February 9, 2021 Money Money Money Glu Mobile hit $540 million in revenue last year "Our financial results reflect the tremendous progress we made throughout the year"
February 9, 2021 Pgc Digital PGC Digital: The state of mobile games in 2021 "People were hungry for new apps and new games"
February 2, 2021 Top Of The World Tencent and NetEase remain App Annie's top publishers for the fourth year running A number of companies jumped up more than 10 places this year
February 1, 2021 Money Money Money Nintendo generated $13.4 billion between April 1st and December 31st Mobile generated around $400 million
February 1, 2021 Making Bank Australian games studios generated $140.4 million in revenue in 2020 That's a 29 per cent increase year-on-year
January 29, 2021 Money Money Money Brawl Stars shoots past $1 billion in lifetime revenue Aided by its launch in China last year
January 28, 2021 Money Money Money Apple experiences record-breaking quarter as it generates $111.4 billion “Our December quarter business performance was fueled by double-digit growth in each product category"
January 28, 2021 Get Real Simulation games revenue was up 62% in the US last year The casino genre was most popular for downloads
January 26, 2021 Found A Solution Xsolla launches new mobile game commerce solution “Our new Mobile Game Commerce solution helps developers overcome these restraints and succeed by creating a seamless experience that drives revenue back to those making the games"
January 25, 2021 Mobile Madness The mobile digital games market was up 5% in December Pokemon Go was the top-grossing title
January 21, 2021 Spellbinding Harry Potter: Puzzles & Spells storms to $40 million revenue, surpasses Wizards Unite after four months Player spending consistently on the rise each month since launch
January 18, 2021 Credits Will Do Fine Star Wars: Galaxy of Heroes made up 98% of all revenue from the last five Star Wars mobile games Collectible RPG has generated $1.2 billion to-date
January 13, 2021 It's An Honour Honor of Kings was the top-grossing mobile game in December 2020 Followed by PUBG Mobile
January 13, 2021 Money Money Money Fyber experiences best ever Q4 as it grosses $108.2 million “2020 brought about unique challenges and significant uncertainty, and Fyber’s success in navigating these challenges is a true testament of the resilience and diversity of our business"
January 13, 2021 Big Spender Mobile consumers spent $143 billion on apps in 2020 Games revenue is predicted to hit $120 billion this year
January 12, 2021 Money Money Money Animoca Brands had a record breaking 10 months in 2020 It generated $38 million by October 31st
January 11, 2021 Money Money Money Lockdown causes UK video games revenue to hit $5.7bn in 2020 Market saw a 14.5 per cent increase year-on-year, digital rose by 16.5 per cent
January 11, 2021 Money Money Money European consumers spent $14.8 billion on mobile apps last year $9.6 billion was generated through games
January 8, 2021 One Of Us Among Us tops worldwide download charts for 2020 PUBG Mobile was the most lucrative mobile title last year
January 7, 2021 Imposter Among Us clone 'Werewolf Among Us' accumulates 663k lifetime downloads, 100k in a single day International version 'Murder Party' picks up 19,000 downloads too
January 6, 2021 Bricked Minecraft Earth failed to cross $500k in lifetime revenue - are location-based games off the map? While Pokemon GO has adapted and thrived, others have come up short
January 6, 2021 Money Money Money Digital games spending hit $126.6 billion in 2020 The majority was generated via mobile
January 6, 2021 Put 'em Up Call of Duty: Mobile fires through $14 million in its Chinese launch week The game has generated $644 million in lifetime revenue
January 6, 2021 Tick Tock TikTok reigns supreme as the top-grossing app for December 2020 Followed by YouTube at No.2
January 6, 2021 Get Hyped Hypercasual publisher Ducky is generating $1 million a month Its games have been played 145 million times
January 5, 2021 Money Money Money Ten Square Games hits nearly $50 million in Q4 2020 “This has been another great quarter for Ten Square Games"
January 5, 2021 Money Money Money Mobile consumer spending hit $111 billion last year An increase of 30.2 per cent year-on-year
January 4, 2021 Big Spender European consumers spent $54.6 million on mobile apps on Christmas Day Globally mobile spending hit $407 million that same day
December 24, 2020 Asynchronous Or Synchronous Why "2021 will be the year of mobile esports" according to Ryu Games' Nick Contino "I think we’ll see all of the big players jump into the space"
December 23, 2020 Public Potential Playtika IPO shows revenues and debts of $2.3 billion It aims to raise over $1 billion
December 17, 2020 Claim A Freebie GameRefinery makes its iOS downloads and revenue data free "2020 has been a tough year for everyone, and so we're delighted to offer our iOS revenue and download data free to all customers this Christmas"
December 16, 2020 Lockdown Lift Five mobile games have made more than a billion dollars in 2020 so far PUBG Mobile, Honor of Kings and Pokemon GO all make list
December 10, 2020 Cod Tops Lot The Game Awards 2020 mobile nominees revenue and downloads revealed How do the top games stack up against one another?
December 9, 2020 Money Money Money Honor of Kings was the top-grossing mobile title in November 2020 Followed by PUBG Mobile and Genshin Impact
December 4, 2020 Money Money Money Publishers earning below $1m account for 2% of App Store games revenue 89.8 per cent of companies earn below $100,000
December 3, 2020 Growing Market The Asia-10 market will have 826 million gamers by 2024 It is expected to generate $42 billion in 2024
December 2, 2020 High Impact Genshin Impact generates nearly $400 million in two months It has averaged $6 million a day
December 1, 2020 Money Money Money Mobile games revenue hit $6.5 million on Black Friday 2020 The best ever day for mobile games revenue
November 26, 2020 Money Money Money Fyber sees 94 per cent year-on-year growth in Q3 "We will continue to focus our efforts in this direction and expect further growth in the share of revenue from video advertising"
November 26, 2020 Financials CD Projekt Red generates $27.8 million in sales revenue for Q3 Gwent: The Witcher Card Game was a contributing factor
November 24, 2020 Money Money Money Ten Square Games experiences great revenue stabilisation after Q3 success "We are very pleased with our strong performance in the third quarter of this year"
November 23, 2020 Money Money Money Zynga experiences record-breaking quarter with $503 million in revenue "We delivered strong results in Q3, ahead of guidance across all key financial measures, including our highest ever quarterly revenue and bookings and best Q3 operating cash flow"
November 20, 2020 Money Money Money NetEase experiences a strong third quarter with $2.7 billion in revenue "The strength of our games business is bolstered by our diverse and growing game portfolio with impressive longevity"
November 19, 2020 Money Money Money Skillz experiences a successful quarter with $60 million in revenue "These are exciting times at Skillz. During the quarter, we achieved an important milestone by entering into a business combination agreement with Flying Eagle Acquisition Corp"
November 18, 2020 Be Tactical Strategy titles hit $2.8 billion in player spending in the US in the first 10 months of 2020 Clash of Clans was the top-grossing title
November 17, 2020 Money Money Money Netmarble hit $535 million in total sales for Q3 2020 "We continue to see strong results at the end of our third quarter with significant overseas sales coming from our line-up of existing games"
November 16, 2020 Money Money Money Mobile games saw $58.7 billion in player spending between Q1 and Q3 2020 An increase of 26 per cent year-on-year
November 13, 2020 Money Money Money Unity experiences 53% revenue increase in first quarter since IPO “We are very pleased to start our public company journey with such a strong quarter"
November 13, 2020 Make An Impact Genshin Impact reigns supreme as the top grossing game in October Tencent had three entries
November 13, 2020 Pgc Digital Tencent generates $18.4 billion in Q3 2020 Online games revenue grew 45 per cent year-on-year