June 14, 2022 Spending On Subscriptions Liftoff and AppsFlyer report considers untapped potential in subscription-model mobile games 11% of subscription-model apps are games
June 14, 2022 Predicting And Projecting Sensor Tower: player spending on mobile games reaching $117 billion by 2026 Apps to outpace games in terms of spending, but gaming predicted to remain the largest individual category.
June 13, 2022 Financial Findings Netmarble’s Q1 2022 results show 43% fall in EBITDA year-over-year Casual games found to be Netmarble’s most lucrative genre
June 10, 2022 Subscription Success GameRefinery: creative battle pass implementation found in 60% of the top grossing mobile games Gacha and battle pass elements are integrating into many genres
June 10, 2022 Google It Google: only 16% of mobile gamers want NFT-based games Player base split on engagement with in-game ads, motivation to start mobile titles, and NFT-based games of little interest
June 8, 2022 May Merriment Apex Legends Mobile and Ni No Kuni boost US mobile performance in May, GameRefinery finds Report analyses mobile sectors in US, Japan, and China
June 6, 2022 Apple And Apps 68% of mobile games devs find marketing more difficult following Apple ATT Tenjin and Growth FullStack speak to PocketGamer.biz on their latest report which states 99% of developers plan to use alternative Android stores this year
May 26, 2022 The Lion's Share Mobile gaming to exceed 60% of entire games market in 2022 More than $1.6 billion spent weekly on mobile games in Q1 2022 alone
May 19, 2022 Hypercasual Heights Pangle and Newzoo’s hypercasual report explores the eastern and western market divide Audience variation between US, UK, Japan and South Korea highlighted
May 12, 2022 Rocky Roblox Report Roblox sees 54.1 million DAUs, despite sharp declines in engagement Per daily average user, average bookings were at $11.67 in Q1
May 12, 2022 Revenue Report Mobile game revenue decreased for first time ever in Q1 2022 Sensor Tower's State of Mobile Gaming 2022 report shows revenue and install variation by country
May 10, 2022 Revenue Results Higher revenue and lower costs for Zynga in Q1 2022 $691 million revenue marks a 2% increase over Q1 2021
May 6, 2022 Industry Insight Newzoo: a "breakthrough" in mobile game reach as revenue to surpass $100 billion in 2022 Latin America and Southeast Asia could be biggest contributors to mobile growth
May 5, 2022 Stats From Sweden More than three-quarters of Stillfront’s Q1 revenue came from mobile games Q1 2022 interim report reveals net revenue of $172 million
April 29, 2022 Catapulting Rovio sees 26% revenue growth against mobile F2P decline Revenue increased to €85 million in Q1 2022, a year-on-year increase from €67.1 million
April 27, 2022 Att Analysis One year on, less than half of mobile players opt-in for ATT Hypercasual found to have the highest initial opt-in rate
April 25, 2022 Searching For Stats Angry Birds is the most popular mobile game in the US, according to search volumes Bits and Pieces analyse mobile game search data
April 25, 2022 Most Read Hot Five: Queer Eye launches first games partnership, Yomi Games in "Zynga of Crypto" bid, and Rovio surpasses five billion downloads The hottest news articles on PG.biz
April 22, 2022 Report Reveals Drake Star Partners: Q1 2022 games industry deals casts shadow over entirety of 2021 More deals in mobile than any other gaming segment
April 21, 2022 Tracking Transformative Trends Mobile app trends 2022: A global benchmark of app performance A new report from Adjust highlights key changes in the global mobile industry, from privacy changes to user behaviour and the value of retaining players
April 14, 2022 Analysis Of Ad Creatives Liftoff: playable ads are most "cost-effective" ad format Analysis of over 200 million instals and 12.6 billion clicks
April 13, 2022 The Cloud's Acclaim Amdocs: 85% of UK gamers would give up new hardware for cloud gaming Biggest draws are the option to play on any device in any location
