October 27, 2022 Swedish Games Industry Swedish Games Companies contributed $5.8bn to the global economy, national report reveals The majority of the country’s game makers are solo operations
October 25, 2022 Chinese Gaming Market China’s gaming market decreases 19.1% quarter-on-quarter The Chinese market is valued at $8.2 billion
October 20, 2022 Drake Star Report Drake Star: Quarter 3 of 2022 saw 81 new mergers and acquisitions totalling billions of dollars Over 300 deals were made from July to September, Embracer Group led the pack with eight acquisitions
October 20, 2022 Drake Star Report 2022 has seen 976 deals, with Microsoft’s acquisition of Activision Blizzard topping the charts Drake Star analyses the gaming markets in its Global Gaming Industry Report
October 19, 2022 Making The Most Of Mobile Moments Digital Turbine’s Mobile App Habit Report highlights what gamers want to see before installing an app Positive reviews, a good brand image and maintaining attention are all especially significant
October 17, 2022 Gaming In France Newzoo delves into the French games space Mobile has the largest market share, but the lowest average playtime among all gaming platforms
October 14, 2022 Dentsu Report Dentsu examines the place of brands in the gaming economy A new report examines how brands can most effectively market their products in-game
October 13, 2022 A Strong September GameRefinery’s September 2022 report highlights the power of a strong update Exploring successes of Candy Crush, State of Survival, League of Legends: Wild Rift and more
October 3, 2022 Market Analysis Latest Adjust report highlights January as strongest month for installs and sessions A new report by Adjust analyses the EMEA and UK Markets
October 3, 2022 Get Ready For Liftoff CPI for casual games has fallen, while ROAS has increased Mobile gaming is now three times the size of its closest competitor
September 30, 2022 Break On Through Domination and subgenre - finding your niche in the global mobile market In a market dominated by huge franchises data.ai discovers there’s a lot of space for new games across a wide range of genres and niches
September 29, 2022 Hypercasual Report Tenjin has released its hypercasual games benchmark report The report covers Q3 of 2022 and shows Android is at an all time high for share of ad spend
September 28, 2022 Newzoo Report 50% of Gen Z and Gen Alpha make in-game purchases Mobile is the top platform in both demographics
September 22, 2022 Mobile Momentum GlobalData: Games industry to be worth $470 billion by 2030 More than half of that sum will come from mobile games
September 22, 2022 Ascension In Asia Niko Partners: Games with metaverse elements will be most profitable short term Cloud gaming predicted to reach 500 million in Asia by 2025
September 22, 2022 Israeli Gaming Market Israeli gaming market worth $9 billion 74 percent of the country’s mobile gaming workers specialise in social and casual games
September 21, 2022 Rmg Gaming 50 percent of genZ gamers in India actively participate in real money gaming A report by Newzoo and MAAS delves into the Indian mobile gaming industry
September 14, 2022 Tower Defence Tower Defence games to reach $2.3 billion in revenue by 2030 Android users generate 69% of the genre’s revenue
August 24, 2022 Spanish Gaming Market Newzoo report covering Spanish gaming market shows 83% of the nation are gamers The Spaniards have contributed $2.3 billion to the gaming industry's revenue in 2022, with a reported 48% of players spending money on games this year
August 24, 2022 Financials Netmarble reveals financial earnings for second quarter of 2022 South Korean mobile giants earned $535.95 million in revenue, but saw its EBITDA decrease by 48%
August 22, 2022 Twitch Vs Youtube Gaming State of the Stream's report reveals Fall Guys reaches over 42 million watch hours on Twitch Fall Guys and Monster Hunter Rise have the highest per cent of growth in streamers on Twitch and Youtube Gaming respectively, according to data from StreamElements and Rainmaker.gg
August 19, 2022 Organic Growth Embracer Group Q1 financials reveals 107% increase in net sales The Swedish video game company reports net sales of $682 million, a significant increase compared to last year
August 18, 2022 Ios Vs Android Tenjin reports Android apps generated 14% more revenue than iOS apps in Q2 2022 The United States, Japan, and the United Kingdom had the most ad revenue last quarter for both iOS and Android apps
August 18, 2022 Rpg Stats Report: 63% of RPG revenue comes from mobile Genshin impact was the most streamed title of June 2022
August 17, 2022 Mobile Supremacy Official: Germany is the biggest gaming market in Europe And 55% of the country's gaming revenue came from mobile markets
August 17, 2022 Diversity Is Important Riot Games releases 2021 diversity and inclusion report Riot Games' diversity and inclusion report reveals a decrease in newly hired underrepresented minorities but an increase in newly hired female employees
