games Remote Working: Why internships are important according to Sega associate production manager Jasmin Hernandez "It wasn’t until I was in college that working in these industries even seemed like an option"
July 21, 2020 Jobs In Games Remote Working: How Hollywood helped Resolution Games' Clint Siu become a game artist "Definitely build up a solid traditional art foundation"
July 14, 2020 Jobs In Games Remote Working: Why Gismart's level designer Aleksandra Turabova believes "practice is better than theory" "There were companies I worked for where I was the only female in the game development team"
July 7, 2020 Jobs In Games Remote Working: Tencent data scientist Jia Wang on running operations from her bathroom "There are so many challenges for everyone while working and living at home - especially for working moms"
June 30, 2020 Jobs In Games Remote Working: How Luna Labs CEO Steven Chard runs the company across London and Minsk from home "I would say that being required to work remotely forced our hand internally to further improve our remote culture."
June 23, 2020 Jobs In Games Remote Working: Supercell's Hay Day Pop designer Ayushman Datta Gupta on developing games from home "Personally, I can't wait to go back to working in the office"
June 16, 2020 Jobs In Games Remote Working: Jessica Sundell on her journey from Angry Birds to The Walking Dead to Hatch Kids "The lockdown and its limitations have challenged us to be extra creative in addressing issues"
June 10, 2020 Jobs In Games Remote Working: Pixel Federation co-founder Lucia Šicková on the "rollercoaster of Zoom" "I discovered that the [gaming] space is a perfect mix of creativity and structure where I can make the most of my skill set."
June 2, 2020 Jobs In Games Remote Working: Amber head Mihai Sfrijan on balancing the positives and negatives of lockdown "I was a bit wary of how all of this was going to work"
May 27, 2020 Jobs In Games Remote Working: Clipwire Games' James Aiken on developing from home after just relocating "When you can't go out and see friends and family it’s important to make plans to communicate with people outside of work"
May 20, 2020 Jobs In Games Remote Working: King senior level designer David Briggs on maintaining Candy Crush Jelly Saga in the middle of a pandemic Discussing the benefits and negatives of running a live ops game from home
May 13, 2020 Jobs In Games Remote Working: How Rovio's design director Timothy Coolidge is operating from his 10-year-old son's bedroom "In the space of a few weeks, I sold everything and took the leap to join the games industry"
May 5, 2020 Remote Working Remote Working: How Kolibri Games' Sebastian Reuther is dealing with QA from home "QA benefits from an office for equipment reasons"
May 1, 2020 Jobs In Games Jobs in Games: Voodoo's Sophie Vo on the misconceptions of being a game lead Vo has spent time at Gameloft, Wooga and Rovio before making the move to Voodoo.
April 21, 2020 Remote Working Remote Working: How NaturalMotion’s Tobi Fink is marketing CSR Racing from home In the first weeks of Covid-19 most of the team has experienced greater productivity than in the office.
April 14, 2020 Jobs In Games Remote Working: How Dan Sturman went from researcher to Roblox CTO "The biggest challenge for me has been being new to the team and not yet knowing who is who"
April 13, 2020 Jobs In Games Jobs in Games: How China convinced Yodo1 business manager Marina Espin to join the industry "When I was little, I never even thought about the existence of a whole industry, not to mention actual jobs there"
April 8, 2020 Remote Working Month Remote Working: How Wooga's Marco Rizzotti is developing character designs from home "The quiet environment at home helps me to focus"
March 31, 2020 Jobs In Games Jobs in Games: Jam City's Sarah Wolf on transitioning from lawyer to Harry Potter: Hogwarts Mystery game director "I believe a wide range of perspectives going into game development is the key to creativity and innovation"
March 24, 2020 Jobs In Games Jobs in Games: AppLovin senior developer Kellie Knight explains the value of learning from failure "I knew that as a woman going into a traditionally male-dominated field, there were going to be some eyes on me"
March 17, 2020 Jobs In Games Jobs in Games: Bandai Namco's Jihoon Kim on marketing a mobile game for the US "The trailer that our team created outperformed in every placement we put into the market at the time"
March 11, 2020 Jobs In Games Jobs in Games: Niantic head of developer relations Kellee Santiago on empowering others to make unique games "I know how to empower developers to make games no one has seen before"