March 4, 2021 Money Money Money My.Games' revenue grew 30% in 2020 Grand Hotel Mania and War Robots were key drivers
March 4, 2021 Game On UK consumers spent £4.4 billion on games last year Mobile is the most popular platform with 34.7% of players
March 4, 2021 Live And Kicking The five-year journey of Hill Climb 2 and how Fingersoft is already prepping for a third Fingersoft's Daniel Rantala discusses the racing sequel
March 3, 2021 Get Hyped Hypercasual titles account for 31% of mobile game downloads in 2020 RPGs proved to be the top genre for revenue
March 3, 2021 Making Bank Roblox predicts $1.5 billion in revenue for 2021 A potential growth of 56% to 64% year-on-year
March 3, 2021 Money Money Money InnoGames saw record-breaking revenues of $266 million in 2020 The pandemic and mobile titles have been cited as the driving force
February 25, 2021 Money Money Money NetEase had a successful fourth quarter with $3 billion in net revenue "We maintained steady development across our primary businesses"
February 24, 2021 On The Up Mobile digital games market up 6% in January 2021 Garena Free Fire proved to be the most lucrative mobile title
February 24, 2021 Money Bags Coin Master is a winner with $2 billion in lifetime revenue It has picked up nearly 195 million downloads
February 23, 2021 Money Maker Player spending on mobile games to hit $138 billion in 2025 The majority will be generated on the App Store
February 23, 2021 Money Bags App spending set to cross $270 billion a year by 2025 Europe is expected to lead the growth in revenue
February 22, 2021 Money Bags Rovio continues to see good profitability despite drop in revenue The Angry Birds creator generated $329.7 million in 2020
February 18, 2021 Money Bags Netmarble saw substantial growth in 2020 It generated $2.25 billion in FY2020
February 17, 2021 Top Of The World Honor of Kings reigns as top-grossing mobile title in January 2021 Followed by PUBG Mobile
February 16, 2021 That's Just Super Supercell saw great success in 2020, despite COVID-19 pandemic "We, of course, are incredibly lucky to work in the games business"
February 11, 2021 Money Bags Zynga experiences record breaking year with $1.97 billion in revenue "In an unprecedented year, our talented and resilient teams finished Q4 strong, delivering our highest quarterly revenue and bookings in Zynga's history"
February 9, 2021 Money Money Money Nexon experiences great year as it generates $2.8 billion in 2020 "Nexon looks forward to multiple catalysts in 2021, including new games, on new platforms, coming to new markets"
February 9, 2021 Money Money Money Glu Mobile hit $540 million in revenue last year "Our financial results reflect the tremendous progress we made throughout the year"
February 9, 2021 Pgc Digital PGC Digital: The state of mobile games in 2021 "People were hungry for new apps and new games"
February 2, 2021 Top Of The World Tencent and NetEase remain App Annie's top publishers for the fourth year running A number of companies jumped up more than 10 places this year
February 1, 2021 Money Money Money Nintendo generated $13.4 billion between April 1st and December 31st Mobile generated around $400 million
February 1, 2021 Making Bank Australian games studios generated $140.4 million in revenue in 2020 That's a 29 per cent increase year-on-year
January 29, 2021 Money Money Money Brawl Stars shoots past $1 billion in lifetime revenue Aided by its launch in China last year
January 28, 2021 Money Money Money Apple experiences record-breaking quarter as it generates $111.4 billion “Our December quarter business performance was fueled by double-digit growth in each product category"
January 28, 2021 Get Real Simulation games revenue was up 62% in the US last year The casino genre was most popular for downloads
January 26, 2021 Found A Solution Xsolla launches new mobile game commerce solution “Our new Mobile Game Commerce solution helps developers overcome these restraints and succeed by creating a seamless experience that drives revenue back to those making the games"
January 25, 2021 Mobile Madness The mobile digital games market was up 5% in December Pokemon Go was the top-grossing title
January 21, 2021 Spellbinding Harry Potter: Puzzles & Spells storms to $40 million revenue, surpasses Wizards Unite after four months Player spending consistently on the rise each month since launch
January 18, 2021 Credits Will Do Fine Star Wars: Galaxy of Heroes made up 98% of all revenue from the last five Star Wars mobile games Collectible RPG has generated $1.2 billion to-date
January 13, 2021 It's An Honour Honor of Kings was the top-grossing mobile game in December 2020 Followed by PUBG Mobile
January 13, 2021 Money Money Money Fyber experiences best ever Q4 as it grosses $108.2 million “2020 brought about unique challenges and significant uncertainty, and Fyber’s success in navigating these challenges is a true testament of the resilience and diversity of our business"
January 13, 2021 Big Spender Mobile consumers spent $143 billion on apps in 2020 Games revenue is predicted to hit $120 billion this year
January 12, 2021 Money Money Money Animoca Brands had a record breaking 10 months in 2020 It generated $38 million by October 31st
January 11, 2021 Money Money Money Lockdown causes UK video games revenue to hit $5.7bn in 2020 Market saw a 14.5 per cent increase year-on-year, digital rose by 16.5 per cent
January 11, 2021 Money Money Money European consumers spent $14.8 billion on mobile apps last year $9.6 billion was generated through games
January 8, 2021 One Of Us Among Us tops worldwide download charts for 2020 PUBG Mobile was the most lucrative mobile title last year
January 7, 2021 Imposter Among Us clone 'Werewolf Among Us' accumulates 663k lifetime downloads, 100k in a single day International version 'Murder Party' picks up 19,000 downloads too
January 6, 2021 Bricked Minecraft Earth failed to cross $500k in lifetime revenue - are location-based games off the map? While Pokemon GO has adapted and thrived, others have come up short
January 6, 2021 Money Money Money Digital games spending hit $126.6 billion in 2020 The majority was generated via mobile
January 6, 2021 Put 'em Up Call of Duty: Mobile fires through $14 million in its Chinese launch week The game has generated $644 million in lifetime revenue
January 6, 2021 Tick Tock TikTok reigns supreme as the top-grossing app for December 2020 Followed by YouTube at No.2
January 6, 2021 Get Hyped Hypercasual publisher Ducky is generating $1 million a month Its games have been played 145 million times
January 5, 2021 Money Money Money Ten Square Games hits nearly $50 million in Q4 2020 “This has been another great quarter for Ten Square Games"
January 5, 2021 Money Money Money Mobile consumer spending hit $111 billion last year An increase of 30.2 per cent year-on-year
January 4, 2021 Big Spender European consumers spent $54.6 million on mobile apps on Christmas Day Globally mobile spending hit $407 million that same day
December 24, 2020 Asynchronous Or Synchronous Why "2021 will be the year of mobile esports" according to Ryu Games' Nick Contino "I think we’ll see all of the big players jump into the space"
December 23, 2020 Public Potential Playtika IPO shows revenues and debts of $2.3 billion It aims to raise over $1 billion
December 17, 2020 Claim A Freebie GameRefinery makes its iOS downloads and revenue data free "2020 has been a tough year for everyone, and so we're delighted to offer our iOS revenue and download data free to all customers this Christmas"
December 16, 2020 Lockdown Lift Five mobile games have made more than a billion dollars in 2020 so far PUBG Mobile, Honor of Kings and Pokemon GO all make list
December 10, 2020 Cod Tops Lot The Game Awards 2020 mobile nominees revenue and downloads revealed How do the top games stack up against one another?