August 12, 2022 Krafton Not Slowing Down Krafton Inc reports revenue of $729 million for the first half of 2022 PUBG: Mobile vital to Krafton's successful H1, earning $550 million in mobile business sector
August 11, 2022 Gaming In China Niko Partners: 40% drop in Chinese young gamers after September regulations However, the number of Chinese gamers will rise to 115 million by 2026, predicts the market intelligence provider
August 10, 2022 Overcoming Challenging Times Nexters announces results for the first quarter 2022 and proposes changes to the board of directors Developers of Hero Wars and Throne Rush will aim to finish the year strongly after new appointments
August 10, 2022 Optimistic Q1 Report Take-Two chairman and CEO optimistic about the potential long-term growth for the mobile industry NBA 2K22, Grand Theft Auto Online and Grand Theft Auto V, Red Dead Redemption 2 and Red Dead Online contribute to Take-Two's strong GAAP net revenue
August 9, 2022 Possible Acquisition Latest financials from Square Enix reveal noticeable declines Sony, Tencent and Nexon expected to buy stakes from Square Enix as the Japanese video game company acquisition seems more likely after performance in the last three months
August 9, 2022 Sega Staying Strong Sega Sammy Holdings Q1 financial report shows 11% sales growth New data concludes that market trends are cooling due to the impact of changes in post-pandemic consumer behavior
August 8, 2022 Ip-based Games Take Charge IP-based games have positive impacts on the mobile industry, according to research by Newzoo A report from a leading provider for PC and console games analytics shows IP holders often choose mobile as their go-to platform
August 3, 2022 T3 Market Rises The evolution of mobile advertising in 2022: higher quality, fewer ads Upcoming territories such as the Middle East, South America and South Asia lead the market with an increase of 10 per cent, according to new data from SocialPeta
August 1, 2022 Permission To Play Playing games doesn't make you mad or bad Gaming does no harm to mental health according to recent study by the University of Oxford
July 28, 2022 Predicting Revenue Mobile games industry to enjoy exponential growth up to 2029 Increasing global demand on smartphones and tablets forecast by Verified Market Reports
July 28, 2022 Major Breakthrough Diablo Immortal surpasses $100 million in global revenue Activision Blizzard’s free-to-play MMORPG passes another milestone
July 27, 2022 We're All Gamers! One-third of Call of Duty: Mobile gamers are playing Candy Crush Saga New data from Ampere Analysis proves that players don't limit themselves to just one genre
July 27, 2022 Unity Users Consumer Acquisition: Unity games have seen 32% IAP revenue growth in 2022 Rewarded video ads engagement also escalated, with 62% of players engaging daily
July 26, 2022 Mobile Majority More than half of ALL games revenue this year will come from mobile Global mobile games industry forecast of $103.5 billion in 2022, according to new report from Newzoo
July 22, 2022 Quarterly Report Ubisoft Q1 2022 report shows 9.8% sales decline Mobile performance is strong, but other platforms have seen cancellations
July 19, 2022 Deal Me In Drake Star: 2022 games industry deals on track to exceed $150 billion Drake Star partner Michael Metzger speaks with PocketGamer.biz on the highs and lows of games industry deals in H1 2022, and why IDFA is driving deals in the mobile sector
July 15, 2022 South Korea's Gamer Surplus Newzoo finds three-quarters of South Koreans are gamers, and mobile is the most popular platform 59% of gamers in South Korea play on mobile
July 13, 2022 Latency And Lag Edgegap: lag and latency are major problems for mobile gamers Mobile gamers experience lag and latency at greater rates than PC/console, with 34% quitting games entirely as a result
July 7, 2022 Big Games, Small Devices Midcore games are on the rise GameRefinery report examines the US gaming landscape
July 1, 2022 Turbulent Times Research and Markets report finds China’s playerbase fell to 706 million in 2021 China Mobile Games 2022 report predicts mobile and PC games revenue will reach $55.23 billion in 2026
June 24, 2022 Show Me The Billions data.ai: Mobile players to spend $21.4 billion in Q2 2022 Of $33 billion spend on mobile apps, gaming will take the lion’s share
June 21, 2022 Subscription Prediction Ericsson projects more than 1 billion 5G subscriptions in 2022 1.1 billion prediction tweaked following invasion of Ukraine
June 20, 2022 Cause To Captivate User acquisition to be dominated by three key factors: predictive analytics, automation, and data privacy Tempr. report suggests casual mobile games will especially benefit from predictive analysis
June 16, 2022 Prediction Positivity McKinsey & Company report predicts $5 trillion in metaverse earnings by 2030 Between $2 trillion and $2.6 trillion could come from e-commerce