July 26, 2016 More To Come? What does Pokemon GO mean for the future of location-based gaming? Our Mobile Mavens discuss
July 26, 2016 Territorial Passings Chinese Pokemon GO players behaving badly in Japan They could turn up anywhere
July 25, 2016 Challenges Ahead With shareholders wising up to Nintendo's small stake in Pokemon GO, pressure on its next mobile games is higher than ever A true one-off
July 20, 2016 Shiny, New VR is dead. Let's all bow down to the location-based AR future of Pokemon GO How one game took down a whole conference
July 19, 2016 X Hits The Spot Post-Pokemon GO, where next for location-based marketing? In the place to be
July 15, 2016 Weather Vs Pikachu Is Pokemon GO a fad or a billion dollar phenomenon? We won't know until the first snow The weakness of location games
July 13, 2016 Between Worlds Rewind Wednesday: Niantic Labs' John Hanke on the opportunities for location-based mobile games The power of position
July 11, 2016 Worth Spending? How does Pokemon GO monetize compared to Miitomo? IAPs from the players' perspective
July 6, 2016 From 2015 Rewind Wednesday: Nintendo's $30m Niantic Labs investment shows it's not taking the conventional mobile approach Deal shows that Nintendo remains bold
December 7, 2015 Location Is Key Ingress and Pokémon Go dev Niantic opens Tokyo office Studio to focus on Pokémon Go and building a platform
November 5, 2015 Phone-to-phone Pokémon GO dev Niantic Labs highlights power of location-based games as Ingress First Saturdays hits 100 cities For new players to meet current players
September 12, 2015 Choppy Waters Battlesheep's Nélio Codices on how to live off game development in Portugal How Portuguese mobile dev Battlesheep has stayed afloat
August 13, 2015 New Location Ingress dev Niantic Labs spins out from Google mothership Safety blanket jettisoned
July 27, 2015 Open Arms Around The World Why Google's Niantic Labs is taking Ingress' success and scaling up to an open platform Anne Beuttenmüller shares insights
July 8, 2015 Branded Values Ad campaign pushes 600,000 players of Google's location game Ingress to visit AXA insurance offices Click and collect
July 3, 2015 Under Fire Google startup apologizes for including Nazi death camps in Ingress Niantic Labs forced to close portals in WWII concentration camps
March 11, 2015 Bring Home The Beacon RevMob on why location will make mobile ads relevant RevMob CEO highlights the benefits of beacons
July 17, 2014 Interview PerBlue on switching from location-based games to a community focus Why games should be played anywhere
July 8, 2014 Upsight looks to make location matter with its GeoTrigger ad technology Are your users in the place to be?
April 21, 2014 Hot Five How indies can handle PR, why the industry owes a debt to homosexuals, and is the great crowdfunding crash nigh? Last week's top five stories
November 15, 2012 Location-based games aren't about location, but ownership, reckons PerBlue's Justin Beck Emotional ties
January 19, 2012 Booyah looks to take location-based play in fresh direction with launch of Pet Town on iOS Real world entertainment the focus
January 19, 2012 Despite the death of the check-in, developers herald the rise of Location-Based Gaming 2.0 X marks the spot
December 23, 2011 Finland focus: Grey Area's Ville Vesterinen on taking Shadow Cities to the world stage Singapore and US coasts are up biggest communities
November 1, 2011 Booyah CEO Jason Willig on rethinking location-based games so check-ins are an enhancement, not a turn off Place as personalised experience
February 23, 2011 Finnish location game specialist Grey Area raises $2.5 million to expand Shadow Cities globally Top grossing Finnish titles to rule the world
November 22, 2010 Grey Area CEO Ville Vesterinen on building out the success of location-based Finnish hit Shadow Cities From Helsinki to the world
February 8, 2010 Booyah's Keith Lee on MyTown's success: When you tell people they can get free yogurt, they're like 'Sign me up' How the Blizzard start up learnt from failure to get 850,000 regular users
May 1, 2009 iPhone games firm Booyah gets $4.5m iFund investment Blizzard + Insomniac + iPhone = Social Nirvana?