April 4, 2022 The Most Searched Minecraft, Free Fire and Genshin Impact are the most searched for mobile games, says Mozillion 18 games reached one million or more average monthly searches from January 2021 to 2022
March 29, 2022 Environmental Expectations Netmarble unveils ESG report with sustainable management goals Three key initiatives outlined
March 14, 2022 Guessing The Growth Global Industry Analysts: Mobile games market to reach almost $140 billion by 2026 Expected to reach $94.8 billion by the end of 2022
March 10, 2022 Modern Mobile Gaming Tapjoy: Women play on mobile more times per day than men Over 50% of mobile gamers prefer ads over pay-to-play
February 15, 2022 Hard Questions At Supercell Supercell's 45% revenue increase in 2021 follows staff burnout 2021 revenue reached $2.24 billion, and a message about sustainable working from Supercell CEO
February 11, 2022 Renovation GameRefinery: renovation features in every top 100 US casual mobile game Players are motivated by a drive to "clean up space" and redecorate
February 4, 2022 For The Horde? Activision Blizzard to bring Warcraft to mobile Announcement buried in earnings report
January 31, 2022 Streaming Surge Stream Hatchet: three out of 10 most streamed games in 2021 were mobile-exclusive 2021 Video Game Live Streaming Trends Report profiles rise in mobile games streaming audiences
January 26, 2022 Esports Expectations Newzoo: Mobile esports will continue to grow in 2022 Top publishers are battling out for the top position in the mobile esports sector
January 20, 2022 Apac Predominance Mobile games spending passed $93 billion in 2021, says Newzoo Report indicates TikTok users are more likely to spend on mobile games
January 6, 2022 In-app Ads Widen In-game ads expected to generate $14 billion by 2028 Key players include IronSource, EA, Anzu, and more
December 22, 2021 Sizeable Spending Mobile games account for over 50% of games industry spending in 2021 Consumer spending expected to reach over $180 billion
December 17, 2021 Exceptional Engagement App Annie uncovers the top 10 features driving deep usage in runner games Fuelled by Game IQ, App Annie explores how the most popular runner games successfully connect
December 7, 2021 Gen X Gamers Tapjoy finds 77% of Gen X play mobile games daily Match-3 is the generation's preferred genre
December 6, 2021 Global Mobile How to plan and build a successful mobile game Fuelled by Game IQ, App Annie’s new Mobile Gaming Overview report gives developers all of the data required to plan and build a winning title
November 30, 2021 Ad Analysis 37 second video ads are most effective for hypercasual games So claims Liftoff Vungle
November 24, 2021 Financial Findings Ten Square Games saw an increase in installs in Q3 2021 Fishing Clash launched in China
October 7, 2021 Xxxx Supercell is the only dev with a top 10 strategy game that isn't 4X Clash of Clans is the outlier
July 19, 2021 "correct Understanding" Nintendo denies Switch OLED profit margin increase The company also debunked ongoing Switch Pro claims
July 2, 2021 Sky High $60 billion worth of deals in the games industry have already taken place in 2021 Drake Star Partners adds up the activity
April 16, 2021 Just Fantasy? Update: Square Enix dismisses acquisition rumours "This report is not based on any announcement"
March 22, 2021 Back Of The Net Football titles shot through $600 million on mobile last year The category grew 20% year-on-year
March 15, 2021 Mobile Madness Mobile was the top-earning games platform in 2020 The games industry is expected to have revenues of $189.3 billion this year
March 4, 2021 Open Book Twitch to be more transparent with its safety efforts "Creating a Transparency Report is an important measure of our accountability"
February 25, 2021 Growing Market Mobile games ad revenue grew by 8% last year First-day in-app purchases had an increase of more than 50%
February 16, 2021 Check Those Ads In-play ads dubbed 'most exciting format' for developers in 2021 According to a report from Admix
February 15, 2021 On The Up Roblox increases its US market share to nearly 5% Just behind Playrix and King